Commit Graph

19184 Commits

Author SHA1 Message Date
Timothy Teakettle
5eaac21127 okay 2020-11-07 19:44:06 +00:00
Timothy Teakettle
68c0caf4fa better verification 2020-11-07 19:32:23 +00:00
silicons
7bce2115db Merge pull request #13642 from Citadel-Station-13/tgs-dmapi-update
Automatic TGS DMAPI Update
2020-11-07 00:33:36 -07:00
silicons
577cd537b3 Merge pull request #13654 from ArchieBeepBoop/giftfix
Christmas Tree / Jacqueen Gift Blacklist
2020-11-07 00:32:09 -07:00
silicons
6ed0563bab Merge pull request #13655 from timothyteakettle/haha-slip-go-brrr
fixes held items proccing crossed when passing someone
2020-11-07 00:31:07 -07:00
silicons
0c24740e95 Merge pull request #13656 from MrJWhit/more-time-for-canceling-events
More time for admins to cancel events
2020-11-07 00:30:40 -07:00
silicons
87e40f294b Merge pull request #13657 from DeltaFire15/transmission-sigil-fix
Fixes transmission sigil power drain
2020-11-07 00:30:27 -07:00
silicons
a00873a0ee Merge pull request #13658 from DeltaFire15/void-volt-tweaking
Changes to void volt and the clock power_drain() proc
2020-11-07 00:30:19 -07:00
silicons
173a1ef0f1 Merge pull request #13639 from Trilbyspaceclone/shhhh
More guns can be suppressed
2020-11-07 00:20:45 -07:00
silicons
cc56fc560e Merge pull request #13635 from Hatterhat/funny-hands-nerf
bone gauntlets bandaid nerf
2020-11-07 00:20:01 -07:00
silicons
77a1bdba0c Merge pull request #13630 from timothyteakettle/short-tall-quirks
character size scaling
2020-11-07 00:19:29 -07:00
silicons
2b273addf1 Merge pull request #13618 from Vynzill/mappinghell
new jungle gateway map
2020-11-07 00:19:11 -07:00
silicons
a13765b7c9 Merge pull request #13521 from DeltaFire15/zeolites-tweaking
[READY] Rebalances zeolites and their reaction
2020-11-07 00:16:29 -07:00
tgstation-server
ce8dba6062 Update TGS DMAPI 2020-11-07 00:37:22 +00:00
Timothy Teakettle
82e561675c yes 2020-11-06 21:47:22 +00:00
Timothy Teakettle
fdd7cc9843 Revert "fix"
This reverts commit 58e884d18e.
2020-11-06 21:45:47 +00:00
Timothy Teakettle
e2ca7164b9 age verification 2020-11-06 21:00:14 +00:00
Timothy Teakettle
58e884d18e fix 2020-11-05 21:49:46 +00:00
Timothy Teakettle
022f996cfa better fix 2020-11-05 17:28:32 +00:00
DeltaFire
7d04d805d6 typo 2020-11-05 17:10:02 +01:00
DeltaFire
ec456dd386 changes voidvolt + power_drain
see PR desc for details
2020-11-05 16:54:35 +01:00
DeltaFire
f9122e23e1 fixes transmission sigils not draining power
if they do stuff while processing, they should probably process.
2020-11-05 13:53:27 +01:00
MrJWhit
c1aad0fa27 Update _event.dm 2020-11-04 16:43:44 -05:00
Dip
3afd604913 remove projectiles 2020-11-04 17:28:23 -03:00
DeltaFire
f74bf6d94e no more accidental slapping I said!
Makes initiate() always return true if you do not finish the doafter, preventing certain issues (you walking away and therefore slapping them / starting to forcefeed a organ, etc)
2020-11-04 05:05:23 +01:00
DeltaFire
c4b0f21fd2 buncha stuff
All tools now have the surgical tool flag (save for wires since those have force 0 anyways and are only used very rarely in surgery), but yeah, since we got far more species using robot surgeries (0 -> 3), might be good to not have them accidentally beaten up.
Also fixes organs being eaten after inserting them, yay!
2020-11-04 04:34:56 +01:00
timothyteakettle
3d2c07be82 Update human.dm 2020-11-03 22:59:24 +00:00
timothyteakettle
8126eb5a12 fixes a lot of things 2020-11-02 23:07:27 +00:00
Dip
0951e9457f right, forgot that object. 2020-11-02 16:50:45 -03:00
Dip
76e739142b Yeah let's fucking not have jacqueen or the christmas tree spawn runtimes 2020-11-02 16:46:34 -03:00
timothyteakettle
f34882cf60 Update preferences_savefile.dm 2020-11-01 23:27:34 +00:00
timothyteakettle
ede19dd47d Update preferences_savefile.dm 2020-11-01 23:25:09 +00:00
DeltaFire
2f32879b16 smol change
instead of setting intent, we call the proc for it
2020-11-01 22:35:57 +01:00
DeltaFire
4ebbf0b2dd more typos 2020-11-01 22:26:31 +01:00
DeltaFire
985300b87b typo 2020-11-01 22:14:51 +01:00
silicons
d500a12b70 adds EMOTE_BOTH and EMOTE_OMNI which is both audible/visible and ignores checks entirely. subtler/subtle is omni and regular emotes are both. (#13584)
* Update say.dm

* Update mob.dm

* Update emotes.dm

* Update say_vr.dm

* Update emote.dm

* Update emotes.dm

* Update mob.dm

* Update say_vr.dm

* Update drake.dm
2020-11-01 22:09:38 +01:00
silicons
4017618744 removes batform from roundstart halloween vampire (#13623)
* Update species.dm

* Update vampire.dm

* Update vampire.dm
2020-11-01 22:05:49 +01:00
DeltaFire
f1178a65a0 admin edit thingy
admins can edit both normal toxdamage and corruption
2020-11-01 22:04:28 +01:00
Timothy Teakettle
db87297536 fix (#13632) 2020-11-01 22:03:43 +01:00
ArchieBeepBoop
9eff4147fd Fixes the Layer 3 Outlet Injector mapping asset being on the wrong layer (#13633)
* why is this on the wrong layer?

* ahem, icon state.

Co-authored-by: Dip <gabriel.spm002@gmail.com>
2020-11-01 22:02:15 +01:00
silicons
57677183d3 Update anomaly.dm (#13629) 2020-11-01 22:01:57 +01:00
DeltaFire15
91584053f5 Fixes a bunch of fallout from the tgui PR (#13648)
* screamies

fixes a bunch of fallout from the tgui PR.. probably

* Empty commit to poke travis
2020-11-01 21:59:22 +01:00
DeltaFire
93dd754d46 slightly weaker ampcorrupt
10 > 5
2020-11-01 21:54:29 +01:00
DeltaFire
721521b125 tweaks the tempchanging error
70-100 degrees up or down
2020-11-01 21:53:16 +01:00
DeltaFire
154ccd5421 adds effects to corruption
Every ten seconds or so, while being above the low threshhold for corruption, you roll a prob(corruption) roll. If it goes through, you get affected by one of various effects depending on how corrupt your system is, from just getting a message and healing a bit of corruption, over getting halluscinations / getting muted for a bit, to getting forcefully sleeped after a 6-10 second warning
2020-11-01 21:47:38 +01:00
Timothy Teakettle
46dbb9345d slime puddles look better and cant be abused by lings (#13567)
* perfect

* further changes

* no squeaking please

* no more squeaking damnit

* no more squeaking damnit

* slower

* they get broken armor

* broken armor application

* Apply suggestions from code review

* add a comma

* make crossed work properly

* Update squeak.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-11-01 21:40:58 +01:00
Timothy Teakettle
22823f629d an actual fix 2020-11-01 20:40:08 +00:00
DeltaFire
d6e7eef1dc corruption handling (for carbons)
Heavily work in progress system that causes malfunctions every now and then with varying levels of corruption; Higher corruption means worse effects and more frequent rolls.
2020-11-01 06:09:53 +01:00
DeltaFire
827ddbeed9 species support
the robotic species now get the robotic_organism trait
2020-11-01 05:14:06 +01:00
DeltaFire
ed08983b97 syscorruption framework
Adds a framework for systems corruption instead of toxins damage for use in synthetic species. No ways to deal / heal it yet, nor effects, or actual uses. Soon.
2020-11-01 04:56:31 +01:00