Commit Graph

62 Commits

Author SHA1 Message Date
deathride58
7ece5aa1c3 Water will no longer slip jogging spaceman, but only if the jogging spaceman has less than 20% staminaloss 2019-02-27 08:16:54 -05:00
kevinz000
1034a6ad0e ball stuff 2018-12-16 03:41:37 -08:00
deathride58
b230f1a1ea Fixes wavedashing 2018-12-05 19:49:14 -05:00
deathride58
81cb475b2c atomizes some of the med rework's stamina tweaks - you can now scramble on the ground while in hard stamcrit, and the more staminaloss you take while in stamcrit decreases the amount of staminaloss you'll take for the entirety of your time in stamcrit (#7689) 2018-10-30 19:32:03 -07:00
Poojawa
42db44b39e Alien Ruin fix, various cherrypicked upstream fixes
Also adds new buildmode
2018-09-13 22:55:11 -05:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
deathride58
3e18d8208e Updates to tgstation commit 78e471d 2018-07-05 01:22:27 -04:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
LetterJay
a97514965a Merge pull request #7124 from Citadel-Station-13/upstream-merge-38486
[MIRROR] Removes an unused open turf var
2018-06-18 09:50:35 -05:00
Emmett Gaines
3e8168890f Removes an unused open turf var (#38486) 2018-06-16 06:19:37 -05:00
Emmett Gaines
1f3bbebe0a Moves arch component application to where archdrops is defined (#38487) 2018-06-16 06:17:48 -05:00
CitadelStationBot
d875c362fa [MIRROR] Turf grammar omnibus (#7104)
* Turf grammar omnibus (#38375)

* Fix plurality and propriety on turfs

Some turfs are marked tentatively plural in order to avoid an incorrect
choice of "a" or "an".

* Add an article var to handle unusual a/an

* An additional pass on turf names

* Decapitalize server, mainframe, killroom floors

* Turf grammar omnibus
2018-06-13 19:31:29 -07:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
LetterJay
06b7cdf27a Merge branch 'master' into upstream-merge-37529 2018-05-22 08:02:46 -05:00
deathride58
bc6fbeb9fe Adds (fake) ambient occlusion as a client preference 2018-05-07 22:08:08 -05:00
vuonojenmustaturska
f373b2c9e6 Kills off three more flags from flags_2 2018-04-29 17:30:55 -05:00
Jordan Brown
16896254cf Merge pull request #36888 from Robustin/initatmos
Removes unecessary compares in turf atmos init
2018-04-02 08:33:48 -05:00
vuonojenmustaturska
adf4786470 Merge pull request #36617 from ShizCalev/logging-cleanup
Improves some logging legibility
2018-03-28 12:17:32 -05:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
CitadelStationBot
1fd5de5bfe [MIRROR] Fixes stacks and material containers, fixes wet floors (#6008)
* Fixes stacks and material containers, fixes wet floors (#36497)

* Fixes stacks and material containers, fixes wet floors
2018-03-19 21:06:33 -05:00
kevinz000
f78fea7333 [READY] Refactors wet floors to a component (#36130)
* Wet Floor components

* No more turf wet slide.
2018-03-17 07:53:11 -05:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
CitadelStationBot
30a4705c01 [MIRROR] Clean up all sorts of crap, mostly defines (#5788)
* Clean up all sorts of crap, mostly defines

* fixes compile errors
2018-03-05 13:23:28 -06:00
BordListian
9b910552fd Forces gases to obey certain laws of nature (#35277)
* - Fixes most gas reactions deleting more gas than exists and thus making gas out of nowhere.
- Makes Noblium formation no longer multiplicative.
- Expunges invocation of a byond bug by stimulum production.

* - Redundant parenthesis
- I'm going back to sleep

* - Sends fire and fusion to jail

* - Deletes redundant line in lung code
- Adds garbage_collect and clamp to cryocells
- Adds clamp to collectors

* - Reverted the tritium burn changes because apparently I'm dumb

* - FUCK

* - Fixes division by zero when fusion has no impurities

* - Adds extra commentary for the next unlucky sod
- Compresses lines for performance or so they say
- Adds ..() to rad_act on turfs

* - Fuck it, fixes rad collectors, open turfs, geiger counters and living mobs not signalling rad_act components
2018-02-07 02:32:31 -06:00
Jordan Brown
bb51095b00 Merge pull request #34656 from ShizCalev/makeslippery
Fixes missing MakeSlippery() args
2018-01-20 14:09:49 -06:00
LetterJay
168519c328 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-32311 2018-01-01 07:00:34 -06:00
LetterJay
b260704381 Merge pull request #4530 from Citadel-Station-13/upstream-merge-33705
[MIRROR] Turns the baseturf var into a part time list
2017-12-30 13:19:00 -06:00
LetterJay
a3ebaa5de8 Merge branch 'master' into upstream-merge-32311 2017-12-29 18:38:50 -06:00
Robustin
a9a94f7aed Dead cultists can now cross Reebe's "Servant Blocker" (#33558)
* Dead Cultist Exception

* Servant blocker update

* Corpse balance

* Lets corpses pass servant blocker

* Lets cult corpses pass servant blocker

* Update servant_blocker.dm

* Update open.dm

* Update servant_blocker.dm

* Update open.dm
2017-12-29 00:29:19 -06:00
oranges
269208f687 [READY]Component Forensics and Item Blood OverlayS! 2017-12-27 15:19:14 -06:00
Emmett Gaines
9d0a4722e5 turns the baseturf var into a part time list (#33705) 2017-12-25 19:11:06 -06:00
oranges
d960c45e77 Merge pull request #33622 from duncathan/assert_gas
restores add_gas(), assert_gas(), and thermal_energy() as wrapper procs
2017-12-20 00:14:13 -06:00
Jordan Brown
e1f658a50d Removes ComponentActivated in favor of callbacks 2017-12-05 15:42:47 -06:00
as334
7f9800e8fa Assmos tweaks/minor additions. (#32400)
* Adds pluoxium formation, makes fusion radioactive and nerfs it, makes noblium cost more energy.

* Review response.

* tanks now melt above 1 Million degrees Kelvin.
2017-11-10 01:31:16 -06:00
as334
eb4f6326d7 Assmos part 1, #2 2017-10-26 23:12:27 -05:00
Ashe Higgs
e575bd6685 (Ready) Clockwork Cult Rework: Proof-of-concept 2017-09-26 15:22:09 -05:00
ExcessiveUseOfCobblestone
33f36fd0de Adds Archaeology Component 2017-09-08 10:02:01 -05:00
kevinz000
44c3aecb3b Merge pull request #2549 2017-08-29 22:38:57 -07:00
CitadelStationBot
4dc8a1adbc Workaround to prevent slippery components from flooding SSgarbage 2017-08-29 17:09:53 -05:00
kevinz000
911e1fa194 sync 2017-08-29 09:43:10 -07:00
kevinz000
c638386507 Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
* fuck pubby

* fuck you too ceres

* ree

* this is going to be a disaster isn't it

* disaster

* dme

* -_-

* tg

* woops

* proper sync

* Welcome to conflict hell.

* lets hope this fixes more things than it breaks

* gdi

* goddamnit
2017-08-24 21:07:58 -07:00
kevinz000
35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
CitadelStationBot
87b3df3069 Replace all secondary flags with bitflags stored in the flags_2 var 2017-08-17 09:19:14 -05:00
CitadelStationBot
e354c9f289 Fixes turf slipping 2017-08-13 18:00:36 -05:00
CitadelStationBot
adc7a52b8d BYPASSES THE DEEP FREEZE (#2168) 2017-07-28 23:51:24 -07:00
CitadelStationBot
1b70c06474 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs (#1970) 2017-07-10 16:10:42 -07:00
CitadelStationBot
24e0c88263 Removes the hot variants of necropolis tiles and walls (#1885) 2017-07-06 13:20:38 -05:00
Poojawa
b1b4826c0c July 5th TG sync (#1883)
July 5th TG sync
2017-07-05 22:14:19 -05:00
CitadelStationBot
df815e99bd Lavaland's default atmos is now a define 2017-06-21 08:32:00 -05:00