The claw can now only have a maximum of bonus 18 damage caused by combo (after 10 consecutive hits against the same target), making it 33 damage total. The target shouldn't be standing by then anyways if they attacked them consecutively, but if they still are, better to have this capped.
Time to cast back up to 1.5 seconds because yeah no you can't just stand still for a moment and kindle the guy chasing you.
But also: Kindle now mutes for five seconds (instead of 2) after it ends, and causes stuttering for five seconds after it ends (instead of 3)
The sigil of rites can now be summoned for 1400 power at tier two.
Two new rites are available: The rite of woundmending, which heals any wounds (not damage) a target may have, but causes 10 toxins damage per wound healed aswell as the rite of the claw, which summons a brass claw implant on the rune. This rite specifically can only be used a limited amount of times
Rites can be casted now, added a show info option on the sigil of rites, adds a TON of debug messages, if this is PRd while they are still in yell at me loudly. Also adds the rite of advancement, a rite used to implant organs into a servant, without surgery being required.
Clockie implants don't get detected by medscanners, brass claws get combo aka bonus damage on consecutive attacks against the same target, spears have a check for now accidentally draining vitality, and rite support has been added via a special sigil, though as of now there only is the 'base' rite which should never actually exist / be casted
Gives clockies a replica rabricator on roundstart, makes ratvarian spears able to parry (short parry cycle, short cooldown, timing is essence), adds brass claws to the code though they're not possible to acquire as of now.