Commit Graph

113 Commits

Author SHA1 Message Date
Letter N 454baea55f Merge remote-tracking branch 'origin/master' into TGUI-4 2020-08-04 09:31:34 +08:00
Hatterhat 6dfdff34ef durathread armor kits 2020-07-30 13:38:04 -05:00
Letter N b376a6b6c4 Merge remote-tracking branch 'origin/master' into TGUI-4 2020-07-30 14:43:52 +08:00
Iatots e6dd213a2a Update recipes_misc.dm 2020-07-23 20:26:11 +02:00
Letter N d5a6a3ecd9 actual code chang 2020-07-22 12:02:31 +08:00
Artur 280d3de6c3 Merge remote-tracking branch 'origin/master' into TGUI-3.0 2020-07-07 18:37:45 +03:00
Ghom 17ee8c5960 Merge pull request #12660 from YakumoChen/master
Reverts improv small arms, makes guncrafting easier and faster
2020-07-04 18:35:22 +02:00
Artur 6ee1eba56c Merge remote-tracking branch 'origin/master' into TGUI-3.0 2020-07-02 23:23:47 +03:00
kappa-sama ad4f909d79 ashwalkers 2020-07-01 08:19:27 -04:00
kappa-sama 3695595034 ammunition 2020-07-01 08:17:13 -04:00
kappa-sama 73d616b3a4 more accurate 2020-07-01 08:13:30 -04:00
kappa-sama 49af0d11c7 string 2020-07-01 08:09:39 -04:00
kappa-sama 1fffd0a608 45 seconds lol 2020-07-01 08:02:41 -04:00
kappa-sama cfc14a04f1 Merge branch 'master' into patch-28 2020-07-01 07:48:46 -04:00
kappa-sama 1f38c3029c yeah ok 2020-07-01 07:40:43 -04:00
YakumoChen 6f50664189 removes improv handguns 2020-07-01 08:48:10 +00:00
YakumoChen 35ee3e6aeb No pocket guns, unstupids part names 2020-07-01 08:43:34 +00:00
Artur 20245f7319 Merge remote-tracking branch 'origin/master' into TGUI-3.0 2020-06-30 02:30:29 +03:00
Ghommie 9dc4b99620 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-30 00:49:06 +02:00
timothyteakettle 76b5557e1e bunch of grammar corrections 2020-06-27 02:12:44 +01:00
Ghommie de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
Artur c41d2e78be Conflicts!!! 2020-06-22 17:39:24 +03:00
SmArtKar 170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
Artur ceba739231 Cooonflicts 2020-06-16 01:23:42 +03:00
KathrinBailey 862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Artur 19f215477e Merge remote-tracking branch 'upstream/master' into TGUI-3.0 2020-05-30 18:52:02 +03:00
Ghommie 1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
KathrinBailey ff51c9d2db Improvised Weapons Update: Part 1 (#12226)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict
2020-05-28 23:24:42 -07:00
Ghom 85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghommie a84e7bcecc Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-24 04:00:51 +02:00
Artur 9d04b0835b Conflicts galore 2020-05-21 21:08:12 +03:00
Ghom ed90c59d65 Removal of """silk""" (#12221)
* Removal of """silk"""

* AAA

* Ashwalkers now start with durathread seeds
2020-05-19 23:43:46 -07:00
Ghommie 30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
kevinz000 2e01c46fc9 Merge pull request #12227 from TheObserver-sys/WhyInEnginesNameDidWeUseACellFromAtmosForElectroplating
Fixes Electroplating for real this time! We promise!
2020-05-14 04:46:47 -07:00
Artur dabdf16eac Coonflict fiiixeeess 2020-05-13 12:56:17 +03:00
Artur 5b7d9a9008 Merge conflict fix 2020-05-13 12:37:18 +03:00
The0bserver e9a432d438 Initial Commit: Hey Drake? Where's the cell for electroplating? 2020-05-12 04:07:26 -04:00
Ghom 615db74a46 THIS TIME FOR REAL! 2020-05-11 00:51:49 +02:00
Ghom a3e60364af Update craft.dm 2020-05-11 00:35:28 +02:00
Ghommie 46ba884965 A few runtimes, fixed. 2020-05-10 23:47:30 +02:00
Trilbyspaceclone 80687bb17f Update recipes_misc.dm 2020-05-07 18:00:50 -04:00
kevinz000 7828c4a5ab Merge pull request #12102 from Ghommie/Ghommie-cit722
Removing cargo "paperwork" and a few other bloat packs.
2020-05-07 09:11:45 -07:00
Ghommie 65899bf906 Removing cargo "paperwork" and a few other bloat packs. 2020-05-03 19:56:00 +02:00
Lin f659c036ef Merge pull request #12036 from kevinz000/electrochromatic_windows
Electrochromatic (dim-on-demand) windows
2020-05-02 19:13:29 +00:00
TrilbySpaceClone 1191268430 kevs request 2020-04-27 07:34:23 -04:00
kevinz000 28da033111 fine 2020-04-26 17:37:27 -07:00
kevinz000 bf7962d8f9 wow lotsa effort huh 2020-04-26 03:36:09 -07:00
kevinz000 af3651172c wow lotsa effort huh 2020-04-26 03:29:31 -07:00
Artur 80b47ec1c0 Ports https://github.com/tgstation/tgstation/pull/50497 2020-04-23 09:55:28 +03:00
Ghom 5a6a205b9d Merge pull request #11868 from Arturlang/tackling_and_lunge
Ports TG Tackling and uses it to rework bloodsucker lunge
2020-04-21 15:50:44 +02:00