Commit Graph

25 Commits

Author SHA1 Message Date
keronshb
5d1d652ea4 Buffs the Pirate Ship to be bomb proof
Title, also makes a few computers/machines indestructible and buffs turret health.  It also allows turrets to be repairable now.
2020-02-05 18:28:00 -05:00
Putnam
f3c4897b48 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into super-special-awesome-dynamic 2019-11-14 22:31:48 -08:00
Ghommie
4c1eba0d81 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit226 2019-11-10 23:52:48 +01:00
Putnam
825ef80b9d started transferring some events from events to dynamic antags 2019-11-08 06:33:31 -08:00
deathride58
68813b6846 Map config improvements - Adds more variables for the map voting system to take into account, allows far greater flexibility for mappers, adds a random chance for the medibot voice to be the station announcer 2019-10-22 19:14:12 -04:00
Ghommie
ec22088534 Complying with suggestions. Also stops dnr observers from getting ghost role notifications 2019-10-20 09:15:35 +02:00
Trilbyspaceclone
fb6eca8d46 How did this even compile? 2019-05-22 21:28:16 -04:00
Trilbyspaceclone
717398213b Update pirates.dm 2019-05-22 18:52:15 -04:00
Poojawa
91620218e4 some cherrypicked TG fixes and tweaks 2018-10-12 05:37:36 -05:00
Poojawa
1a2460ed28 Continous update intergration until being merged
Also tgui fixes/updates
2018-09-15 00:37:29 -05:00
Poojawa
284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
CitadelStationBot
03a22ca16d [MIRROR] Transit space refactor (#7130)
* Transit space refactor

* Update bitfields.dm
2018-06-18 11:51:02 -07:00
Jordan Brown
5e15a988f6 Refactor machinery to default to being anchored 2018-06-01 11:28:19 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Poojawa
5518efebea everything but mob stuff 2018-04-23 01:06:17 -05:00
Poojawa
f25757e011 There is absolutely no way I'm modularizing this 2018-03-26 04:08:18 -05:00
Tad Hardesty
6402912a32 Allow configuring ruin/empty space level count - #36191
Allows map configs to set how many ruin levels (def. 7) and how many empty levels (def. 1) that will be created. Most useful for landlocked stations, event/one-off stations with unusual composition, or testing situations such as RuntimeStation.
2018-03-07 01:48:13 -06:00
Tad Hardesty
5b30b29a4b Support stations with multiple z-levels (#35339)
* Remove ZLEVEL_STATION_PRIMARY

* Add Up and Down traits for use by ladders and chasms

* Give map_config creation its own proc

* Combine LoadConfig and ValidateJSON and remove transition_config

* Make space linkage a z-level trait

* Remove ZLEVEL_EMPTY_SPACE

* Update uses of GetFullMapPath

* Handle multi-Z stations and load Lavaland and Reebe at runtime

* Remove unused space maps

* Fix inappropriate z-expansion in map reader, improve logging

* Update comments relating to z-level configuration

* Add Lavaland and Reebe to ALL_MAPS
2018-02-15 10:39:08 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
ShizCalev
80095fea0a Replaces cached get_area vars for names (#34338) 2018-01-13 20:56:11 -06:00
Tad Hardesty
0418ee4df6 Replace explicit z-level checks with defines 2017-12-29 13:41:10 -06:00
Emmett Gaines
8cf30a65fb dock() re-organization 2017-12-18 21:23:58 -06:00
CitadelStationBot
cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
Cruix
746e57bd86 Allowed shuttle docking ports to be hidden from some shuttle docking computers 2017-12-10 14:23:08 -06:00
oranges
43113cd9b5 Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.

If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.

    There's an internal GPS onboard so crew will always be able to follow the shuttle.
    Crew of 3, moderately armed. (Balance pending)
    Shuttle engines have 3 minute cooldown between jumps.
    Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 03:19:38 -06:00