Commit Graph

77 Commits

Author SHA1 Message Date
Seris02
18489e5b65 merge fixes 2020-02-02 11:51:26 +08:00
Ghom
fa5a69523b Merge pull request #10414 from CameronWoof/lights-booooooooooooooi
The Great Citadel De-Pissening of 2020
2020-01-28 18:12:30 +01:00
Seris02
e45cc4933c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into hijackbackup 2020-01-27 08:33:38 +08:00
Seris02
934c8fe533 updates + thingamajig 2020-01-23 15:25:45 +08:00
Ghommie
5644617786 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit450 2020-01-20 20:59:38 +01:00
Seris02
a100f9382e better, there, happy now github 2020-01-20 14:51:53 +08:00
Seris02
5524b0fa03 yes. 2020-01-20 13:00:24 +08:00
Seris02
04b34ec8ed hijack implant 2020-01-18 18:04:31 +08:00
Ghommie
c14439494a Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2020-01-12 19:18:03 +01:00
CameronWoof
0c70fc9234 The Great Citadel De-Pissening of 2020 2020-01-02 21:24:03 -08:00
Ghommie
57cecd2499 work 2019-12-25 06:54:44 +01:00
Ghommie
e74339ce8b Jfc that's a lot of work! 2019-12-23 04:24:13 +01:00
Ghommie
19a3aca619 I fear for my powernet 2019-12-10 15:33:15 +01:00
Ghommie
542c9007ee Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2019-12-06 20:09:35 +01:00
Ghommie
dd101ef221 Part 2 2019-11-19 18:00:56 +01:00
Ghommie
6484eea339 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2019-11-15 00:36:50 +01:00
Ghommie
592d1a4b54 Unmodularize cargo console, disposal bin, lighting bulbs/tubes and alien nest ruin. 2019-11-03 01:55:59 +01:00
Ghommie
2c578ca683 Ports move force and move resist, movement/pushing/pulling tweaks & co. 2019-10-24 18:01:46 +02:00
Ghommie
b818b1eedd Updating spraycans and crayons code. 2019-07-17 15:45:48 +02:00
Ghommie
129ca9d71f Ports "Refactors NODROP flag into TRAIT_NODROP" 2019-07-13 10:27:39 +02:00
Ghommie
d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
Poojawa
42db44b39e Alien Ruin fix, various cherrypicked upstream fixes
Also adds new buildmode
2018-09-13 22:55:11 -05:00
Poojawa
284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58
b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
oranges
ffd705c8d7 Merge pull request #38366 from AutomaticFrenzy/patch/fire-overlay
Replace area-wide fire overlay with reddening the lights
2018-06-11 22:29:10 -05:00
Jordan Brown
5e15a988f6 Refactor machinery to default to being anchored 2018-06-01 11:28:19 -05:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Tad Hardesty
09cf7216b2 Fix grammar in lightbulb shatter message (#37207) 2018-04-15 22:43:54 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBot
42fa773aaf [MIRROR] Fixes backup light rounding (#5759)
* Fixes backup light rounding - #36060

* Fixes backup light rounding
2018-03-02 18:42:19 -06:00
CitadelStationBot
3c7520f1f1 [MIRROR] Makes light fixtures actually glow in the dark while on (And adds the necessary groundwork for other above lighting plane stuff) (#5687)
* Makes light fixtures actually glow in the dark while on (And adds the necessary groundwork for other above lighting plane stuff) (#35879)

* adds an above lighting layer, adds lighting overlays

* fixes wonkiness with broken and burned lights

* decreases overlay alpha a tad bit

* i gotta test this - removes new() override from mutable_appearance

* readds /mutable_appearance/New() for legacy behaviour

* Makes light fixtures actually glow in the dark while on (And adds the necessary groundwork for other above lighting plane stuff)
2018-02-24 06:08:23 -06:00
deathride58
cc334136f4 Update lighting.dm 2018-02-21 13:08:05 -05:00
Jordan Brown
bc2f2a9728 [READY]Randomized Station Time + Night Shifts 2018-02-21 12:02:28 -06:00
Jordan Brown
f9353da855 Quote the armor lists 2018-02-16 00:26:26 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
MMMiracles
4c6bdf1a9e Snowdin 2.0 2018-02-05 09:10:40 -06:00
CitadelStationBot
dc06d0373c [MIRROR] Fixes lightfixture placement issue (#5225)
* Fixes lightfixture placement issue

* Fixes lightfixture placement issue
2018-02-04 22:06:22 -06:00
deathride58
142e96a2dd [READY] Adds night shifts (#4281)
* initial commit - adds night shifts

* fixes lighting not updating when nightshift is triggered and fixes compiling issues

* makes red alert override nightshift

* Update lighting.dm

* adds announcements for nightshift changes

* fixes nightshift flip-flopping during the night, adjusts night message a little, moves from minor_announce to priority_announce

* Update cit_nightshift.dm

* fixes compiling errors
2018-02-04 21:28:41 -06:00
YPOQ
8c7645fd2b Fixes emergency lights having null brightness (#34796) 2018-01-24 06:13:06 -06:00
MrDoomBringer
4d206f56e8 Adds ~70 more suicides 2018-01-23 01:39:07 -06:00
deathride58
9e6ce24a57 removes magic numbers from the set_light var in lights (#34714) 2018-01-21 21:13:57 -06:00
Jordan Brown
805a07de7e Merge pull request #34679 from Xhuis/patch-3
Fixes emergency lights literally never working
2018-01-21 09:10:20 -06:00
deathride58
aabbbb9dff aaaand the rest of the modules folder 2018-01-04 01:45:38 -05:00
Ashe Higgs
2aef00daf0 All-In-One grinder results are now defined by type, not by huge lists 2017-12-14 15:48:39 -06:00
deathride58
0c7bc2f3fe Merge pull request #4292 from Citadel-Station-13/upstream-merge-33376
[MIRROR] Flickering no longer enables emergency lights
2017-12-10 03:07:54 +00:00
Jordan Brown
2029473a48 Merge pull request #33397 from Xhuis/em_light_fix
Fixes emergency lights having infinite power, and replaces their magic number with a define
2017-12-09 15:53:49 -06:00
Jordan Brown
7b9bcb37aa Merge pull request #33376 from Xhuis/patch-3
Flickering no longer enables emergency lights
2017-12-09 15:53:20 -06:00
oranges
dc2d191eba Merge pull request #33332 from AnturK/lightfix
Fixes light breaking
2017-12-06 16:20:31 -06:00
deathride58
84fe88153e merges #4208 2017-12-04 16:17:43 -05:00