Poojawa
8b9ef1e400
Game folder
2018-09-11 04:06:45 -05:00
kevinz000
15f1d48311
Update watercloset.dm
2018-08-14 22:01:38 -07:00
deathride58
91805b8789
and that just leaves the modules folder
2018-07-02 00:28:51 -04:00
Jordan Brown
5e15a988f6
Refactor machinery to default to being anchored
2018-06-01 11:28:19 -05:00
ShizCalev
b5a95e9da8
Makes more messages pronoun sensitive
2018-05-03 17:46:25 -05:00
kevinz000
3369c804b2
Kills off /obj/item/device ( #6561 )
2018-04-30 00:06:58 -05:00
kevinz000
9da197469b
Fixes interaction AI stuff
2018-04-11 14:10:50 -05:00
Poojawa
5fa001c10f
things with stuff ( #6233 )
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* buncha things from upstream
* datums globals, onclick
* datums
* game folder, holy shit mirror bot why
* modules
* icons
* dme
* compiles cleanly
* tools purge
* updates maps
* double check just because. and wew lad
* incidentally, this needs more work first
* some things
* weh
* sound cleanup and icons
* reeeee
* compile issues
* oh look, fresh code sync
* cleans up some unused icons
* dirty vars
* reeeeeeeeeeeeeeee
* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBot
dad2d44ea2
[MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component ( #5992 )
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* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344 )
cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl
Fixes #36444
From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.
This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.
I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
CitadelStationBot
3d26cd4a6f
[MIRROR] Replaced body zone magic strings with defines ( #6004 )
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* Replaced body zone magic strings with defines
* merge conflicts
2018-03-19 21:18:57 -05:00
kevinz000
f78fea7333
[READY] Refactors wet floors to a component ( #36130 )
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* Wet Floor components
* No more turf wet slide.
2018-03-17 07:53:11 -05:00
Qustinnus
a96a28f3d6
[reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments]
2018-03-07 20:49:25 -06:00
CitadelStationBot
567c7fad8d
[MIRROR] Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold ( #5674 )
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* Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold (#35796 )
* - Stop subtracting from bodytemp please
- Also fixes shivering
* - Jesus christ why did you make me do this
* - missed one
* Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold
2018-02-23 17:42:57 -06:00
deathride58
72ff7be9bd
code folder. 221 files changed wew
2018-02-12 21:03:40 -05:00
MoreRobustThanYou
0af6af731a
Urinal cakes can now be picked up again ( #35566 )
...
* Urinal cakes can now be picked up again
* Update watercloset.dm
* Update watercloset.dm
* Update watercloset.dm
2018-02-12 09:01:28 -06:00
MoreRobustThanYou
6337c294d9
Makes urinal cakes more realistic ( #35515 )
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* Add files via upload
* Makes urinal cakes blue
* Add files via upload
* Delete urinalcake_squish.png
2018-02-11 15:29:47 -06:00
Jordan Brown
51e4d9f9db
All color inputs use current color as default choice
2018-01-24 18:14:16 -06:00
Jordan Brown
bb51095b00
Merge pull request #34656 from ShizCalev/makeslippery
...
Fixes missing MakeSlippery() args
2018-01-20 14:09:49 -06:00
deathride58
d8facb3bce
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
oranges
269208f687
[READY]Component Forensics and Item Blood OverlayS!
2017-12-27 15:19:14 -06:00
ACCount
522b8383d8
[READY]Refactors reagent container types
2017-12-18 22:54:51 -06:00
LetterJay
7af461539f
Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC"
2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1
TG Sync 12/15/17
...
s
s
2017-12-15 06:27:57 -08:00
vuonojenmustaturska
7f90427a40
Replaces a bunch of loc assignments with forcemoves and moves to nullspace
2017-12-13 13:56:57 -06:00
Jordan Brown
b6343c813b
Merge pull request #32215 from kevinz000/patch-363
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fixes sinks applying baton stunforce to stutter without proper conversion between tick and mob life counting.
2017-10-30 14:37:37 -05:00
Jordan Brown
82c388b3e8
Makes thermite a component
2017-10-27 17:36:38 -05:00
Emmett Gaines
ee3d18fe58
Showers clean contamination and make sound ( #31773 )
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* fucking showers
* cleanup
2017-10-19 03:29:08 -05:00
Jordan Brown
075cb673c0
Remove drop_item, drop_item_v, put_in_hands_or_del
2017-10-07 12:37:06 -05:00
CitadelStationBot
40f5d7d4bf
[MIRROR] Fixes wash_obj misuse ( #2753 )
...
* Fixes wash_obj misuse (#30658 )
* Fixes wash_obj misuse
* This too
* Ree
* REEEEE
* Fixes wash_obj misuse
2017-09-14 07:38:51 -05:00
LetterJay
af409af9cf
additional files
2017-09-05 16:29:25 -05:00
kevinz000
3254fcf535
goddamnit_again ( #2511 )
2017-08-26 18:43:57 -07:00
LetterJay
188193eb61
here we go again ( #2456 )
2017-08-24 19:24:25 -07:00
kevinz000
35b7b93b24
ok this is going to be a pain in the ass ain't it ( #2458 )
...
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996
Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" ( #2457 )
...
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay
b01a24c95b
my eyes hurt
2017-08-22 01:42:20 -05:00
LetterJay
a0cf777040
Merge branch 'master' into upstream-merge-29940
2017-08-21 23:29:24 -05:00
CitadelStationBot
b5e7f7f7fe
[MIRROR] Adds defines for mouse_opacity ( #2381 )
...
* Adds defines for mouse_opacity
* Delete misc.dm.rej
* Update misc.dm
2017-08-21 20:29:37 -07:00
CitadelStationBot
87b3df3069
Replace all secondary flags with bitflags stored in the flags_2 var
2017-08-17 09:19:14 -05:00
CitadelStationBot
7f7aed0112
Fixes showers breaking lighting objects.
2017-08-05 12:20:37 -05:00
CitadelStationBot
6a53670890
Fixes shower runtimes ( #2100 )
2017-07-24 04:08:16 -07:00
CitadelStationBot
689142f160
Makes showers clean WASHABLE_COLOUR_PRIORITY ( #2007 )
2017-07-14 19:30:37 -07:00
CitadelStationBot
ff6bbbedf5
Changes some 1s and 0s to TRUE and FALSE ( #1967 )
2017-07-10 16:13:16 -07:00
Poojawa
b1b4826c0c
July 5th TG sync ( #1883 )
...
July 5th TG sync
2017-07-05 22:14:19 -05:00
CitadelStationBot
9d5e51777b
use_power var now uses a define to reflect it not being a bool ( #1842 )
2017-06-30 20:41:59 -07:00
LetterJay
b80a184d97
up to upstream-merge-27868
2017-06-11 00:04:00 -05:00
CitadelStationBot
4f9c8a0869
Luxury Bluespace Shelter Capsules, Take 2.
2017-05-30 17:05:54 -05:00
CitadelStationBot
a905c15dad
Replaces /image with /mutable_appearance ( #556 )
...
* Replaces /image with /mutable_appearance, where appropriate
* Update miscellaneous.dm
* Delete miscellaneous.dm.rej
* Delete pet.dm.rej
* Update pet.dm
* Update species.dm
* Update miscellaneous.dm
* Update species.dm
* Update miscellaneous.dm
* Delete species.dm.rej
* Update species.dm
pretty sure I got all the indentation correct THIS time, ffs
* Update species.dm
* Update species.dm
fucking tabs man, fucking tabs.
2017-04-26 08:18:35 -05:00
Poojawa
f67e9f6d87
Bleeding edgy refresh ( #303 )
...
* not code stuff
* other things
* global vars, defines, helpers
* onclick hud stuff, orphans, world.dm
* controllers and datums
* game folder
* everything not client/mobs in modules
* client folder
* stage 1 mob stuff
* simple animal things
* silicons
* carbon things
* ayylmaos and monkeys
* hyoomahn
* icons n shit
* sprite fixes
* compile fixes
* some fixes I cherrypicked.
* qdel fixes
* forgot brain refractors
2017-03-21 11:44:10 -05:00
TalkingCactus
97327d2beb
Hotfixes for March 3, 2017 ( #260 )
...
* fixes sterile mask box
* fixes admin map templates
https://github.com/tgstation/tgstation/pull/24581
* syndicate beacon refactor
https://github.com/tgstation/tgstation/pull/24612
* singularity tracking
https://github.com/tgstation/tgstation/pull/24609
* puddle description
https://github.com/tgstation/tgstation/pull/24601
* aux base landing fix
https://github.com/tgstation/tgstation/pull/24594
* comms console cooldown
https://github.com/tgstation/tgstation/pull/24579
* cult fixes + pronouns
https://github.com/tgstation/tgstation/pull/24590
* minebots now check for pressure
https://github.com/tgstation/tgstation/pull/24604
* fixes a very annoying spawn
https://github.com/tgstation/tgstation/pull/24588
* fixes false positive AI cheat check
https://github.com/tgstation/tgstation/pull/24558
mso is bae
* Fixes abductor surgery designs
https://github.com/tgstation/tgstation/pull/24593
* Allows transit space shuttle repairs
https://github.com/tgstation/tgstation/pull/24582
* fixes indentation error
2017-03-03 15:15:42 -05:00
Poojawa
01ed369034
game folder
2017-02-08 00:02:05 -06:00