Commit Graph

19 Commits

Author SHA1 Message Date
deathride58
621b0675e9 Fancy lighting wave 2 - expands nonbinary colored lighting to more than just flashlights and lights 2018-11-16 21:12:07 -05:00
Bear
c6ce774327 what a gas 2018-11-01 22:35:18 -04:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
Jordan Brown
deddd8debe Merge pull request #37622 from ShizCalev/cockarock
Changes cockroach guts to insect guts
2018-05-03 08:42:46 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
kevinz000
84ac06c986 Yeah no 2018-03-31 04:07:29 -07:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
CitadelStationBot
d4c270fe4a [MIRROR] [READY] Fixes de-initialization of cleanables-ash (#5295)
* [READY] Fixes de-initialization of cleanables-ash

* Update morgue.dm

* Update morgue.dm
2018-02-05 03:20:09 -06:00
CitadelStationBot
17ccbb4a53 [MIRROR] Adds tiny shards (#5299)
* Adds tiny shards (#35070)

* Adds tiny shards

* .

* .

* .

* .

* .

* .

* Adds tiny shards
2018-02-05 00:53:52 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
deathride58
c1bd7bc6ba Map syncs 1 - Code syncs 2017-10-23 12:56:26 -04:00
XDTM
7a0ce217db Refactors virus spreading 2017-10-09 08:55:57 -05:00
CitadelStationBot
e4db027692 [MIRROR] Fixes to more Initialize procs (#2733)
* Fixes to more Initialize procs

* Update ai_monitored.dm

* Update cleanable.dm

* Update instruments.dm

* Update musician.dm

* Update noticeboard.dm

* Update mimic.dm

* Update interactive.dm
2017-09-13 22:54:12 -05:00
CitadelStationBot
b5e7f7f7fe [MIRROR] Adds defines for mouse_opacity (#2381)
* Adds defines for mouse_opacity

* Delete misc.dm.rej

* Update misc.dm
2017-08-21 20:29:37 -07:00
kevinz000
bbcad2fa58 Proper mirror PR for the disease refactor because I fucked up the first one. (#2026)
* Revert "im a dumbass and didn't see the .rej files Revert "[MIRROR] Disease Refactor" (#2025)"

This reverts commit 44742cb115.

* Delete shuttle_loan.dm.rej

* Delete life.dm.rej

* Update life.dm

* Delete life.dm.rej

* compile
2017-07-31 23:41:22 -07:00
kevinz000
44742cb115 im a dumbass and didn't see the .rej files Revert "[MIRROR] Disease Refactor" (#2025)
* Revert "Automatic changelog generation for PR #2021 [ci skip]"

This reverts commit 9d0cd37dd3.

* Revert "Disease Refactor (#2021)"

This reverts commit f2ac487927.
2017-07-15 11:41:36 -07:00
CitadelStationBot
f2ac487927 Disease Refactor (#2021) 2017-07-15 11:40:49 -07:00
CitadelStationBot
4f4390fe01 Renames the Cleanable/ folder to cleanable/ (#396) 2017-04-15 14:48:29 -04:00