r4d6
3524bc24ea
Fix areas and tiles getting ripped off
2019-12-22 17:04:08 -05:00
r4d6
b53c3869ca
Connect the fuel pipe to somewhere
2019-12-22 08:19:23 -05:00
r4d6
aa0507dc03
Forgot a button on the Tesla
2019-12-21 23:46:12 -05:00
r4d6
04f0496322
Forgot a "
2019-12-21 23:23:32 -05:00
r4d6
5a189b2354
QoL Update
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- Rename the cameras and place two more
- Unanchor the shields generators and emitters because they were bugged and will save more time
- Put more rad closets on the Singulo
- Put more insuls on the Tesla since they protect
- Moved the Engineer clothing locker to Boxstation instead of having it in the Engine
- Added a button to the shutters on the north side of PA
- Added a marker to show where to place the console
- Rewire the power wire to be more in a straight line.
2019-12-21 23:09:43 -05:00
r4d6
84d99c8fe8
Fix indentation
2019-12-21 15:00:53 -05:00
r4d6
383e09651f
Suggestions
2019-12-21 14:55:37 -05:00
r4d6
c5aef98252
Make things even more organized
2019-12-21 09:17:15 -05:00
r4d6
fb078e18f9
QoL Update
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Move the Engines to a subfolder to be cleaner when there will be 20 submaps on different maps and change the Tesla Submap to incorporate a few changes I did for the Singulo submap.
2019-12-21 09:12:04 -05:00
r4d6
445a7fb855
Redo my changes on Box
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Hopefully this will fix the conflict with the fire alarms.
2019-12-19 23:57:49 -05:00
r4d6
61a702bad5
Merge remote-tracking branch 'upstream/master' into substationV2
2019-12-19 23:51:14 -05:00
Lin
4d466e17f3
Merge pull request #10173 from Ghommie/Ghommie-cit461
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Fixing a boxstation pipenet mapping issue.
2019-12-19 23:43:16 +00:00
CitadelStationBot
702aff08c4
Automatic changelog generation for PR #10214 [ci skip]
2019-12-19 17:42:09 -06:00
Lin
8d54e8afcc
Merge pull request #10214 from Ghommie/Ghommie-cit472
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Brings carbon action intent hotkeys down to living.
2019-12-19 23:42:06 +00:00
CitadelStationBot
1e7e66b8c5
Automatic changelog generation for PR #10207 [ci skip]
2019-12-19 17:41:40 -06:00
Lin
f38747ed70
Merge pull request #10207 from Ghommie/Ghommie-cit468
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Fixes pubby wall meds being var-edited snowflakes.
2019-12-19 23:41:36 +00:00
Lin
8511c44f0f
Merge pull request #10199 from Ghommie/Ghommie-cit467
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Fixing and cleaning up the blood bank generator code.
2019-12-19 23:39:17 +00:00
CitadelStationBot
d9002bbe8b
Automatic changelog generation for PR #10079 [ci skip]
2019-12-19 17:26:56 -06:00
Lin
138b460af3
Merge pull request #10079 from Ghommie/Ghommie-cit438
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Fixes reactive armor onmob overlays not updating when toggled and reactive teleport armor still using forceMove()
2019-12-19 23:26:53 +00:00
Lin
3dc00519fc
Merge pull request #9910 from Ghommie/Ghommie-cit390
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Unmodularize gamemodes folder.
2019-12-19 23:23:20 +00:00
Lin
42d8228c75
Merge pull request #9722 from Ghommie/Ghommie-cit320
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Umodularize saycode and meat slabs.
2019-12-19 23:03:48 +00:00
CitadelStationBot
73a0976d4e
Automatic changelog generation for PR #10160 [ci skip]
2019-12-19 17:00:55 -06:00
Lin
66c6659681
Merge pull request #10160 from Ghommie/Ghommie-cit453
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Ports improved and simplier fire alarms.
2019-12-19 23:00:52 +00:00
CitadelStationBot
53abbbaf85
Automatic changelog generation for PR #10067 [ci skip]
2019-12-19 16:03:25 -06:00
nik707
c1be6ba222
Merge pull request #10067 from Sishen1542/botnayn
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You can change a plant's name, description and its seed's description by using a pen on the seed
2019-12-19 16:03:22 -06:00
r4d6
88d57cd879
Make it include my files
2019-12-19 15:37:02 -05:00
r4d6
44592fe03f
Add the sprite for the landmark
2019-12-19 15:36:10 -05:00
r4d6
df05788f0e
Merge pull request #1 from r4d6/master
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Wrong branch
2019-12-19 15:35:08 -05:00
r4d6
4608b3852d
Add the file for making the submaps actual ruins
2019-12-19 15:28:46 -05:00
r4d6
dbf3e7d246
Add the landmarks
2019-12-19 15:27:45 -05:00
r4d6
22d89a9435
Add the stuff to seed the station with rooms
2019-12-19 15:26:43 -05:00
r4d6
9672f98de3
Fix a possible alert
2019-12-19 15:24:56 -05:00
r4d6
ac1719810f
Adding a list for the stations rooms
2019-12-19 15:23:23 -05:00
r4d6
ffdfa5c409
Update Boxstation to have Engines landmark
2019-12-19 15:21:36 -05:00
r4d6
8a4b3f2681
Add Engines submaps
2019-12-19 15:20:32 -05:00
CitadelStationBot
f4cbc986da
Automatic changelog generation for PR #10090 [ci skip]
2019-12-19 14:11:30 -06:00
nik707
63dd3487b3
Merge pull request #10090 from Hatterhat/the-one-where-a-4-tc-nukies-kit-gets-buffed
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the one where the combat medic kit gets buffed
2019-12-19 14:11:27 -06:00
nik707
dd62a9ca87
Merge pull request #10084 from Hatterhat/i-dont-test-my-code
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i dont make good code
2019-12-19 14:10:18 -06:00
kevinz000
e8e97021b3
Merge pull request #10229 from B1gb3ast/master
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Fixes nonfunctional code so that tongues can taste strong flavors
2019-12-19 04:06:07 -07:00
CitadelStationBot
06b38d0263
Automatic changelog generation for PR #10204 [ci skip]
2019-12-19 05:01:55 -06:00
kevinz000
23f7815c52
Merge pull request #10204 from r4d6/patch-2
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Port boops and handshakes
2019-12-19 04:01:52 -07:00
kevinz000
dcca9eb0d6
Merge pull request #10223 from BlackMajor/Yeehaw
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Removes Security K9 dogborg. The last of the infinity dogborg removals. (same treatment as the others)
2019-12-19 03:24:36 -07:00
B1gb3ast
21c77cbdf1
modular man bad.
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now mörge this so chefs can make delicious dish, hemk.
2019-12-18 23:36:32 +01:00
B1gb3ast
d011a7a3d9
oh hey macros.
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slightly less ugly ™
2019-12-18 19:35:36 +01:00
B1gb3ast
19b20f8385
im baby dumb and removed "a hint of" by accident.
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Okay whoops haha there we go now both strong and weak should work.
2019-12-18 19:29:57 +01:00
B1gb3ast
7841faa3a9
Actually hold on
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So that not everything in the game now tastes like STRONG FLAVOUR. That'd be annoying.
2019-12-18 19:24:25 +01:00
Ghommie
f945577655
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit320
2019-12-18 19:20:38 +01:00
CitadelStationBot
5be981e026
Automatic changelog generation for PR #10228 [ci skip]
2019-12-18 10:39:11 -06:00
kevinz000
cdb26e4916
Merge pull request #10228 from Putnam3145/quirk-fix
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fixes quirks (again)
2019-12-18 09:39:08 -07:00
B1gb3ast
84a413a43a
Chef buffs chef buffs tastier food.
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"The strong flavor of" was always in game but someone put it behind an else if statement that would never proc.
Now if there's more than 45% (or 30% if you are a lizzard, hissss) of a reagent in a beaker, you will taste a strong flavor!
Hurrah!
2019-12-18 17:37:08 +01:00