Commit Graph

84 Commits

Author SHA1 Message Date
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
ShizCalev
79863a5ffb Adds new window spawners 2018-04-18 13:51:53 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Armhulen
2d8b007086 Refactors Spell and Martial Art Books to use Action Granters! 2018-03-28 12:18:06 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
deathride58
aa0dbb5603 Merge pull request #5850 from Citadel-Station-13/upstream-merge-36070
[MIRROR] Beacons are no longer radios
2018-03-09 18:41:05 +00:00
Dax Dupont
72e3ffa562 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:25 -06:00
Poojawa
455ee7e687 modules 2018-03-06 21:45:16 -06:00
CitadelStationBot
892b3b4307 [MIRROR] Allows the auxbase camera console to place airlocks on fans (#5813)
* Allows the auxbase camera console to place airlocks on fans (#35975)

* - Allows the aux base rcd to commit the same atrocities as the regular rcd
- Rids us of another value that does nothing

* first and only webeditor commit

* Allows the auxbase camera console to place airlocks on fans
2018-03-05 13:02:08 -06:00
Ashe Higgs
a7d5e4cdcf Refactors butchering to a component - item-based butchering effectiveness, speed, and chances (#35744)
* Butchering component

* auto-butchering based on toolspeed

* Gives drills their butchering back

* redoes toggles
2018-02-25 14:50:29 -06:00
CitadelStationBot
c3f7fb219d [MIRROR] Makes the watcher wing crusher trophy less effective (#5573)
* Makes the watcher wing crusher trophy less effective

* Makes the watcher wing crusher trophy less effective
2018-02-18 17:40:00 -06:00
Jordan Brown
f9353da855 Quote the armor lists 2018-02-16 00:26:26 -06:00
CitadelStationBot
283a0418a3 [MIRROR] Makes the kinetic crusher's damage on examine a little more accurate (#5481)
* Merge pull request #35617 from ChangelingRain/crusherdescfix

Makes the kinetic crusher's damage on examine a little more accurate

* Makes the kinetic crusher's damage on examine a little more accurate
2018-02-14 10:55:47 -06:00
CitadelStationBot
9b4770f855 [MIRROR] Mining tools now use tool system (#5462)
* Mining tools now use tool system

* Update hydroponics.dm
2018-02-14 05:36:15 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
ShizCalev
f4685cfe01 [s] Fixes altclick exploits 2018-02-11 05:08:00 -06:00
vuonojenmustaturska
023ab1c5ec Merge pull request #35476 from AutomaticFrenzy/patch/goliath-hide
Fix goliath hide plates not applying to suits correctly
2018-02-09 12:49:34 -06:00
CitadelStationBot
7ddf4addd0 [MIRROR] Fixes spelling error in explorer_gear.dm (#5239)
* Spelling FIX

* Fixes spelling error in explorer_gear.dm
2018-02-04 22:19:36 -06:00
Poojawa
03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00
MrDoomBringer
4d206f56e8 Adds ~70 more suicides 2018-01-23 01:39:07 -06:00
Jordan Brown
95b6959190 Merge pull request #34576 from coiax/removes-teleport-beacon-from-golem-ship
Removes teleport beacon from Free Golem Ship
2018-01-19 08:50:20 -06:00
kevinz000
81bc49cafe Fixes Jaunters 2018-01-15 12:05:46 -06:00
kevinz000
6f96c169e1 Fixes megafauna being able to port through jaunt tunnels due to snowflake code (#34164)
* Fixed megafauna porting through jaunt tunnels

* Update portals.dm
2018-01-11 14:10:41 -06:00
deathride58
cffbbbbbd1 mapping to mining, preparing for mob folder 2018-01-04 00:55:01 -05:00
Tad Hardesty
0418ee4df6 Replace explicit z-level checks with defines 2017-12-29 13:41:10 -06:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
CitadelStationBot
cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
uraniummeltdown
d6b0683846 Airlock Construction Update 2017-12-10 15:23:34 -06:00
Jordie
b7e99a7448 JSON feedback 2017-11-17 01:44:12 -06:00
Jordan Brown
4b297f509e 512 forward compatibility merge 2017-10-29 10:28:36 -05:00
kevinz000
ed96224d3a Moves projectile processing to a subsystem 2017-10-15 21:51:24 -05:00
Jordan Brown
bd7a0d65b5 Fix many instances of "the the" 2017-10-13 09:41:54 -05:00
Tad Hardesty
01ecdff51a Improve extended examination text for many objects (#31381)
Plurality, capitalization, punctuation, and item icons have been
improved. Status displays now show the same text on examination that
they do visually. Inducers only show a success message when they
actually succeed.
2017-10-10 03:07:38 -05:00
XDTM
5b0b2fd5bb Adds H.E.C.K. suits, spraycan_paintable component, and reworks item's attackby() 2017-10-05 10:53:47 -05:00
LetterJay
cf37555c4d Merge pull request #3151 from Citadel-Station-13/upstream-merge-31302
[MIRROR] Move shuttleRotate into the shuttle module
2017-10-05 09:13:41 -04:00
Leo
ced865f76d Merge pull request #31290 from YPOQ/jaunterfix
Fixes jaunters chasm-saving feature
2017-10-05 06:48:42 -05:00
oranges
cedb56af1b Merge pull request #31302 from ninjanomnom/shuttle-rotation
Move shuttleRotate into the shuttle module
2017-10-05 03:05:32 -05:00
KorPhaeron
4e648765db Ports dash weapons to the dash datum 2017-10-03 18:11:42 -05:00
KorPhaeron
3e26e09db8 ismecha define 2017-10-02 01:04:53 -05:00
CitadelStationBot
4dd0dc9d66 [MIRROR] Various grammar fixes (#2842)
* Various grammar fixes

* Update mecha_parts.dm

* Update crates.dm

* Update ghost_role_spawners.dm

* Update paper_premade.dm

* Update oldstation.dm
2017-09-17 22:35:51 -05:00
LetterJay
cd0997aa1e Merge branch 'master' into upstream-merge-30297 2017-09-12 23:36:35 -05:00
Joan Lung
2dc3868949 Makes shiny versions of lavaland monsters slightly more distinct (#30502)
* Makes shiny versions of lavaland monsters slightly more distinct

* classic

* lower drop

* tweak drops

* this is kind of absurd
2017-09-11 20:54:55 -05:00
KorPhaeron
d05fdb0eb0 Makes the station Z level into a list instead of a single define 2017-09-11 12:40:35 -05:00
LetterJay
6c76ae2395 clean up 2017-08-28 10:34:31 -05:00
CitadelStationBot
2d4bd6f6f0 Fixes survival_pods being a valid_territory for gangs sprays & dominations/blob takeovers/cult summons/ect 2017-08-28 02:20:30 -05:00
LetterJay
188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
kevinz000
35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay
b01a24c95b my eyes hurt 2017-08-22 01:42:20 -05:00