Commit Graph

79 Commits

Author SHA1 Message Date
kevinz000 3c5a3cb4d4 Merge pull request #10883 from ancientpower/ghost-newscasters
Allows ghosts to read newscasters and books
2020-02-05 23:46:04 -07:00
ancientpower 5aecdb6a4d initial commit 2020-02-03 20:10:39 -06:00
Ghommie 188f726ffd unicode support port wip 2020-01-31 05:32:00 +01:00
AffectedArc07 16a37e2769 Standardises all files from CRLF to LF 2020-01-12 14:28:01 +00:00
Ghom a75b8a387e ok 2020-01-04 18:30:37 +01:00
nik707 8054b08dc3 reduces light power of soapstone engravings 2020-01-02 23:11:40 -06:00
Ghommie dd101ef221 Part 2 2019-11-19 18:00:56 +01:00
Ghommie e1928a18f1 Porting GetComponent macros removal, and some related changes. 2019-10-23 15:04:28 +02:00
Fermi c23d6f0113 I missed an earlier port. 2019-09-17 01:08:37 +01:00
Ghommie ffecca8c11 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28 2019-07-03 03:24:28 +02:00
Ghommie 38bc8a4efd Ports "Removes SSreligion" 2019-06-23 01:45:21 +02:00
Ghommie 0513f3464a one 2019-06-05 19:20:25 +02:00
Poojawa 284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
LetterJay 64498b8099 oops 2018-08-23 11:58:09 -05:00
LetterJay 1b11773cd9 DB port 2018-08-23 07:20:49 -05:00
deathride58 b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
oranges 1d0f775f56 Merge pull request #38360 from ShizCalev/key-cleanup
Cleans up some logging
2018-06-11 22:29:27 -05:00
deathride58 b49458e0ba Merge branch 'master' into upstream-merge-38116 2018-06-05 21:30:21 +00:00
Jordan Brown 5e15a988f6 Refactor machinery to default to being anchored 2018-06-01 11:28:19 -05:00
Nich 6d56a629f7 Fix infinite soapstone uses exploit (#38195) 2018-06-01 08:13:54 -05:00
Poojawa 5518efebea everything but mob stuff 2018-04-23 01:06:17 -05:00
Poojawa 5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Jordan Brown 383b0d1214 Merge pull request #36905 from Jordie0608/thisreadmepredatesgooglecodeitsprobablyolderthansomeplayers
Removes ancient library readme file
2018-04-02 08:37:15 -05:00
CitadelStationBot dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
Qustinnus a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
Jordan Brown f9353da855 Quote the armor lists 2018-02-16 00:26:26 -06:00
ShizCalev 98bbfb8709 [s]Fixes writing bugs/exploits 2018-02-15 16:10:03 -06:00
deathride58 72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
Poojawa a7f0ffb6f0 modules 2018-01-31 06:56:28 -06:00
Poojawa 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
Leo 3c72877615 Merge pull request #34826 from DaxDupont/soapstone
Makes the soapstone engravings use examine to show the dialog
2018-01-24 11:49:47 -06:00
deathride58 9e0f8384e5 ATTEMPT NUMBER 2 AT SEPARATING MODIFIED MAPS FROM TG MAPS 2018-01-17 23:51:54 -05:00
deathride58 5dc3f29ad4 modules - E to L 2018-01-04 00:53:38 -05:00
LetterJay 408182758f Merge branch 'master' into upstream-merge-33498 2017-12-19 17:50:11 -06:00
Emmett Gaines f875d4e176 Defines math, take 2 2017-12-17 10:02:43 -06:00
LetterJay 7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000 253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
vuonojenmustaturska fcceb5ec77 Finishes the forceMove port 2017-12-14 15:40:08 -06:00
deathride58 f57e02ce95 Merge branch 'master' into donoritemmodularization 2017-12-04 20:17:02 -05:00
ShizCalev 5abd1bcdd9 Cleans up some qdel(src)'s in Initialize() 2017-11-26 20:15:18 -06:00
deathride58 b6630b41d1 merges #3877 proper 2017-11-22 17:37:22 -05:00
Jordan Brown 2498e1ddc0 Cleans up unused code 2017-11-20 10:14:32 -06:00
Jordan Brown 4b297f509e 512 forward compatibility merge 2017-10-29 10:28:36 -05:00
Jordan Brown 075cb673c0 Remove drop_item, drop_item_v, put_in_hands_or_del 2017-10-07 12:37:06 -05:00
oranges 25cf971fef Merge pull request #31275 from kingofkosmos/moredeconhints
Adds deconstruction hints to various things
2017-10-04 16:33:51 -05:00
LetterJay 353739071f Update lib_items.dm 2017-10-01 15:46:53 -05:00
bawhoppen 82981339ed Adds desc to things lacking them. 2017-10-01 15:07:37 -05:00
CitadelStationBot 2a860d1954 [MIRROR] More Initialize() fixes, requires someone to test with DB (#2857)
* More Initialize() fixes, requires someone to test with DB

* fucking mirror failure
2017-09-22 23:35:22 -05:00
LetterJay 2f3f56352c Merge branch 'master' into upstream-merge-30176 2017-09-06 17:43:07 -05:00
kevinz000 5591afc9ce double wew 2017-08-29 09:53:11 -07:00