Fixes comms console dchat announcing announcements even if they didn't happen for whatever reason (#34157)
* Fixes dchat broadcast * Update communications.dm
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CitadelStationBot
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1f65e222b7
commit
ff80771081
@@ -131,7 +131,6 @@
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if(authenticated==2)
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playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
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make_announcement(usr)
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deadchat_broadcast("<span class='deadsay bold'>[usr.name] made an priority announcement.</span>", usr)
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if("crossserver")
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if(authenticated==2)
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@@ -701,6 +700,7 @@
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if(!input || !user.canUseTopic(src))
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return
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SScommunications.make_announcement(user, is_silicon, input)
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deadchat_broadcast("<span class='deadsay bold'>[user.name] made an priority announcement.</span>", user)
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/obj/machinery/computer/communications/proc/post_status(command, data1, data2)
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