Commit Graph

536 Commits

Author SHA1 Message Date
Linzolle 9ac22a9fc5 god damn it fermis 2019-10-11 20:19:22 -05:00
Linzolle b50804dfc3 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into dissection 2019-10-11 20:06:26 -05:00
kevinz000 46994f2475 Merge pull request #9448 from MrJWhit/zombie-eyes
Makes zombie smell through their eyes
2019-10-11 12:16:06 -07:00
kevinz000 b0b274762c Merge pull request #9441 from lolman360/whydowehave1000branches
Ports /tg/ advanced surgerytools and tool defines.
2019-10-11 12:10:31 -07:00
lolman360 c694cb8652 h 2019-10-09 13:35:23 +11:00
MrJWhit 2629402fa4 Makes zombie smell through their eyes
Gives zombie eyes the SEE_MOBS flag, the same as xenos, to let them "smell" living flesh.
2019-10-08 14:53:00 -04:00
lolman360 5cc16011ac paren 2019-10-08 20:13:44 +11:00
lolman360 ddb781a144 examines 2019-10-08 20:09:07 +11:00
lolman360 2709570f01 techwebs and stuff i forgot
i am not a 1 commit  wonder
2019-10-08 20:02:26 +11:00
lolman360 04521551f0 one commit wonder 2019-10-08 19:46:28 +11:00
Fermi 391af0f946 I have no idea why the brain doesn't decay, but this seems to fix it. 2019-09-28 07:26:59 +01:00
Fermi b622ea4fd2 Fixes 2019-09-27 13:49:25 +01:00
Fermi b16e697201 eye tweaks. 2019-09-27 13:34:27 +01:00
Fermi 50ef6aa257 Eye fix 2019-09-27 13:28:23 +01:00
Fermi a6a1449951 This was supposed to be the atomised branch aaargh!! 2019-09-27 11:44:15 +01:00
Fermi e11197f977 Truth 2019-09-27 11:23:06 +01:00
Fermi 888906b4e7 Fixes Mk1 ! 2019-09-27 11:12:53 +01:00
Linzolle a2007dc20f oops 2019-09-22 20:30:16 -05:00
XDTM 947bb8cc69 port muscled veins too why not 2019-09-22 19:59:17 -05:00
Linzolle 6f4ba5a1b8 make it actually work lol 2019-09-22 19:47:41 -05:00
Linzolle 81bb4b4c31 fix 2019-09-22 19:20:05 -05:00
moo 3c526d9dbd Dissection Examine + Logic Fix + Ayy (#45807)
clDissectby
add: Examining a dissected body will provide insight on the highest tier performed.
fix: You can do ayy dissection now if you get the tech
fix: FINALLY fixed the surgery logic correctly
/cl
2019-09-22 18:31:13 -05:00
moo f61e598dbc Experimental Cobbisection [150+ Hours and Ready] (#44821)
About The Pull Request & Why
Dissection (Prev Experimental Dissection) Is Now Roundstart

Goal:give medbay a task they can do outside of normal healing on the off chance they're overstaffed and/or are in need of work.
Dissection (Prev Experimental Dissection) Is Now Tiered

Goal: I'm still not seeing competition in the medical tree that I'd like to see. Now that science benefits from going to this tree, I expect it to be a prominent if not the main pick.

Goal: Provide Medical bargaining power with Science. Want you cool gear bros? Better indulge us a bit if you want us to farm corpses.

NOTE: You will NOT be punished for doing low tiered surgeries then unlocking further tiers. It adjusts your rewards depending on if the body has been experimented on before and gives you the difference, it will not block you from doing the surgery entirely.
Repeatability

Goal: Make it less balanced around the all/nothing mechanic and more with rewarding constantly running the surgery.

Failing the surgery will give you a pity amount (1%, something slightly more than none in grand scheme) but more importantly will NOT add the trait that disables you from using that body for the surgery again.
Silicons can now perform dissection

Since It's not All/Nothing I decided to allow silicons to be able to help out. This is the first (and only) surgery that they can potentially fail.
Nerfs (yikes!)

Needed to nerf it to compensate for the fact that it was now roundstart. The hardest one was pointgain. I decided to mega nerf it so tiered would be desired. This was also a result in the shift of balance off the RNG and more on the repeatability.
Dissection Can Now Be Performed on ANY LIVING MOB

Goal: Cooperation between Mining (returning Mobs) and Medbay (turning these mobs into points)

The foundation is really lacking imo since I didn't want to dance around with numbers in this PR. Currently all mobs that aren't human and aren't explicitly listed in check_value are 300 points per surgery.

I hope you guys can add more mobs to the pool with better rewards (imagine dissecting the dragon for science!)
Dissection Surgery Minor Edits
Step Configuration Edit

Needed to change just for repeatability in the dissect step (didn't like the end step being the proceeding step).

I replaced the incision step with a post-dissection clamp step to keep the theme of scalpel > hemo (dissection uses scalpel)
Implement Changes / Probability Effects

Rewards using the researched tools (further integrates medsci coop), lowers standard gear to appropriately balance higher tiers.
MISC
Prices are Define Bound

Everything is relative to a single number via calculating off a define instead of independent values. Balance discussion shifts from "Is X number fair" to a more tangible "Is this mob worth X times the amount of a normal human". If everything is strong/low we can just edit a single number!
Let me know if there's any undoc'd changes!
Changelog

cl Cobby x Medbay
balance: (Experimental) Dissection is now roundstart.
balance: (Experimental) Dissection is now tiered and give higher point outputs than their predecessors.
add: All living mobs with corpses can be dissected.
code: Attention, all ss13 gamers! I need YOUR help adding mobs to the pool so they don't get the lame 60% of normal human pricing! You can dissect DRAGONS FOR CRY IT OUT LOUD!
balance: You are NOT punished for doing the lower tier surgeries then unlocking higher ones!
add: Borgs can perform dissection but they are not 100% successful.
tweak: Shifts balance of dissection surgery towards spammability vs. rng mechanic.
balance: All point rewards are severely nerfed to promote doing this multiple times (since it's now available from the getgo).
tweak: If you fail the dissection step, you get a pity reward (1% credits) and can repeat the step until you successfully dissect the being.
tweak: Lowered probabilty of success on default tools, increased probability for researched tools.
tweak: removed 2nd incision step, added clamp step post dissection (repeatability purposes).
/cl
2019-09-22 18:04:15 -05:00
terranaut1 129e3a9fc9 make dissection available early 2019-09-22 17:47:20 -05:00
Linzolle 4878472aa4 fixes 2019-09-22 17:39:37 -05:00
AnturK 12a691d950 Surgery cleanup (#40788)
* Surgery cleanup

* Proper mobtype
2019-09-22 12:05:26 -05:00
Fermi 167ffde648 OOPS 2019-09-21 14:07:23 +01:00
Fermi 97fa05f446 Merge branch 'master' into tg-Organ-port 2019-09-21 14:01:52 +01:00
Fermi f8dfb1e3aa Okay. 2019-09-21 12:45:10 +01:00
Fermi a3ae942c1d Okay.. I think this fixes it all. 2019-09-21 11:13:20 +01:00
kevinz000 5608d37fd5 Merge pull request #9263 from Trilbyspaceclone/batter_up
Adds a new traitor bundle - Synda Major Leage Player
2019-09-21 01:56:41 -07:00
Fermi a08c1229d6 OKAY now I'm done I think. 2019-09-21 09:31:53 +01:00
Fermi 4b44b31aa3 Okay, feature done 2019-09-21 08:24:46 +01:00
Fermi 2b80998f64 Adds: cybernetic_heart_u and VV viewer. 2019-09-21 04:19:34 +01:00
Fermi b9a2a5ce38 Oops 2019-09-19 15:41:26 +01:00
Fermi a398f64b66 Okay 2019-09-19 15:33:40 +01:00
Linzolle 573932437e COMMA 2019-09-18 23:55:52 -05:00
Linzolle cd2e894ebe display results and wording 2019-09-18 23:51:35 -05:00
Linzolle 4bf9c8cc84 citadel fixes 2019-09-18 23:15:05 -05:00
XDTM 023428f6a4 port experimental dissection 2019-09-18 23:04:11 -05:00
XDTM 8ad11d7250 ports ligament surgeries 2019-09-18 22:55:46 -05:00
Fermi 587568bf88 Merge branch 'master' into tg-Organ-port 2019-09-19 01:33:15 +01:00
Fermi 107dd67cbe Well it compiles; just synthtissue and TongueLoss now. 2019-09-19 01:14:12 +01:00
Fermi dfa40a4b22 tg Code complete, now to bugtest and clear compile errors. 2019-09-18 23:57:21 +01:00
Fermi c23d6f0113 I missed an earlier port. 2019-09-17 01:08:37 +01:00
Poojawa 344ccaf20d cleans up some other species related stuff, unmodularizes some code 2019-09-13 22:18:53 -05:00
Poojawa 94afbbd560 Adding Horn colors, multiple-select legs, and species squash
Moths -> Insects. Avians & Aquatics into Mammal -> Anthromorphics. Modular Citadel sprite accessories decommissioned and sorted to my liking.  Sprites tweaked on a bunch of critters. Added new wings....
2019-09-11 17:46:17 -05:00
TrilbySpaceClone 0e12a4f8d1 and swing! 2019-09-08 21:39:32 -04:00
TrilbySpaceClone 084b37ae4e tada 2019-09-04 10:13:32 -04:00
Ghommie 24fe7126c4 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit28 2019-08-24 19:05:51 +02:00