Adds the possibility for stationside clockwork obelisks to create stable gateways with unlimited uses, linking between the station and reebe. The gateway scripture no longer can teleport cultists from or to reebe. Spatial gateway from obelisks still works, but it is FAR less power efficient.
These gateways are closed via either hitting them with a nullrod, destroying their obelisk, or a cultist initiating their close sequence via a 80ds doafter with the slab used on the gateway.
* HoS modular revolver, ported from vore
* Bugfixing, sanity checks etc.
* Update hos.dm
* Sprite fixed
* Automatic changelog compile [ci skip]
* HoS Weapon Selection
* Icons
* Clamp fix, removing rogue items from ye olde list
* Update ammo.dmi
* Requested Changes Part 1
* Beacon fixed (kind of)
* Subtypes fix
* User
* Giving process_chamber a user so that the proc can use to_chat without requiring loc, fixes switching so the gun only switches to the same type when empty
* redundant item
* Adds an examine notice on how to remove the magazine
* Requested Changes
* Icons
Co-authored-by: Changelogs <action@github.com>
* Improvised Weapons Part 1: Shotgun & Rifle
Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.
* PR not yet ready - just cleaning issues.
Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.
* Reverting changes to shotgun ammo names in the autolathe.
No point calling it 12G when there's no 20G anymore.
* Weapon weight + sprite improvements.
Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.
* oops forgot the "
* Revert "Merge branch 'master' into Improvised-Part-1"
This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.
* Revert "Revert "Merge branch 'master' into Improvised-Part-1""
This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.
* My Github or environment isn't flipping out. no more.
Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.
* Made small weapon parts have w_class small.
I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.
* Duplicate definition refused.
Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.
* Resolved tools.dmi merge conflict.
Just took the dmi from master and put the new sprites on at the end.
* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.
* Please don't conflict
Changes rad_insulation from 0.2 to -0.5
This should make shutters actually work. It won't protect you from extreme radiation from things such as delaminating supermatters.