Commit Graph

652 Commits

Author SHA1 Message Date
silicons
ffd44b78ba Merge remote-tracking branch 'citadel/master' into clickcd_experimental 2020-07-23 10:26:03 -07:00
silicons
267186a5d3 Merge pull request #12646 from Chiirno/emi
[READY] Alt-click cigarette pack functionality added to pill bottles.
2020-07-20 16:15:38 -07:00
silicons
416b989e12 changes 2020-07-20 11:35:10 -07:00
silicons
98d3ac80d9 :pika: 2020-07-20 11:25:17 -07:00
silicons
58e26c540c merge from master 2020-07-20 10:18:44 -07:00
Funce
0c07faa3e0 For future reference, '.' return overrides 'return' statements 2020-07-20 12:22:18 +12:00
Funce
2af449a3c7 Fixes genewebs being impossibly impassable 2020-07-20 11:55:23 +12:00
silicons
1a040dd2a6 changes 2020-07-18 18:44:17 -07:00
silicons
7c5d4f863d click cd breakout 2020-07-18 18:10:21 -07:00
silicons
993b4ec222 Merge remote-tracking branch 'citadel/master' into unarmed_parry 2020-07-16 19:39:46 -07:00
silicons
31da81aff4 Merge pull request #12217 from Putnam3145/putnamos-for-real
The real fastmos: C++ monstermos port
2020-07-09 20:37:18 -07:00
silicons
9828d6fe85 Merge pull request #12700 from KeRSedChaplain/POSTRATVAR
Post This Ratvar, OR how I regained my contributor role in one simple step, OR how I buffed clock cult unknowingly.
2020-07-08 22:51:36 -07:00
Putnam
a625d6562b Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into putnamos-for-real 2020-07-08 22:02:03 -07:00
silicons
6cbab55ef8 Merge remote-tracking branch 'citadel/master' into unarmed_parry 2020-07-07 21:07:58 -07:00
silicons
6ee63f66aa whew 2020-07-07 20:48:54 -07:00
Keate Senior
4ee72305d0 Post This Justiciar
sprites and object
2020-07-06 06:34:38 -04:00
Cirno
020da9fa07 i hope this works 2020-07-04 15:47:38 -03:00
kappa-sama
cfc14a04f1 Merge branch 'master' into patch-28 2020-07-01 07:48:46 -04:00
kappa-sama
5c7c300bf0 these do nothing 2020-07-01 04:58:44 -04:00
YakumoChen
4c460278b4 removes improv handgun spawns 2020-07-01 08:52:09 +00:00
Ghommie
9dc4b99620 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-30 00:49:06 +02:00
Ghom
b280c0f550 Merge pull request #12622 from timothyteakettle/grammar-fixes
big batch of spelling/grammar corrections
2020-06-29 21:13:06 +02:00
timothyteakettle
76b5557e1e bunch of grammar corrections 2020-06-27 02:12:44 +01:00
Timothy Teakettle
334d55bef3 add support for custom blood colours 2020-06-26 20:29:40 +01:00
Ghommie
de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
kevinz000
118ac1a775 Merge pull request #12548 from timothyteakettle/more-events
ports several tg events including fugitives
2020-06-17 20:10:04 -07:00
Timothy Teakettle
2229db2214 Merge branch 'master' into embed-changes 2020-06-17 16:40:34 +01:00
SmArtKar
170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
timothyteakettle
b59c8c1af6 fix maps 2020-06-16 02:44:11 +01:00
Timothy Teakettle
7fbfb4ad0e Merge remote-tracking branch 'upstream/master' into embed-changes 2020-06-15 22:48:26 +01:00
KathrinBailey
862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Timothy Teakettle
34c9a2f821 part 4 2020-06-11 21:45:32 +01:00
Timothy Teakettle
38bf529f3c a tonne of fixes 2020-06-11 20:18:36 +01:00
Timothy Teakettle
4c55e86da7 part 2 2020-06-10 23:14:25 +01:00
TheObserver-sys
0d55a387d0 Powers Remembered: Chants (#12403)
* Initial Commit: Inath-Neq's Mantra

* A Volt of Inspiration

* Bug Squash I

* Bugsquashing II

* Bugsquashing III - Now with effects added!

* Bugsquashing IV: This probably won't work!

* It worked, how about that. Numbers Tweak.

* Better Number Tweaks

Co-authored-by: The0bserver <Gizmomaster777@gmail.com>
2020-06-02 15:27:13 -07:00
Ghom
25dbed5b0b Made the decal component an element. (#12388)
* Made the decal component an element.

* Is this really worth it?

* Oh.
2020-05-30 14:06:53 -07:00
Ghommie
1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
Ghom
85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghommie
a84e7bcecc Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-24 04:00:51 +02:00
Ghom
335f5a37b9 Plane adjustments on several low layer objects. (#12286) 2020-05-17 17:02:57 -07:00
Ghommie
30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
Ghom
7c7147cb3e Field of Vision component. (#12075)
* Hopeless WIP for vision cones.

* Core component and hooks done

* Removing clutter.

* linter bashing me for using statements as args.

* Ok.

* continue

* bring back the macro

* Configs and openspace filter.

* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.

* view, viewers and spoopy ghosts.

* Renamed component, admin fun button and snowflakes robots.

* Whoopsie.

* Yikes

* test merge tweak.

* radial yaketi sax.

* Fixed tgui UIs, some messages not displayed to the target.

* Documentation and a little bugfix.

* Pulling QoL, seventh plane made in this PR.

* Fix.

* Tweaks and improvements.

* Update randomverbs.dm
2020-05-15 15:25:04 -07:00
Ghommie
fc5d5fb087 Moving buttons away from windows. 2020-05-14 00:23:47 +02:00
Putnam
8458f97692 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into putnamos-for-real 2020-05-12 13:34:31 -07:00
Putnam
17826fe98b monstermos wow 2020-05-11 22:00:04 -07:00
Putnam
e8d7da56f4 Ported C++mos from yogs (help me) 2020-05-11 15:44:26 -07:00
Ghommie
667c12d413 nutrition adjustment wrapper procs. 2020-05-10 21:41:50 +02:00
Detective-Google
bd37d45334 Ports TG Icemoon framework and map (#49680) (#12002)
* ports all the tg junk for icemoon, not yet changed to make it all compile

* fixes

* fixes

* fixes

* fixes

* fixes

* new stuff

* whew

* fixes

* it compiles, now to fix the maps

* fixes the maps

* fixes solars + removes the space tiles in the toxins burn chamber

* nukes the SpawnTerrain proc used for tg geysers

* linter fix

* fix

* fixes the non matching turf atmos (hopefully)

* more mapping fixes

* dmm2tgm

* unfucks changeturf for the more_caves

* fixes the volanic subtypes of the other thing

* fixes the stupid fucking tile placing list

* some map fixes, fixes the station_ruin loader shitting out errors this commit took 2 hours of my fucking life

* fixes a bunch of mismatch atmos in ruins

* fixes wendigo cave having no air

* backwards couch backwards couch

* fixes the SM up

* wendigos can't runtime when butchering if you can't butcher them 😎

* makes the wendigo fight have the same atmos as the surrounding icemoon

* Tweaks atmos mixture from o2=22;n2=82;TEMP=180 to o2=18;n2=63;TEMP=180, making lavaland weapons actually work

* makes the wendigo screech shake not completely aids

* fixes snowlegion portals dropping proper legions instead of skeles

* brings the engioutpost ruin over as well

* whoopps

* empty commit to reroll bots

* Fixes pirates, ops, the mining base, and gives pirates and ops drills

* fixes lone ops and ninjas

* fixes the snowed plating getting fucked when tiles are placed on it

* removes some OP junk from the wabbajack pool (aka removes non-antag headslugs again)

* more bug fixes

* empty commit to reroll bots

* hopefully finally kills the active turfs on the library ruin

Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
2020-05-07 14:46:16 +02:00
kevinz000
5c5fc37959 Introducing noitatsxoB (#12073)
* okay

* ok

* ok

* ok

* ok

* why am i doing this

* WHY DID I DO THIS

* mirror doesn't work

* compile

* shuttles should work

* fix engine

* fix engine

* off by 1

* ok

* adds proccall to write next map

* haha post processing funny

* fixes

* Update code/modules/mapping/map_template.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mapping/map_template.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mapping/map_template.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mapping/map_template.dm

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-05-06 17:50:50 +02:00
kevinz000
f99d904dc7 ports /tg/station vis_flags related fixes (#12064)
* fixes

* Update layers_planes.dm

* kay
2020-05-01 21:14:04 +02:00