Commit Graph

306 Commits

Author SHA1 Message Date
Jordan Brown
d47b71cf23 Merge pull request #37475 from 81Denton/OH-YEAH-BROTHER
H.O.G.A.N. lawset
2018-05-01 15:40:09 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Poojawa
cc6b320f83 game folder 2018-04-23 00:17:28 -05:00
ShizCalev
79863a5ffb Adds new window spawners 2018-04-18 13:51:53 -05:00
vuonojenmustaturska
bc68ed8536 Merge pull request #37125 from 81Denton/shuttle-window-name
Shuttle window spawner name fix
2018-04-12 06:37:25 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
deathride58
1d1c0a5ebb Merge pull request #6284 from Citadel-Station-13/upstream-merge-36560
[MIRROR] [READY]AI latejoins
2018-04-08 02:25:10 +00:00
deathride58
71344ce953 Merge pull request #6281 from Citadel-Station-13/upstream-merge-36975
[MIRROR] Removes a sound
2018-04-07 00:54:31 +00:00
kevinz000
38ae8beefc [READY]AI latejoins 2018-04-06 00:44:31 -05:00
vuonojenmustaturska
aaf3bb66cf Merge pull request #36994 from 81Denton/window-spawner-names
Fixes window spawner names
2018-04-06 00:44:16 -05:00
Jordan Brown
7cddf61b94 Merge pull request #36975 from KorPhaeron/sound2
Removes a sound
2018-04-06 00:43:56 -05:00
kevinz000
4fb2e612df Fixes bloodbath effects not working on people in crit (#36598)
Also some minor improvements to performance by caching the nearby mobs list once
2018-04-03 22:01:59 -05:00
kevinz000
84ac06c986 Yeah no 2018-03-31 04:07:29 -07:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
kevinz000
2dcaf50d07 Fixes ghost portal teleportation (#36438)
* Forced teleportation by portals

* Update portals.dm
2018-03-17 08:22:46 -05:00
deathride58
a9b3b0b7f4 Merge branch 'master' into upstream-merge-36242 2018-03-09 20:38:39 +00:00
deathride58
936c6a33f2 Merge remote-tracking branch 'refs/remotes/origin/master' into upstream-merge-35475 2018-03-09 14:18:47 -05:00
deathride58
aa0dbb5603 Merge pull request #5850 from Citadel-Station-13/upstream-merge-36070
[MIRROR] Beacons are no longer radios
2018-03-09 18:41:05 +00:00
Qustinnus
68757f1b44 Small moodie balance changes 2018-03-07 22:39:39 -06:00
Armhulen
e559fdca2c Mushroom people, revived! 2018-03-07 21:47:42 -06:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
Dax Dupont
72e3ffa562 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:25 -06:00
CitadelStationBot
a2e6253f00 [MIRROR] Disease antagonist (#5815)
* Disease antagonist

* Update mobs.dm

* can I go to sleep yet
2018-03-05 15:20:59 -06:00
Buggy123
3350d145f8 Makes blood rage more clear (#36095)
* Makes blood rage more clear

* Makes blood contract more clear

* Fixes minor span class error.
2018-03-04 17:33:44 -06:00
Jordan Brown
c5f3aa7043 Merge pull request #35793 from DaedalusGame/naksu-pls
Fixes up foam and smoke code and comments again to atleast be correct
2018-02-19 22:07:44 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
MoreRobustThanYou
73c1088d5a Adds a SCP-294 ruin 2018-02-11 05:13:56 -06:00
Jordan Brown
fd479e7128 Replaces some var values with defines 2018-02-10 11:11:09 -06:00
Jordan Brown
6f60dd1591 Merge pull request #35418 from kevinz000/patch-445
Allows projectiles to pass portals
2018-02-08 09:05:02 -06:00
deathride58
389e2ac804 Update remains.dm 2018-02-05 10:54:43 -05:00
MMMiracles
4c6bdf1a9e Snowdin 2.0 2018-02-05 09:10:40 -06:00
CitadelStationBot
98d18ee7e3 [MIRROR] Removes tripai landmark (#5280)
* Removes tripai landmark

* Update landmarks.dm
2018-02-05 04:44:31 -06:00
CitadelStationBot
d4c270fe4a [MIRROR] [READY] Fixes de-initialization of cleanables-ash (#5295)
* [READY] Fixes de-initialization of cleanables-ash

* Update morgue.dm

* Update morgue.dm
2018-02-05 03:20:09 -06:00
CitadelStationBot
32fab09c69 [MIRROR] Remove revenantspawn landmark from code (#5271)
* Remove revenantspawn landmark from code (#35238)

* Remove revenantspawn landmark from code
2018-02-05 01:47:16 -06:00
CitadelStationBot
662f1904aa [MIRROR] Lavaland bomb runtime fix (#5246)
* Lavaland bomb runtime fix

* Update cleanable.dm
2018-02-05 00:56:37 -06:00
CitadelStationBot
17ccbb4a53 [MIRROR] Adds tiny shards (#5299)
* Adds tiny shards (#35070)

* Adds tiny shards

* .

* .

* .

* .

* .

* .

* Adds tiny shards
2018-02-05 00:53:52 -06:00
CitadelStationBot
de1d277b65 [MIRROR] Buffs Clogged Vents (#5301)
* Buffs Clogged Vents (#34949)

* Buffs Clogged Vents

🆑 Iamgoofball
feature: Clogged Vents now has some teeth
/🆑

This was the only part of GoofEvents players liked

* Update effects_foam.dm

* Update vent_clog.dm

* Update vent_clog.dm

* Update vent_clog.dm

* Update vent_clog.dm

* Update vent_clog.dm

* Buffs Clogged Vents
2018-02-05 00:52:06 -06:00
CitadelStationBot
8fe05c8171 [MIRROR] Allows blobs to destroy decals (#5279)
* Allows blobs to destroy decals

* Allows blobs to destroy decals
2018-02-04 23:14:15 -06:00
CitadelStationBot
e2ce020a62 [MIRROR] Fixes a couple of typos and ports one New to Initialize (#5233)
* Merge pull request #35145 from vuonojenmustaturska/acidtypos

Fixes a couple of typos and ports one New to Initialize

* Fixes a couple of typos and ports one New to Initialize
2018-02-04 22:11:07 -06:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
Leo
59eac5ca55 Merge pull request #34983 from tgstation/Cyberboss-patch-1
Removes /New() from landmarks
2018-01-28 15:08:25 -06:00
ShizCalev
e53dbbc2ec Removes landmark tag generation (#34927) 2018-01-26 11:22:22 -06:00
ShizCalev
6ed56158e3 Adds new landmark icons (#34848)
* Adds new landmark icons

* Update

* Blue
2018-01-24 18:08:33 -06:00
LetterJay
ee253a6c54 Merge pull request #5055 from Citadel-Station-13/upstream-merge-34808
[MIRROR] Abstract landmarks are now indestructible
2018-01-24 13:52:41 -06:00
coiax
d7c317b6d0 Abstract landmarks are now indestructible (#34808)
In situations where a maxcap has been dropped above the Bridge, which is
generally the Observer-Start landmark's location, it would destroy the
landmark, making observers get a debugging message asking them to ahelp
when they observed.

There should be a better way of making an object indestructible from any
ingame effect without having to make it QDEL_HINT_LETMELIVE...
2018-01-24 06:12:57 -06:00
Jordan Brown
070a4bc0c4 Merge pull request #34817 from ninjanomnom/stop-pointing-at-me
Makes the point effect not trigger movement code
2018-01-24 06:12:29 -06:00
LetterJay
d24a9d02d3 Merge pull request #4986 from Citadel-Station-13/upstream-merge-34497
[MIRROR] Adds holy vision (Some mobs can now see blessed tiles)
2018-01-21 11:55:52 -06:00
Dax Dupont
4826dec880 Adds holy vision (Some mobs can now see blessed tiles) (#34497)
* Blessed turfs are visible to people who care about blessed turfs

* A better way

* Adds holy vision

* Compacts special types

* space space space

* Glowing

* Final Solution

* wraith

* bawhoppen has autism and we must hugbox

* Implements feedback
2018-01-21 02:04:47 -06:00
BordListian
8d5d7d1d50 - Fixes smoke and foam having 1/4th of the reagents they should have (yoooo)
- Fixes copy_to runtiming if you transfer from a container that contains nothing directly to a reagents datum
- Removes redundant total_volume check in trans_to
- Fixes cryostylane and pyrosium not heating up people
- Fixes cryostylane cooling beakers to negative kelvins
- Fixes cryostylane cooling people to negative kelvins (stop copypasting code for temperature)
2018-01-21 02:01:26 -06:00