Commit Graph

70 Commits

Author SHA1 Message Date
kevinz000
e8ccf4b6d7 fix 2020-02-13 16:25:43 -07:00
Ghommie
592422ee70 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit490 2020-01-05 22:53:00 +01:00
Ghom
3086b5eb38 boolean 2020-01-04 14:19:15 +01:00
chefferz
46feaf9663 Update watercloset.dm 2020-01-02 01:09:29 -05:00
Ghommie
57cecd2499 work 2019-12-25 06:54:44 +01:00
Ghommie
53d142b4c0 more work. 2019-12-25 01:34:33 +01:00
Ghommie
e74339ce8b Jfc that's a lot of work! 2019-12-23 04:24:13 +01:00
Poojawa
7e27c46c78 Fuck components 2019-10-22 00:33:58 -05:00
Poojawa
d7ab97dffc does some of the television's demands 2019-10-08 04:02:20 -05:00
Poojawa
f57bdc39a2 I still fucking hate components. 2019-09-23 02:03:37 -05:00
Poojawa
23333f6ea5 reverts the majority of clean act because it doesn't work properly otherwise 2019-08-20 23:03:31 -05:00
Poojawa
0290a46ddc Impliments Ghom review, reverts blood list back to component 2019-08-15 12:32:44 -05:00
Poojawa
3499d73f6b Merge remote-tracking branch 'refs/remotes/origin/master' into syntheticbloods 2019-07-31 19:24:39 -05:00
Ghommie
589cdae0e1 Towels 2019-07-18 00:03:49 +02:00
Poojawa
971ddef989 reverts forensics components. If I can't figure it out, MURDER IT 2019-05-22 04:10:29 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
kevinz000
15f1d48311 Update watercloset.dm 2018-08-14 22:01:38 -07:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
Jordan Brown
5e15a988f6 Refactor machinery to default to being anchored 2018-06-01 11:28:19 -05:00
ShizCalev
b5a95e9da8 Makes more messages pronoun sensitive 2018-05-03 17:46:25 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
kevinz000
9da197469b Fixes interaction AI stuff 2018-04-11 14:10:50 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
CitadelStationBot
3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
kevinz000
f78fea7333 [READY] Refactors wet floors to a component (#36130)
* Wet Floor components

* No more turf wet slide.
2018-03-17 07:53:11 -05:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
CitadelStationBot
567c7fad8d [MIRROR] Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold (#5674)
* Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold (#35796)

* - Stop subtracting from bodytemp please
- Also fixes shivering

* - Jesus christ why did you make me do this

* - missed one

* Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold
2018-02-23 17:42:57 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
MoreRobustThanYou
0af6af731a Urinal cakes can now be picked up again (#35566)
* Urinal cakes can now be picked up again

* Update watercloset.dm

* Update watercloset.dm

* Update watercloset.dm
2018-02-12 09:01:28 -06:00
MoreRobustThanYou
6337c294d9 Makes urinal cakes more realistic (#35515)
* Add files via upload

* Makes urinal cakes blue

* Add files via upload

* Delete urinalcake_squish.png
2018-02-11 15:29:47 -06:00
Jordan Brown
51e4d9f9db All color inputs use current color as default choice 2018-01-24 18:14:16 -06:00
Jordan Brown
bb51095b00 Merge pull request #34656 from ShizCalev/makeslippery
Fixes missing MakeSlippery() args
2018-01-20 14:09:49 -06:00
deathride58
d8facb3bce initial commit - game folder + maps + dme 2018-01-03 22:52:38 -05:00
oranges
269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00
ACCount
522b8383d8 [READY]Refactors reagent container types 2017-12-18 22:54:51 -06:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
vuonojenmustaturska
7f90427a40 Replaces a bunch of loc assignments with forcemoves and moves to nullspace 2017-12-13 13:56:57 -06:00
Jordan Brown
b6343c813b Merge pull request #32215 from kevinz000/patch-363
fixes sinks applying baton stunforce to stutter without proper conversion between tick and mob life counting.
2017-10-30 14:37:37 -05:00
Jordan Brown
82c388b3e8 Makes thermite a component 2017-10-27 17:36:38 -05:00
Emmett Gaines
ee3d18fe58 Showers clean contamination and make sound (#31773)
* fucking showers

* cleanup
2017-10-19 03:29:08 -05:00
Jordan Brown
075cb673c0 Remove drop_item, drop_item_v, put_in_hands_or_del 2017-10-07 12:37:06 -05:00
CitadelStationBot
40f5d7d4bf [MIRROR] Fixes wash_obj misuse (#2753)
* Fixes wash_obj misuse (#30658)

* Fixes wash_obj misuse

* This too

* Ree

* REEEEE

* Fixes wash_obj misuse
2017-09-14 07:38:51 -05:00
LetterJay
af409af9cf additional files 2017-09-05 16:29:25 -05:00
kevinz000
3254fcf535 goddamnit_again (#2511) 2017-08-26 18:43:57 -07:00
LetterJay
188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
kevinz000
35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay
b01a24c95b my eyes hurt 2017-08-22 01:42:20 -05:00