Timothy Teakettle
5eaac21127
okay
2020-11-07 19:44:06 +00:00
Timothy Teakettle
68c0caf4fa
better verification
2020-11-07 19:32:23 +00:00
silicons
7bce2115db
Merge pull request #13642 from Citadel-Station-13/tgs-dmapi-update
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Automatic TGS DMAPI Update
2020-11-07 00:33:36 -07:00
silicons
577cd537b3
Merge pull request #13654 from ArchieBeepBoop/giftfix
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Christmas Tree / Jacqueen Gift Blacklist
2020-11-07 00:32:09 -07:00
silicons
6ed0563bab
Merge pull request #13655 from timothyteakettle/haha-slip-go-brrr
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fixes held items proccing crossed when passing someone
2020-11-07 00:31:07 -07:00
silicons
0c24740e95
Merge pull request #13656 from MrJWhit/more-time-for-canceling-events
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More time for admins to cancel events
2020-11-07 00:30:40 -07:00
silicons
87e40f294b
Merge pull request #13657 from DeltaFire15/transmission-sigil-fix
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Fixes transmission sigil power drain
2020-11-07 00:30:27 -07:00
silicons
a00873a0ee
Merge pull request #13658 from DeltaFire15/void-volt-tweaking
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Changes to void volt and the clock power_drain() proc
2020-11-07 00:30:19 -07:00
silicons
173a1ef0f1
Merge pull request #13639 from Trilbyspaceclone/shhhh
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More guns can be suppressed
2020-11-07 00:20:45 -07:00
silicons
cc56fc560e
Merge pull request #13635 from Hatterhat/funny-hands-nerf
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bone gauntlets bandaid nerf
2020-11-07 00:20:01 -07:00
silicons
77a1bdba0c
Merge pull request #13630 from timothyteakettle/short-tall-quirks
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character size scaling
2020-11-07 00:19:29 -07:00
silicons
2b273addf1
Merge pull request #13618 from Vynzill/mappinghell
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new jungle gateway map
2020-11-07 00:19:11 -07:00
silicons
a13765b7c9
Merge pull request #13521 from DeltaFire15/zeolites-tweaking
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[READY] Rebalances zeolites and their reaction
2020-11-07 00:16:29 -07:00
tgstation-server
ce8dba6062
Update TGS DMAPI
2020-11-07 00:37:22 +00:00
Timothy Teakettle
82e561675c
yes
2020-11-06 21:47:22 +00:00
Timothy Teakettle
fdd7cc9843
Revert "fix"
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This reverts commit 58e884d18e .
2020-11-06 21:45:47 +00:00
Timothy Teakettle
e2ca7164b9
age verification
2020-11-06 21:00:14 +00:00
Timothy Teakettle
58e884d18e
fix
2020-11-05 21:49:46 +00:00
Timothy Teakettle
022f996cfa
better fix
2020-11-05 17:28:32 +00:00
DeltaFire
7d04d805d6
typo
2020-11-05 17:10:02 +01:00
DeltaFire
ec456dd386
changes voidvolt + power_drain
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see PR desc for details
2020-11-05 16:54:35 +01:00
DeltaFire
f9122e23e1
fixes transmission sigils not draining power
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if they do stuff while processing, they should probably process.
2020-11-05 13:53:27 +01:00
MrJWhit
c1aad0fa27
Update _event.dm
2020-11-04 16:43:44 -05:00
Dip
3afd604913
remove projectiles
2020-11-04 17:28:23 -03:00
DeltaFire
f74bf6d94e
no more accidental slapping I said!
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Makes initiate() always return true if you do not finish the doafter, preventing certain issues (you walking away and therefore slapping them / starting to forcefeed a organ, etc)
2020-11-04 05:05:23 +01:00
DeltaFire
c4b0f21fd2
buncha stuff
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All tools now have the surgical tool flag (save for wires since those have force 0 anyways and are only used very rarely in surgery), but yeah, since we got far more species using robot surgeries (0 -> 3), might be good to not have them accidentally beaten up.
Also fixes organs being eaten after inserting them, yay!
2020-11-04 04:34:56 +01:00
timothyteakettle
3d2c07be82
Update human.dm
2020-11-03 22:59:24 +00:00
timothyteakettle
8126eb5a12
fixes a lot of things
2020-11-02 23:07:27 +00:00
Dip
0951e9457f
right, forgot that object.
2020-11-02 16:50:45 -03:00
Dip
76e739142b
Yeah let's fucking not have jacqueen or the christmas tree spawn runtimes
2020-11-02 16:46:34 -03:00
timothyteakettle
f34882cf60
Update preferences_savefile.dm
2020-11-01 23:27:34 +00:00
timothyteakettle
ede19dd47d
Update preferences_savefile.dm
2020-11-01 23:25:09 +00:00
DeltaFire
2f32879b16
smol change
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instead of setting intent, we call the proc for it
2020-11-01 22:35:57 +01:00
DeltaFire
4ebbf0b2dd
more typos
2020-11-01 22:26:31 +01:00
DeltaFire
985300b87b
typo
2020-11-01 22:14:51 +01:00
silicons
d500a12b70
adds EMOTE_BOTH and EMOTE_OMNI which is both audible/visible and ignores checks entirely. subtler/subtle is omni and regular emotes are both. ( #13584 )
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* Update say.dm
* Update mob.dm
* Update emotes.dm
* Update say_vr.dm
* Update emote.dm
* Update emotes.dm
* Update mob.dm
* Update say_vr.dm
* Update drake.dm
2020-11-01 22:09:38 +01:00
silicons
4017618744
removes batform from roundstart halloween vampire ( #13623 )
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* Update species.dm
* Update vampire.dm
* Update vampire.dm
2020-11-01 22:05:49 +01:00
DeltaFire
f1178a65a0
admin edit thingy
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admins can edit both normal toxdamage and corruption
2020-11-01 22:04:28 +01:00
Timothy Teakettle
db87297536
fix ( #13632 )
2020-11-01 22:03:43 +01:00
ArchieBeepBoop
9eff4147fd
Fixes the Layer 3 Outlet Injector mapping asset being on the wrong layer ( #13633 )
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* why is this on the wrong layer?
* ahem, icon state.
Co-authored-by: Dip <gabriel.spm002@gmail.com >
2020-11-01 22:02:15 +01:00
silicons
57677183d3
Update anomaly.dm ( #13629 )
2020-11-01 22:01:57 +01:00
DeltaFire15
91584053f5
Fixes a bunch of fallout from the tgui PR ( #13648 )
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* screamies
fixes a bunch of fallout from the tgui PR.. probably
* Empty commit to poke travis
2020-11-01 21:59:22 +01:00
DeltaFire
93dd754d46
slightly weaker ampcorrupt
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10 > 5
2020-11-01 21:54:29 +01:00
DeltaFire
721521b125
tweaks the tempchanging error
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70-100 degrees up or down
2020-11-01 21:53:16 +01:00
DeltaFire
154ccd5421
adds effects to corruption
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Every ten seconds or so, while being above the low threshhold for corruption, you roll a prob(corruption) roll. If it goes through, you get affected by one of various effects depending on how corrupt your system is, from just getting a message and healing a bit of corruption, over getting halluscinations / getting muted for a bit, to getting forcefully sleeped after a 6-10 second warning
2020-11-01 21:47:38 +01:00
Timothy Teakettle
46dbb9345d
slime puddles look better and cant be abused by lings ( #13567 )
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* perfect
* further changes
* no squeaking please
* no more squeaking damnit
* no more squeaking damnit
* slower
* they get broken armor
* broken armor application
* Apply suggestions from code review
* add a comma
* make crossed work properly
* Update squeak.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-11-01 21:40:58 +01:00
Timothy Teakettle
22823f629d
an actual fix
2020-11-01 20:40:08 +00:00
DeltaFire
d6e7eef1dc
corruption handling (for carbons)
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Heavily work in progress system that causes malfunctions every now and then with varying levels of corruption; Higher corruption means worse effects and more frequent rolls.
2020-11-01 06:09:53 +01:00
DeltaFire
827ddbeed9
species support
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the robotic species now get the robotic_organism trait
2020-11-01 05:14:06 +01:00
DeltaFire
ed08983b97
syscorruption framework
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Adds a framework for systems corruption instead of toxins damage for use in synthetic species. No ways to deal / heal it yet, nor effects, or actual uses. Soon.
2020-11-01 04:56:31 +01:00