Commit Graph

14727 Commits

Author SHA1 Message Date
DeltaFire
0cfbee9809 modifies keycard authentification devices
They now actually require an ID to authentificate instead of just 'access' to it.
Additionally, one can no longer initiate and confirm actions with the same ID.
2020-06-06 18:08:30 +02:00
Trilbyspaceclone
0b0e9011a7 Prevent surgery tools and items from being rad contaminatable (#12413)
* Update tools.dm

* Update tools.dm

* Update robot_modules.dm
2020-06-04 15:56:15 -07:00
Ghom
d687a04507 Fixing stationary and instrument-less song datum UIs not updating. (#12425)
* Fixing stationary and instrument-less song datums not updating.

* I forgot this one.
2020-06-04 15:53:57 -07:00
Yawet330
fabfd684ce Silicon Flavortexts. (SCRUTINISE HEAVILY) (#12395)
* Part 1 - Adding the component

* Part 2 - Making the WRITE_FILE before changing the pref menu.

* Part 3 - Mirroring existing code, instead of tacking it on because im both lazy, and want a distinction

* Part 4 - Changes the preference tab to accomodate this.

* we made a brief fucky wucky!

* make it look noice

* fuckywucky mk2

* Part 5 - make it apart of the helper list (woops)

* that'yll do it.

* maybe fix?

* nope, just hit the delete button on their flavortext entirely :agony:

* Update preferences_savefile.dm

* Update silicon.dm

* Update preferences.dm

* Update silicon.dm
2020-06-04 15:53:39 -07:00
DeltaFire15
0dc57a5a96 Powers Reimagined : Void Volt (#12433)
* Void volt try 2 : Conflict boogaloo

This time with a new branch because >conflicts

* changes up some stuff

some modifications & fixes for void volt while also reorginasing the scripture tier scriptures a bit.

* Tweaks, fixes and changes

After a fuckton of localtesting, I changed around some values / fixed some stuff so it should be fine to have.

* haha yeah uh better not leave that one debug message in

oops!
2020-06-04 15:41:01 -07:00
deathride58
3eb3934e26 Adds Pride Month as a holiday! (#12436)
* Adds pride month as a holiday, complete with assistants spawning with rainbow jumpsuits

* yknow what, while i'm at it, let's compress it
2020-06-04 15:40:31 -07:00
DeltaFire
1a6bfeb0f1 Switch man bad
ifs in switch segments ONLY support constant expressions, NOT vars
2020-06-04 18:32:41 +02:00
Lin
5e37d3ef3b Merge pull request #12430 from Ghommie/Ghommie-cit811
Fixing various icons problems with some clothings.
2020-06-03 20:23:16 +00:00
Ghom
d53dca7322 Fixing just a couple issues. (#12417) 2020-06-02 15:30:22 -07:00
ynot01
ab3799ae7a Ports cornrows hairstyles from yogstation (#12423) 2020-06-02 15:29:07 -07:00
Ghom
d7954ca077 Yet another PR fixing some issues. (#12424) 2020-06-02 15:29:01 -07:00
TheObserver-sys
0d55a387d0 Powers Remembered: Chants (#12403)
* Initial Commit: Inath-Neq's Mantra

* A Volt of Inspiration

* Bug Squash I

* Bugsquashing II

* Bugsquashing III - Now with effects added!

* Bugsquashing IV: This probably won't work!

* It worked, how about that. Numbers Tweak.

* Better Number Tweaks

Co-authored-by: The0bserver <Gizmomaster777@gmail.com>
2020-06-02 15:27:13 -07:00
Ghom
07e42c079c Fixing cards states and user-less projectiles checking mean armor values. (#12400) 2020-06-02 15:24:13 -07:00
Ghom
ea763df326 Photosynthesis element. (#12394)
* Photosynthesis element.

* element yaketi sax.

* Ok, let's just use SSobj which has 20 wait instead of 10.
2020-06-02 15:23:09 -07:00
Ghom
a41f40503d More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
* A more lenient soft stamina crit.

* Yea, your shots are gonna go straight toh.

* accuracy whacks (leaves the bow as is for now).

* Fixing stam penalties calculations, spread the range.

* aaaaaah

* 1.4 seconds delay vs 1.2

* Thanks, linter.

* Missed one.
2020-06-02 15:22:06 -07:00
Ghom
1c3bfa623f Merge pull request #12175 from Detective-Google/snaxi2
Adds a New map, Snow Taxi (A vgstation13 map port)
2020-06-02 23:48:50 +02:00
Ghommie
1a9484cf2e Fixing missing clothing icons etc. 2020-06-02 17:43:31 +02:00
coldud13
17d4c99b25 alt click to remove containers from reagent grinder and biogenerator 2020-06-02 19:10:41 +10:00
kevinz000
effa47ec93 Update projectile.dm (#12380) 2020-06-01 21:46:02 +02:00
Lin
348885a58d Merge pull request #12382 from Ghommie/Ghommie-cit797
Slight simple mob boss improvements.
2020-05-31 15:22:23 +00:00
Ghom
48b327ea74 chemistry/bio bags nerf and little pill volumetric tweak. (#12392)
* chemistry bag nerf and little pill volumetric tweak.

* Yea, sure why not?

* hey.

* Kevinz review.
2020-05-31 00:54:28 -07:00
Letter N
af1aa9758d matrix and orbit thing (#12399) 2020-05-31 02:20:20 +02:00
Putnam3145
266707b119 Readded feeding to simplemobs (#12378) 2020-05-29 20:01:51 -07:00
Rohesie
5ab8d41d9a horns (#12384) 2020-05-30 03:25:27 +02:00
Arturlang
d7dc6bb57c Makes bloodsuckers not get fat (#12391) 2020-05-30 03:24:46 +02:00
Chayse Ramsay
f95222fee0 For the stranger there among them had a big iron on his hip. Big iron on his hiiiiiiip. (#12155)
* HoS modular revolver, ported from vore

* Bugfixing, sanity checks etc.

* Update hos.dm

* Sprite fixed

* Automatic changelog compile [ci skip]

* HoS Weapon Selection

* Icons

* Clamp fix, removing rogue items from ye olde list

* Update ammo.dmi

* Requested Changes Part 1

* Beacon fixed (kind of)

* Subtypes fix

* User

* Giving process_chamber a user so that the proc can use to_chat without requiring loc, fixes switching so the gun only switches to the same type when empty

* redundant item

* Adds an examine notice on how to remove the magazine

* Requested Changes

* Icons

Co-authored-by: Changelogs <action@github.com>
2020-05-30 03:17:56 +02:00
Ghom
668205c149 Unstucks robot mobs from permanent sprint mode. (#12389) 2020-05-29 14:56:19 -07:00
KathrinBailey
ff51c9d2db Improvised Weapons Update: Part 1 (#12226)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict
2020-05-28 23:24:42 -07:00
DeltaFire15
ddca75997b Skewers no longer cause deadchat spam (#12376)
* removes deadchat spam

Yikes

* Ghom's requested change

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-05-28 15:48:01 +02:00
TheFakeElon
9d169fc43e Adds unum (#12369)
* unoo

* bracket

* COMMA

* Update toys.dm

* fixes icons

* Update code/game/objects/items/toys.dm

Thanks ghommie

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* pool noodle and viro

* removes dupes

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-05-28 15:47:44 +02:00
Ghommie
d4083aef33 casing. 2020-05-28 14:44:29 +02:00
Ghommie
295b366da4 Slight boss simple mob improvements. 2020-05-28 14:42:34 +02:00
Rohesie
2857a13933 nested (#12381) 2020-05-28 14:12:58 +02:00
Putnam3145
811b801569 fixes ghost role eligibility delay (#12379) 2020-05-28 14:11:42 +02:00
Ghom
cea958f822 Fixing various issues. (#12368)
* Fixing various issues.

* Lights.
2020-05-28 00:36:57 -07:00
Putnam3145
8e945bca4d Made restoring roundstart air restore the archive too (#12367) 2020-05-28 00:36:51 -07:00
Ghom
16dea7ceed Revamped the paper wizard robes. (#12348)
* Better paper wizard robes.

* return value.

* ooo

* Aaa

* aaaa
2020-05-27 18:01:22 -07:00
Ghom
968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
deathride58
93a168d8a8 updates dmapi from dmapi 5.1.0 to dmapi 5.2.1 (based off tgstation/tgstation#51100 ) (#12364) 2020-05-27 17:58:43 -07:00
Rohesie
d88c815845 vars (#12373) 2020-05-28 01:18:26 +02:00
Lin
54bd506184 Merge pull request #12361 from Ghommie/Ghommie-cit794
Fixing some blindness stuff and visible messages.
2020-05-27 22:39:55 +00:00
kevinz000
9ca40290a3 Update _network_builder.dm (#12370) 2020-05-27 22:19:16 +02:00
Ghom
c877358340 Removes the immutable bit from the mining inquisitor/berserk hardsuits' slowdown. 2020-05-26 15:27:34 +02:00
kevinz000
0bfe77e15a ok (#12365) 2020-05-26 15:24:23 +02:00
Ghom
85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghom
e11908a357 Oranges and Paperwork can be picked up again. (#12351) 2020-05-25 14:20:10 -07:00
Ghommie
841bb86181 Fixing blindness stuff. 2020-05-25 16:10:25 +02:00
Lin
ad57647e64 Merge pull request #12173 from kevinz000/projectiles_2
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
Ghom
a41a06bc4b Fixing beam rifles lacking pin and pacifism checks. (#12349) 2020-05-24 13:29:45 -07:00
Ghom
07df0102f8 Demodularizing a few reagents, a client var, the rest hud button. (#12329) 2020-05-24 13:21:14 -07:00