kevinz000
165379c0b8
storage
2020-04-10 02:19:19 -07:00
kevinz000
36cd3b4c35
i should have just ported from baystation instead of reinventing the fricking wheel
2020-04-10 01:23:36 -07:00
kevinz000
e2440034f5
matrices..
2020-04-10 01:07:53 -07:00
kevinz000
d658a0c1d4
k
2020-04-10 00:21:40 -07:00
kevinz000
be398004b7
groan
2020-04-10 00:16:43 -07:00
kevinz000
a9e738b8b1
k
2020-04-09 23:14:07 -07:00
kevinz000
9b13f009fe
k
2020-04-09 23:12:37 -07:00
kevinz000
ffe206f3e1
k
2020-04-09 22:33:54 -07:00
kevinz000
00ebd842b8
k
2020-04-09 22:17:42 -07:00
kevinz000
a559fef230
runtime
2020-04-09 22:12:39 -07:00
kevinz000
0a67f5c6ea
compile
2020-04-09 21:30:42 -07:00
Artur
fe755a1424
Tackling Working so far, working on the lunge now
2020-04-09 21:42:00 +03:00
Timothy Teakettle
cfec83b8a2
what if butchering didnt suck!
2020-04-09 18:38:29 +01:00
kevinz000
857716c473
k
2020-04-09 09:30:28 -07:00
kevinz000
e6f98fa270
compile
2020-04-09 09:16:46 -07:00
Timothy Teakettle
7fe5bb71d7
more quality
2020-04-09 16:07:45 +01:00
kevinz000
e3c6ebb81e
compile
2020-04-09 02:54:29 -07:00
kevinz000
a888c7c29a
continue
2020-04-09 02:52:32 -07:00
kevinz000
f60cf32562
Merge pull request #11775 from Trilbyspaceclone/frail-crafting
...
Frail crafting - Glass work additions and changes!
2020-04-09 02:41:01 -07:00
timothyteakettle
d985ea8c84
more quality
2020-04-09 02:51:32 +01:00
timothyteakettle
bc6294baa9
i too, like food quality.
2020-04-09 01:10:34 +01:00
kevinz000
a071a5f2f6
ok
2020-04-08 01:05:09 -07:00
kevinz000
33aa16bfcf
ok
2020-04-08 01:04:56 -07:00
kevinz000
5c53314ee3
cancel
2020-04-08 00:57:09 -07:00
kevinz000
7ec669ecd4
bet
2020-04-07 16:11:58 -07:00
TrilbySpaceClone
b350436fbc
working
2020-04-07 18:31:23 -04:00
TrilbySpaceClone
e9d2e798a3
more glasswork
2020-04-07 17:58:23 -04:00
Lin
8379169b81
Merge pull request #11476 from kevinz000/shield_refactor
...
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
kevinz000
0d0ee1cd46
Merge remote-tracking branch 'citadel/master' into storage_rework
2020-04-06 18:40:58 -07:00
kevinz000
154e145e25
storage
2020-04-06 18:40:20 -07:00
Timothy Teakettle
aabcfb580b
discounts rerolling is bad
2020-04-06 19:49:06 +01:00
Timothy Teakettle
864f9b3244
except this times its in the right order
2020-04-06 18:59:48 +01:00
Timothy Teakettle
e8002ee449
imagine if it compiled and was less bad
2020-04-06 17:45:19 +01:00
Timothy Teakettle
3b322b9f7c
population locked uplink items use current population
...
yay?
2020-04-06 17:34:34 +01:00
Artur
2cf7a1f6ba
Merge remote-tracking branch 'origin/master' into Garlic
2020-04-02 20:41:58 +03:00
kiwedespars
d825a10e58
makes the mask craftable
2020-03-31 01:51:14 -07:00
kevinz000
0f4444b567
Nerfs piggyback and fireman carrying ( #11555 )
...
* ok
* daze duration increased, MOBILITY_USE now has.. a use.
* k
* @ghommie
2020-03-25 21:16:35 +01:00
Artur
6e22438fb5
Whoopsie~ Forgot to rename the recipy
2020-03-25 19:39:19 +02:00
Artur
fdc6a02eea
Hm
2020-03-25 12:46:42 +02:00
monster860
38802fdbf5
hm maybe dont use reserved words for parameter names
2020-03-25 05:54:29 -04:00
monster860
3497307814
Makes so turning in place updates riders when riding someone's back
2020-03-25 05:50:57 -04:00
Ghommie
a2b2e08e31
Fixes crafting hud icon overlapping the second pocket on 1:1 screen mode.
2020-03-24 17:53:53 +01:00
kevinz000
bf0970d8c3
Merge remote-tracking branch 'citadel/master' into shield_refactor
2020-03-23 15:34:04 -07:00
Ghommie
86898cc451
Force pushed updates
2020-03-22 01:43:19 +01:00
kevinz000
300c8e3c6d
Merge remote-tracking branch 'citadel/master' into shield_refactor
2020-03-21 09:53:39 -07:00
kevinz000
0e3193e929
relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important ( #11376 )
...
* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* i hate you
* wrong button
* k
* ok
* bet
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com >
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com >
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com >
2020-03-21 16:04:26 +01:00
kevinz000
6754b794b1
Merge remote-tracking branch 'citadel/master' into shield_refactor
2020-03-20 22:59:17 -07:00
kevinz000
8b0600a7fa
Merge pull request #11527 from Ghommie/Ghommie-cit628
...
More bug reports yee'd their last haw.
2020-03-19 18:56:32 -07:00
Ghommie
32975bf509
More bug reports yee'd their last haw.
2020-03-18 23:43:23 +01:00
Hatterhat
1e10a042be
arrow craft nitpicking (alt title: "why are subtypes like this") ( #11516 )
...
* subtypes (tm)
* ok fine jeez
Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com >
2020-03-18 19:34:14 +01:00