Commit Graph

10345 Commits

Author SHA1 Message Date
kevinz000
cbe6a54531 Merge pull request #9326 from YakumoChen/radioactive-paperweight
Advanced energy guns glow more
2019-09-28 00:23:31 -07:00
kevinz000
cc64b8e0a4 Merge pull request #9320 from Ghommie/Ghommie-cit200
ports "Resisting out of bucklecuffs takes an amount of time dependent on cuffs used", also toy handcuffs no longer demoralize the wearer.
2019-09-28 00:22:13 -07:00
kevinz000
3ce5b318ca Merge pull request #9317 from Ghommie/Ghommie-cit199
Ports sleepy pens and emagged borg cookies buffs (also "chloralhydratedelayed" removal), plus tirizene buff.
2019-09-28 00:21:47 -07:00
kevinz000
5562db4ed4 Merge pull request #8914 from Ghommie/Ghommie-cit147
Updating spraycans and crayons.
2019-09-28 00:20:42 -07:00
kevinz000
b28e65637e Merge pull request #9344 from Ghommie/Ghommie-cit208
Makes abandoned crates less prone to explosions.
2019-09-28 00:15:27 -07:00
kevinz000
1b295c8501 Merge pull request #9359 from deathride58/fuckstoredpower
Rad collector tweaks - Reverts point production to its original behavior, clears up examine text
2019-09-28 00:14:47 -07:00
Fermi
391af0f946 I have no idea why the brain doesn't decay, but this seems to fix it. 2019-09-28 07:26:59 +01:00
Poojawa
f14272e445 Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods 2019-09-27 23:30:05 -05:00
Linzolle
0d3a2cdd57 cultist check 2019-09-27 19:15:19 -05:00
Fermi
d44fbd3fb1 Brain fix 2019-09-27 23:46:44 +01:00
Ghommie
ce02f712ba tested. 2019-09-27 17:59:26 +02:00
Fermi
b622ea4fd2 Fixes 2019-09-27 13:49:25 +01:00
Fermi
b16e697201 eye tweaks. 2019-09-27 13:34:27 +01:00
Fermi
50ef6aa257 Eye fix 2019-09-27 13:28:23 +01:00
Fermi
3f7c657111 Plate and pH (pHlate) 2019-09-27 12:01:03 +01:00
Fermi
146219edf9 Merge branch 'master' into beakerpH_tweaks 2019-09-27 11:50:31 +01:00
Fermi
a6a1449951 This was supposed to be the atomised branch aaargh!! 2019-09-27 11:44:15 +01:00
Fermi
e11197f977 Truth 2019-09-27 11:23:06 +01:00
Fermi
888906b4e7 Fixes Mk1 ! 2019-09-27 11:12:53 +01:00
Thalpy
1bdb66d5de Okay a few things I just saw 2019-09-27 07:28:02 +01:00
nik707
3f1f234686 Merge pull request #9170 from Trilbyspaceclone/more_cooking2
Makes peaches used in crafting a lot more, grammer fixes and new icecreams and floats - Remakes charrie shakes into icecreams rather then drinks
2019-09-26 23:54:17 -05:00
kevinz000
436e01ed0e Merge pull request #9335 from Raptorizer/Guardian_Parasite_Buffs
Guardian/Holoparasite Buffs
2019-09-26 19:33:25 -07:00
kevinz000
06eb6e1537 Merge pull request #9318 from Thalpy/clingy-Chems
[Fix] Fixes small residues of chems sitting in holders without breaking slow reactions.
2019-09-26 19:31:58 -07:00
kevinz000
35237066b8 Merge pull request #9341 from Ghommie/Ghommie-cit206
Blood cult altar, forge and archives now use radial menus.
2019-09-26 19:31:36 -07:00
kevinz000
428a34d0f4 Merge pull request #9348 from Ghommie/Ghommie-cit209
Reduces holy water message spam for blood/clock cultists.
2019-09-26 19:31:01 -07:00
deathride58
d0840074b5 PER MINUTE 2019-09-26 13:44:56 -04:00
deathride58
b3cd0859cd Rad collector tweaks - Makes point production use all stored power every process cycle, clears up examine text, makes the gas touching more obvious 2019-09-26 13:39:47 -04:00
TrilbySpaceClone
41fbb759b2 Merge branch 'master' into more_cooking2 2019-09-25 14:56:11 -04:00
JTGSZ
5b3f6dca29 Species Job Check 2019-09-23 23:58:57 -04:00
YakumoChen
b8c3dfc6f0 made it commented out instead of deleted 2019-09-24 03:26:24 +00:00
YakumoChen
e350e50aa3 slightly less holy melons 2019-09-24 03:11:50 +00:00
Ghommie
274fdf8c06 return. 2019-09-24 01:40:48 +02:00
Ghommie
5a822d95a4 M to L 2019-09-23 18:20:45 +02:00
Ghommie
7d3003179b This will fix and close #9346 2019-09-23 17:55:55 +02:00
Ghommie
1fa40dac38 Changes. 2019-09-23 17:25:08 +02:00
Ghommie
05a9b63b79 spam. 2019-09-23 17:06:15 +02:00
Ghommie
4795c60670 Reduces holy water message spam for blood/clock cultists. 2019-09-23 16:48:21 +02:00
Poojawa
f57bdc39a2 I still fucking hate components. 2019-09-23 02:03:37 -05:00
Linzolle
a2007dc20f oops 2019-09-22 20:30:16 -05:00
Ghommie
4b70a9cf67 Makes abandoned crates less prone to explosions. 2019-09-23 03:09:15 +02:00
XDTM
947bb8cc69 port muscled veins too why not 2019-09-22 19:59:17 -05:00
Linzolle
6f4ba5a1b8 make it actually work lol 2019-09-22 19:47:41 -05:00
Linzolle
81bb4b4c31 fix 2019-09-22 19:20:05 -05:00
Jack Edge
4b36e6263e ABDUCTOR SHIT I GUESS 2019-09-22 18:36:27 -05:00
moo
3c526d9dbd Dissection Examine + Logic Fix + Ayy (#45807)
clDissectby
add: Examining a dissected body will provide insight on the highest tier performed.
fix: You can do ayy dissection now if you get the tech
fix: FINALLY fixed the surgery logic correctly
/cl
2019-09-22 18:31:13 -05:00
moo
f61e598dbc Experimental Cobbisection [150+ Hours and Ready] (#44821)
About The Pull Request & Why
Dissection (Prev Experimental Dissection) Is Now Roundstart

Goal:give medbay a task they can do outside of normal healing on the off chance they're overstaffed and/or are in need of work.
Dissection (Prev Experimental Dissection) Is Now Tiered

Goal: I'm still not seeing competition in the medical tree that I'd like to see. Now that science benefits from going to this tree, I expect it to be a prominent if not the main pick.

Goal: Provide Medical bargaining power with Science. Want you cool gear bros? Better indulge us a bit if you want us to farm corpses.

NOTE: You will NOT be punished for doing low tiered surgeries then unlocking further tiers. It adjusts your rewards depending on if the body has been experimented on before and gives you the difference, it will not block you from doing the surgery entirely.
Repeatability

Goal: Make it less balanced around the all/nothing mechanic and more with rewarding constantly running the surgery.

Failing the surgery will give you a pity amount (1%, something slightly more than none in grand scheme) but more importantly will NOT add the trait that disables you from using that body for the surgery again.
Silicons can now perform dissection

Since It's not All/Nothing I decided to allow silicons to be able to help out. This is the first (and only) surgery that they can potentially fail.
Nerfs (yikes!)

Needed to nerf it to compensate for the fact that it was now roundstart. The hardest one was pointgain. I decided to mega nerf it so tiered would be desired. This was also a result in the shift of balance off the RNG and more on the repeatability.
Dissection Can Now Be Performed on ANY LIVING MOB

Goal: Cooperation between Mining (returning Mobs) and Medbay (turning these mobs into points)

The foundation is really lacking imo since I didn't want to dance around with numbers in this PR. Currently all mobs that aren't human and aren't explicitly listed in check_value are 300 points per surgery.

I hope you guys can add more mobs to the pool with better rewards (imagine dissecting the dragon for science!)
Dissection Surgery Minor Edits
Step Configuration Edit

Needed to change just for repeatability in the dissect step (didn't like the end step being the proceeding step).

I replaced the incision step with a post-dissection clamp step to keep the theme of scalpel > hemo (dissection uses scalpel)
Implement Changes / Probability Effects

Rewards using the researched tools (further integrates medsci coop), lowers standard gear to appropriately balance higher tiers.
MISC
Prices are Define Bound

Everything is relative to a single number via calculating off a define instead of independent values. Balance discussion shifts from "Is X number fair" to a more tangible "Is this mob worth X times the amount of a normal human". If everything is strong/low we can just edit a single number!
Let me know if there's any undoc'd changes!
Changelog

cl Cobby x Medbay
balance: (Experimental) Dissection is now roundstart.
balance: (Experimental) Dissection is now tiered and give higher point outputs than their predecessors.
add: All living mobs with corpses can be dissected.
code: Attention, all ss13 gamers! I need YOUR help adding mobs to the pool so they don't get the lame 60% of normal human pricing! You can dissect DRAGONS FOR CRY IT OUT LOUD!
balance: You are NOT punished for doing the lower tier surgeries then unlocking higher ones!
add: Borgs can perform dissection but they are not 100% successful.
tweak: Shifts balance of dissection surgery towards spammability vs. rng mechanic.
balance: All point rewards are severely nerfed to promote doing this multiple times (since it's now available from the getgo).
tweak: If you fail the dissection step, you get a pity reward (1% credits) and can repeat the step until you successfully dissect the being.
tweak: Lowered probabilty of success on default tools, increased probability for researched tools.
tweak: removed 2nd incision step, added clamp step post dissection (repeatability purposes).
/cl
2019-09-22 18:04:15 -05:00
terranaut1
129e3a9fc9 make dissection available early 2019-09-22 17:47:20 -05:00
Linzolle
4878472aa4 fixes 2019-09-22 17:39:37 -05:00
Ghommie
f37b676a14 runtimes. 2019-09-22 23:38:48 +02:00
Ghommie
a995e161ca more. 2019-09-22 22:36:29 +02:00