Commit Graph

126 Commits

Author SHA1 Message Date
silicons
01dd2f389b Merge branch 'pr-13067' 2020-08-16 18:38:13 -07:00
Putnam
467f66b2a6 Removed crocin/hexacrocin. 2020-08-08 00:46:30 -07:00
Hatterhat
6f754188ac funny guns go pew 2020-08-07 18:02:33 -05:00
silicons
267186a5d3 Merge pull request #12646 from Chiirno/emi
[READY] Alt-click cigarette pack functionality added to pill bottles.
2020-07-20 16:15:38 -07:00
Putnam
a625d6562b Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into putnamos-for-real 2020-07-08 22:02:03 -07:00
Cirno
020da9fa07 i hope this works 2020-07-04 15:47:38 -03:00
kappa-sama
cfc14a04f1 Merge branch 'master' into patch-28 2020-07-01 07:48:46 -04:00
kappa-sama
5c7c300bf0 these do nothing 2020-07-01 04:58:44 -04:00
YakumoChen
4c460278b4 removes improv handgun spawns 2020-07-01 08:52:09 +00:00
timothyteakettle
76b5557e1e bunch of grammar corrections 2020-06-27 02:12:44 +01:00
SmArtKar
170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
KathrinBailey
862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Ghommie
fc5d5fb087 Moving buttons away from windows. 2020-05-14 00:23:47 +02:00
Putnam
e8d7da56f4 Ported C++mos from yogs (help me) 2020-05-11 15:44:26 -07:00
Ghom
5a6a205b9d Merge pull request #11868 from Arturlang/tackling_and_lunge
Ports TG Tackling and uses it to rework bloodsucker lunge
2020-04-21 15:50:44 +02:00
kevinz000
7756682362 Merge pull request #11774 from Trilbyspaceclone/tools_andstuff
More mapping Loot tables and code improvements + Maints/Locker loot changes
2020-04-17 05:51:26 -07:00
Artur
2134515d5c Merge remote-tracking branch 'upstream/master' into tackling_and_lunge 2020-04-15 12:19:37 +03:00
Ghommie
571584901c Custom skin tone preferences. 2020-04-14 19:10:28 +02:00
Trilbyspaceclone
34397a5d17 Update lootdrop.dm 2020-04-14 10:13:23 -04:00
Trilbyspaceclone
5833ed8029 Merge branch 'master' into tools_andstuff 2020-04-14 10:10:32 -04:00
Ghom
23b45c9cf3 Update lootdrop.dm 2020-04-12 06:54:40 +02:00
Artur
fe755a1424 Tackling Working so far, working on the lunge now 2020-04-09 21:42:00 +03:00
Trilbyspaceclone
d6c819cad2 Update lootdrop.dm 2020-04-07 09:20:18 -04:00
TrilbySpaceClone
1f51e73dd6 more rng 2020-04-07 08:43:18 -04:00
Trilbyspaceclone
99bf1da408 your to you 2020-04-04 10:37:37 -04:00
TrilbySpaceClone
10ca01cc95 effort 2020-04-04 09:30:24 -04:00
Ghommie
86898cc451 Force pushed updates 2020-03-22 01:43:19 +01:00
Ghom
0d37700836 Merge pull request #10926 from keronshb/PirateBombProof
Buffs the Pirate Ship to be bomb resistant
2020-02-10 08:40:10 +01:00
keronshb
1492586f76 Fixes round 3? 4?
Should fix the last round of requests?
2020-02-09 18:18:55 -05:00
keronshb
60a3b134a3 Should fix the rest of the requested changes
Title
2020-02-09 17:30:22 -05:00
keronshb
9609eb64e0 Fixes some files and pathings for this
Adds proper subtypes, put the health down a lil bit for the turret, fixed the welder type, added some tiny fans to the ship and also added some plastitanium windows where r-windows were
2020-02-09 15:18:15 -05:00
keronshb
5d1d652ea4 Buffs the Pirate Ship to be bomb proof
Title, also makes a few computers/machines indestructible and buffs turret health.  It also allows turrets to be repairable now.
2020-02-05 18:28:00 -05:00
Ghommie
a0caada859 runtime drifting 2020-02-04 08:05:27 +01:00
kappa-sama
3e199ed780 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into modularer 2020-01-12 14:23:38 -05:00
AffectedArc07
16a37e2769 Standardises all files from CRLF to LF 2020-01-12 14:28:01 +00:00
kappa-sama
25422542c9 this 2020-01-10 22:19:00 -05:00
Lin
6aa6eaafe6 Merge branch 'master' into abductor-update 2019-11-15 23:24:51 +00:00
Ghommie
e02849fab7 double deletion dip sauce, now with 30% more cpu waste. 2019-11-02 19:54:20 +01:00
Ghommie
065fbdf0cb Fixing gibspawner runtimes, how gruesome... 2019-11-02 19:37:35 +01:00
Linzolle
266f1ff958 Merge remote-tracking branch 'upstream/master' into abductor-update 2019-10-29 23:58:01 -05:00
Linzolle
9250b1c103 big uppdate season 2019-10-23 21:08:47 -05:00
Poojawa
53895106dc Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods 2019-09-13 12:58:02 -05:00
Linzolle
213bd2fc6b fixes 2019-09-12 23:35:21 -05:00
Poojawa
264cbf8108 reverts the add_blood back to add_blood_DNA 2019-08-15 12:49:10 -05:00
Poojawa
3499d73f6b Merge remote-tracking branch 'refs/remotes/origin/master' into syntheticbloods 2019-07-31 19:24:39 -05:00
Ghommie
92fadcf230 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit84 2019-07-11 09:07:11 +02:00
deathride58
d218739bf8 Merge pull request #8740 from Ghommie/Ghommie-cit87
ports "More variety for dorms bedsheets" + 3 new bed sheets.
2019-07-08 18:06:11 -04:00
Ghommie
fd68236594 ports "More variety for dorms bedsheets" + 3 new bed sheets. 2019-06-24 05:54:14 +02:00
Ghommie
71298c084d didn't init the list, bravo. 2019-06-24 03:09:43 +02:00
Ghommie
a2d896351b Sort of porting "Changes the type pathing of some "random" items" 2019-06-23 07:10:11 +02:00