Timothy Teakettle
46dbb9345d
slime puddles look better and cant be abused by lings ( #13567 )
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* perfect
* further changes
* no squeaking please
* no more squeaking damnit
* no more squeaking damnit
* slower
* they get broken armor
* broken armor application
* Apply suggestions from code review
* add a comma
* make crossed work properly
* Update squeak.dm
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-11-01 21:40:58 +01:00
silicons
0307884eab
Merge pull request #13627 from Ghommie/Ghommie-cit841
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Here I fix a few issues.
2020-10-28 07:53:22 -07:00
silicons
1a1b6af819
Merge pull request #13603 from kappa-sama/patch-43
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controversial shotgun buff (very scary)
2020-10-28 07:44:02 -07:00
Ghommie
f49f72338f
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit841
2020-10-25 15:01:57 +01:00
Ghommie
90c4cb2022
Here I fix a few issues.
2020-10-25 14:50:42 +01:00
silicons
231c5f0a9d
Merge pull request #13581 from Ghommie/Ghommie-cit840
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mime/clown masks' face concealment toggleable with altclick. Plasmaman helmet welding visor & smiley port.
2020-10-21 15:43:09 -07:00
kappa-sama
aa696edd84
this
2020-10-20 19:39:23 -04:00
Putnam3145
ac823ae29b
Merge pull request #13583 from Citadel-Station-13/silicons-patch-1
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fixes squeak components reacting to cross rather than crossed
2020-10-18 22:45:59 -07:00
Zandario
fcd8fec815
Fixes an oversight and updates some defines ( #13558 )
2020-10-17 12:37:58 +02:00
silicons
f16343d726
Update squeak.dm
2020-10-16 20:48:11 -07:00
Ghommie
c0f3317c01
mime/clown masks' face concealment altclick toggle. Plasmaman helmets' welding visors & smileys port.
2020-10-16 20:27:09 +02:00
Timothy Teakettle
8287005dd5
does what it says on the title ( #13563 )
2020-10-15 11:49:05 +02:00
silicons
29b7b49fe9
Merge pull request #13528 from DeltaFire15/robotic-limbs-PT2
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Robotic limbs 2 : Threshhold Boogaloo
2020-10-11 17:33:00 -07:00
Tupinambis
3224533a7c
Merge branch 'master' into spooder
2020-10-11 14:31:23 -05:00
DeltaFire
a5fce4b6ed
Merge remote-tracking branch 'upstream/master' into robotic-limbs-PT2
2020-10-11 15:39:41 +02:00
silicons
7f611a98e1
Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
2020-10-10 22:23:22 -07:00
silicons
737b6460af
Merge pull request #13497 from Zandario/species-refactor
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Refactors some defines for easier Species Development
2020-10-10 22:00:49 -07:00
silicons
2919dfee2e
Merge pull request #13014 from Hatterhat/tendril-minimum
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[REVIEW PLEASE] Minimum Megas/Tendrils For Lavaland But Cleaner I Swear
2020-10-10 21:58:15 -07:00
DeltaFire
4ccf40f775
Revert "Revert "Merge branch 'master' into robotic-limbs-PT2""
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This reverts commit 27a099c6bf .
2020-10-11 00:53:18 +02:00
DeltaFire
27a099c6bf
Revert "Merge branch 'master' into robotic-limbs-PT2"
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This reverts commit 73b5267425 , reversing
changes made to 2e780bfff2 .
2020-10-11 00:51:39 +02:00
DeltaFire
73b5267425
Merge branch 'master' into robotic-limbs-PT2
2020-10-11 00:44:28 +02:00
silicons
ad32b8f437
Merge pull request #13472 from timothyteakettle/slime-puddle
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the pr that lets slimes turn into useless puddles
2020-10-10 11:14:25 -07:00
silicons
19f1e99a8c
mass ports like 15 tg prs + counting ( #13386 )
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* changes
* ok
* changes
* sigh
* fixes
* changes
* fix
* fix
* alright
* fixes
git pus
* fix
* fix
* fix
* test
* ok
* Update code/modules/paperwork/ticketmachine.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com >
* ok
* compile and other stuff
* ok
* fix
* fix
* Fix
* Update menu.dm
* Update view.dm
* Update preferences.dm
Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com >
Co-authored-by: Putnam3145 <putnam3145@gmail.com >
2020-10-10 12:20:33 +02:00
Timothy Teakettle
385bd57940
reworks family heirlooms, adds heirlooms that can be based off your species ( #13444 )
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* corgi tracker
* better heirloom system
* typo
2020-10-10 12:15:39 +02:00
Timothy Teakettle
e2c6a19da7
Merge branch 'master' into slime-puddle
2020-10-07 23:37:30 +01:00
Putnam3145
4b700a3ff7
Merge pull request #13490 from Citadel-Station-13/silicons-patch-8
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kind of easy to tell if you have a fake virus if it's ticking at 20 times the speed of a normal virus right
2020-10-07 15:08:12 -07:00
silicons
1b1efce556
Merge remote-tracking branch 'citadel/master' into combat_rework_experimental
2020-10-06 17:11:21 -07:00
silicons
56a7499cef
Merge pull request #13496 from Detective-Google/deadchat-kablooey
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allows players in deadchat to see explosions
2020-10-06 17:05:06 -07:00
DeltaFire
06cb91ca3d
updates all BODYPART_ORGANIC occurances
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:)
2020-10-06 18:01:25 +02:00
DeltaFire
4146566af0
hoo boy
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replaces all mentions of bodypart_robotic with is_robotic_limb() where possible, adds BODYPART_HYBRID, adds helpers for organic / robotic limbs (is_robotic_limb() / is_organic_limb(), with a arg to override it accepting hybrid limbs)
Also makes the the surgery to heal robotic limbs work if the torso isn't a robot, but rather if there are robotic bodyparts, makes the IPC brain repair.. only accept IPC brains (obviously), makes the damage threshholds for robo-limbs vars instead of a fix 25 with hybrid ones predefined at 25 / 15 (trigger / mindamage), adds an error message to fixing them if already at theshhold, etc. Now just for replacing BODYPART_ORGANIC with is_organic_limb aswell where applicable.. also actual values for the other robo limbs. Fun!
2020-10-06 17:34:13 +02:00
Detective Google
6d14d37e5f
adds deadchat span
2020-10-04 13:34:36 -05:00
silicons
7f7ba4caf8
Merge pull request #13481 from DeltaFire15/smithery-fixes
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A bunch of blacksmithing fixes / tweaks
2020-10-03 18:02:42 -07:00
silicons
20f1e0818e
Merge pull request #13479 from LetterN/another-update-mayhaps
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Fixes minimap, and dmdocs other things
2020-10-03 18:02:29 -07:00
DeltaFire
79af981467
fixes some fun limb code
2020-10-03 21:51:49 +02:00
Letter N
09283ca485
beans
2020-10-03 13:49:20 +08:00
Zandario
1620e3887c
Merge branch 'master' into species-refactor
2020-10-02 17:19:48 -05:00
Zandario
bdd121cd81
Prep Work
2020-10-02 17:17:50 -05:00
Detective Google
52e8e2996c
allows players in deadchat to see explosions
2020-10-02 14:26:11 -05:00
timothyteakettle
418cd44bbe
SQUISH
2020-10-02 16:31:33 +01:00
Tupinambis
d2860b38c7
normalization
2020-10-01 18:46:31 -05:00
Timothy Teakettle
7726b0456c
Merge branch 'master' into cool-ipcs
2020-10-01 21:06:16 +01:00
silicons
05e1f7ca99
Update debuffs.dm
2020-10-01 12:50:41 -07:00
Letter N
84a6624b03
Update cinematic.dm
2020-10-01 18:18:24 +08:00
silicons
3149732bbb
Merge pull request #13441 from Putnam3145/shiver-fever-patch
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Makes fever use the proper thresholds and shivering have thresholds at all.
2020-10-01 03:11:23 -07:00
silicons
8b36cf6f64
Merge pull request #13375 from timothyteakettle/emp-rework
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the emp rework (emp severity reduces as you move from epicentre, severity is 1-100)
2020-10-01 03:01:18 -07:00
Ghom
fb95d873aa
Merge pull request #13383 from Citadel-Station-13/silicons-patch-37
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fixes bomb component allowing pickup
2020-10-01 11:42:21 +02:00
Letter N
5418fb5b01
fixes minimaps and cinematic, also adds some dmdoc things
2020-10-01 17:36:56 +08:00
Putnam3145
44f05bcb21
Merge pull request #13372 from Citadel-Station-13/silicons-patch-35
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please stop using explosive holoparasites to make instant kill toolboxes
2020-10-01 02:35:12 -07:00
Putnam
9f871dfa17
Makes shivering and fever not broken.
2020-09-26 11:22:24 -07:00
DeltaFire
0746116e17
fixes a bunch of blacksmithing stuff
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the blacksmithing skill is now actually dwarfy instead of not because of a typo
picking up how ingots without gloves is now not a better decision than picking them up with non-heatresistant gloves.
you can't interact with anvils while they are already being worked to prevent issues.
Also fixes associative skill level code a tiny bit.
2020-09-25 22:04:55 +02:00