* let slimes change their color!
* fix
* let them change hair colour
* Revert "let them change hair colour"
This reverts commit 561bc3d06733fcfee2bae5be819c5a3e57bfc89d.
* port regal rats
* fix missing line
* royal rat goes after humans too
* okay dont let them attack people
* let them attack people but at less damage
* remove header
* create plushie mob and chem
* better plush
* sentience
* fixes
* more fixes
* spelling error
* okay this works better
* more work on sentiency
* fixes
* further fixes
* revert plush storage changes, add splash effect
* fix icons
* undo a change that i guess isnt needed
* remove spaces
* plushies are now space immune
* make warning text more clear
* dont give them more health than bears?
* give them 0/1 stamina damage
* bugfix
* squeak when attacked
* small refactor
This early return, while skipping a few things, is a bad ideaas this pretty much allowed silicons to still interact with the station off-z as it 'skipped' the check for it.
* Part 1 - Adding the component
* Part 2 - Making the WRITE_FILE before changing the pref menu.
* Part 3 - Mirroring existing code, instead of tacking it on because im both lazy, and want a distinction
* Part 4 - Changes the preference tab to accomodate this.
* we made a brief fucky wucky!
* make it look noice
* fuckywucky mk2
* Part 5 - make it apart of the helper list (woops)
* that'yll do it.
* maybe fix?
* nope, just hit the delete button on their flavortext entirely :agony:
* Update preferences_savefile.dm
* Update silicon.dm
* Update preferences.dm
* Update silicon.dm
* A more lenient soft stamina crit.
* Yea, your shots are gonna go straight toh.
* accuracy whacks (leaves the bow as is for now).
* Fixing stam penalties calculations, spread the range.
* aaaaaah
* 1.4 seconds delay vs 1.2
* Thanks, linter.
* Missed one.