Commit Graph

3465 Commits

Author SHA1 Message Date
Timothy Teakettle 95b8cd3956 first port 2020-06-10 20:33:01 +01:00
Artur b6dc41b852 Merge remote-tracking branch 'origin/master' into TGUI-3.0 2020-06-09 11:07:39 +03:00
Ghom 907d909861 Merge pull request #12493 from DeltaFire15/eldritch-affairs-exploit-fix
[s] xenobio golems can no longer be used to exploit eldritch affairs mechanics
2020-06-09 02:22:04 +02:00
DeltaFire e2466f1e22 tiny bit of better performance 2020-06-08 21:29:29 +02:00
DeltaFire c29be22f9b no more gamer time 2020-06-08 19:06:41 +02:00
Lin 1e3fd46c2d Merge pull request #12472 from Citadel-Station-13/kevinz000-patch-9
makes default photosynthesis MUCH less punishing
2020-06-08 11:25:15 -05:00
Ghom f3af445c94 Update material_container.dm (#12491) 2020-06-08 09:09:53 -07:00
Ghommie 9e19c0bb17 AAAAAA 2020-06-08 08:19:47 +02:00
Ghommie ad6b835e8b Linter. 2020-06-08 08:12:29 +02:00
kevinz000 a4a0295312 ok 2020-06-07 21:27:36 -07:00
Ghommie 495ccc99c5 Porting some cargo/vending updates. 2020-06-08 06:12:51 +02:00
kevinz000 5b863e7e9b Update photosynthesis.dm 2020-06-07 03:43:41 -07:00
kevinz000 6f62cb8678 Update photosynthesis.dm 2020-06-07 03:40:34 -07:00
Lin 5e37d3ef3b Merge pull request #12430 from Ghommie/Ghommie-cit811
Fixing various icons problems with some clothings.
2020-06-03 20:23:16 +00:00
kevinz000 1a9787a9c2 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-06-02 21:49:43 -07:00
Ghom d53dca7322 Fixing just a couple issues. (#12417) 2020-06-02 15:30:22 -07:00
Trilbyspaceclone f926dd7f5e Update pockets.dm (#12421) 2020-06-02 15:29:51 -07:00
Ghom ea763df326 Photosynthesis element. (#12394)
* Photosynthesis element.

* element yaketi sax.

* Ok, let's just use SSobj which has 20 wait instead of 10.
2020-06-02 15:23:09 -07:00
Ghom 1c3bfa623f Merge pull request #12175 from Detective-Google/snaxi2
Adds a New map, Snow Taxi (A vgstation13 map port)
2020-06-02 23:48:50 +02:00
Ghommie 1a9484cf2e Fixing missing clothing icons etc. 2020-06-02 17:43:31 +02:00
Arturlang 597432424c Buffs lunging gloves a bit, so they arent a detriment to the user as much (#12336)
* Buffs leap all around

* Kev suggestions

* Im stoopid
2020-06-01 21:51:41 +02:00
Artur 40e54650c7 Compile 2020-06-01 10:26:48 +03:00
Ghommie 2f3fd48b84 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit792 2020-05-31 16:08:52 +02:00
Letter N 151df41d1c asset cache + better minimaps 2020-05-31 16:15:09 +08:00
kevinz000 2232271ea5 fixes and render 2020-05-30 22:29:41 -07:00
Letter N af1aa9758d matrix and orbit thing (#12399) 2020-05-31 02:20:20 +02:00
Ghom 25dbed5b0b Made the decal component an element. (#12388)
* Made the decal component an element.

* Is this really worth it?

* Oh.
2020-05-30 14:06:53 -07:00
Ghommie 949e8f6b3a WIP 2020-05-30 21:53:14 +02:00
Artur 19f215477e Merge remote-tracking branch 'upstream/master' into TGUI-3.0 2020-05-30 18:52:02 +03:00
Ghommie 745695e60d WIP, js tiring. 2020-05-30 15:55:16 +02:00
L 4b19e5863e cooldown 2020-05-30 06:16:34 -03:00
kevinz000 65bb3bbb91 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-29 19:13:22 -07:00
Ghommie 1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
Ghommie e51ac4e745 Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event. 2020-05-29 17:58:35 +02:00
KathrinBailey ff51c9d2db Improvised Weapons Update: Part 1 (#12226)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict
2020-05-28 23:24:42 -07:00
kevinz000 03ee37bb06 let's finish parrying 2020-05-28 04:55:43 -07:00
Ghom cea958f822 Fixing various issues. (#12368)
* Fixing various issues.

* Lights.
2020-05-28 00:36:57 -07:00
kevinz000 162e79df23 fixes dreamchecker errors 2020-05-27 18:17:00 -07:00
kevinz000 433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom 16dea7ceed Revamped the paper wizard robes. (#12348)
* Better paper wizard robes.

* return value.

* ooo

* Aaa

* aaaa
2020-05-27 18:01:22 -07:00
Ghom 968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
deathride58 93a168d8a8 updates dmapi from dmapi 5.1.0 to dmapi 5.2.1 (based off tgstation/tgstation#51100 ) (#12364) 2020-05-27 17:58:43 -07:00
Rohesie d88c815845 vars (#12373) 2020-05-28 01:18:26 +02:00
Lin 1b8e05875f Merge pull request #12357 from Citadel-Station-13/Ghommie-patch-1
quick tactical fix.
2020-05-26 17:13:32 +00:00
Ghom 85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghommie d04d6ae9eb WIP 2020-05-25 15:06:31 +02:00
Ghom 8fd8b6a0bb Update tactical.dm 2020-05-25 11:16:51 +02:00
kevinz000 e4eb49050c Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-24 15:03:06 -07:00
Lin ad57647e64 Merge pull request #12173 from kevinz000/projectiles_2
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
Ghom ce1f1bdf5e Turning a few components into elements. (#12325)
* Turning a few components into elements.

* eh
2020-05-24 13:06:27 -07:00