* Adds taste to citadel reagents
No longer will semen, femcum and the rest taste like [Generic Food],
instead they will taste like... stuff!
If you got a better description for this, I'd like to hear it. Except
making personalized tastes or food-dependent tastes is way beyond the
scope of this PR.
* Fucked up committing
Somehow this didn't follow the rest of the committ, somehow...
* makes arousal meter invisible when arousal is disabled
* sets the appearance of the arousal meter when the hud is generated
* hm
* hopefully fixed
* cmon
* okay NOW it works. it 100% works
-Stole some virgo borgo modifications for them puppies.
-Added janiborgo dog.
-Nuked the fine balance with horribly abusable exploits :^)
-Y'all hubbie 4chog gamerkids can suck my egg.
-This update received Jay's blessing before I even started porting these.
(apparently had some older junk edits that tried to cram into the pr)
-Stole some virgo borgo modifications for them puppies.
-Added janiborgo dog.
-Nuked the fine balance with horribly abusable exploits :^)
-Y'all hubbie 4chog gamerkids can suck my egg.
-This update received Jay's blessing before I even started porting these.
-Drawback is that distance pouncing is borked. Borked out of box with tg hunters too?
-Removed stun time nerf to make up for the lack of distance functionality.
-Yeah, the jaw hud icon still shows up at the bottom, but the bite effect now shows up and covers most of it.
-Also made the borg sleeper insertion use a gulp sound :v
-Also replaced the offset breaking forth-reset attack anim with forth-back as I did last time.
-Dogborg pounce is currently broken and slapping people with hud icons may be harmful for immursions.
-No Borgi yet because I can't be arsed to readd the whole sprite set this tired.
* Revert "Revert "Huge Sprite Rework""
* Compilation of all feedback fixes
This commit contains all the suggested fixes so far and the changes we
came up with through discussion about the code.
For example, genitals **may** now use alternate icons for aroused
states, but does not have to, this is decided by a boolean variable in
the sprite accessory itself, defaulting to not using alternate icons.
Genital icon_state names now follow a new format to match these new
options in a modular way for all kinds of genitals.
* Conflict solving
reformats all the taurs to use the TAUR layer instead of the BODY_FRONT
layer. Same for the new Eevee sprites.
* Committing the old, unfixed file.
This will cause errors if used, but at least it won't cause conflicts.
* Contains fixed sprite names
The shepherd taur body should STILL have a hole in the body due to a
pixel error.
I have forgotten which pixes these are, so.... **le shrug**
* Anger commit
Commiting this in anger. I WILL make it work damnit!
* Proper name fixes.
Also renames the taur cow to no longer have an incorrectly duplicate
icon_state.
* Shepherd taur pixel fix
Fixes the missing pixels from the taur body that caused a hole to appear
when viewed from the sides.
* Conflict resolution
This PR will cause some sprite-breaking overlay errors.
But it's the only way to handle the conflicting .dmi.
So I'll make a separate PR to fix the sprites later.
* Fixes global lists
Now they use whatever weird new system we got for them.
This is a big one, I reworked:
Vagina sprites, Breast sprites, both onmob and item, and some Taur
sprites
How Taur sprites are layered, finally making genitals show for Nagas as
they should.
How colours are chosen (Humans can enable/disabled matching genitals to
their skintones, everyone else has to pick a colour).
Vaginas and Breasts now follow the same naming convention for sprites
that penises use, so all genital organs can be rendered using the same
piece of code. This means that breast sizes have dropped to
single-letter variants, since those are what we got sprites for (Because
the cup-size is now the Size of the obj).
Breasts now have shapes! So far we only got the "pair" shape, but we got
code-support for other variants.
Vaginas can now also be chosen and will render properly, meaning we now
have more of them to choose from (Some of them terrifying). They don't
really use a size, but there's code support for it if sprites would be
made for it.
Breast items now change their size and color to the owner's when/if they
somehow lose the organs (gibbing for example). Both Breasts and Vaginas
change their description to match what the object is set to look like,
sprites are lacking in that area however.
Minor variable error in the penis-description code fixed.
Taur sprites renamed to use the correct layers. Shephard sprite bug
fixed where there was a missing 2 pixels in the middle of the body.
* Cloning-Genitalia-Fix
Fixes the issue with genitals not being re-created with cloning. This
should make it so other methods of coming back also gives the organs
your DNA says you should have, such as podding people.
* Sanity checks and fixes
Removed the OLD sanity check for drawing eyes. It was refusing to draw
eyes if you had ANY disability. 's far as I know, blind people still
have eyes and so do mute people.
Also, put a sanity check in give_genitals, just in case a species has
DNA with genitals but is a NOGENITALS species. Somehow. IT COULD HAPPEN,
ALRIGHT?! ^^
* TRAVIS LOVE ME AGAIN
This commit fixes the problem that made Travis hate me previously. Even
though THAT part of the code had not been changed...
Anyway, it looks more neat now, so that's good.
* sensible fixes
* this too
* some more
* fixes chair icons
reverted to state before tg pull
* fixes telecomms icons
revert to state before tg pull
* fixes research icons
reverted to before tg pull
* de-whitewashed the stools
* fixed missing broadcaster sprites
* always load from the savefile
helps custom servers who don't want to fuck with the config, this will
never not be wanted with the system we have
* stop it, ghosts
* fixes limb augmentation
https://github.com/tgstation/tgstation/pull/25446
* removes lag
* re-adds sounds
* exception
* makes travis happy
* I'LL SNEAK THIS IN, TOO
* will it blend
* event tweaking
* new kinkmate sprite
* savefile bugfixes
* drinks got overwritten again
rip
* replaces missing styles
* dildos
* last bit
* reverts research.dmi overwrite
adds bluespace material insertion
* reverts kitchen.dmi overwrite
included idle light for grinder
* de-whitewashed stools
* fixes laser carbine design
THE PINS
* fixes maint bar and most of the cams
* dmm2tgm
* map tweaks/shuttle engines
* helpers and defines
* global/onclick
* controllers and datums
* mapping
* game folder
* some other stuff
* some modules
* modules that aren't mobs
* some mob stuff
* new player stuff
* mob living
* silicon stuff
* simple animal things
* carbon/ayylmao
* update_icons
* carbon/human
* sounds and tools
* icons and stuff
* hippie grinder changes + tgui
* kitchen.dmi
* compile issues fixed
* mapfix
* Mapfixes 2.0
* mapedit2.0
* mapmerger pls
* Revert "mapedit2.0"
This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.
* clean up vore folder + 2 hotfixes
* admin ticket refinement
* Blob tweaks and LAZYADD
* LAZYADD IS LAZY
* Magic strings purged
* DEFINES NEED HIGHER PRIORITIES
* Only a sleepless idiot deals in absolute TRUE|FALSE
* u h g
* progress bar fix
* reverts ticket logs
* there's always that one guy
* fixes and stuff
* 2/27 fixes
* game folder stuff
* stats
* some modules again
* clothing stuff
gets vg clothing out of the main files
* everything not mobs again
* mob stuff
* maps, tgui, sql stuff
* icons
* additional fixes and compile errors
* don't need this anymore
* Oh right this isn't needed anymore
* maint bar re-added
* that doesn't need to be here
* stupid events
* wtfeven
* probably makes Travis happy
* don't care to fix the grinder atm
* fixes vending sprites, changes turret
* lethal, not lethals
* overylays are finicky creatures
* lazy fix for bleeding edgy (#252)
* map tweaks/shuttle engines
* helpers and defines
* global/onclick
* controllers and datums
* mapping
* game folder
* some other stuff
* some modules
* modules that aren't mobs
* some mob stuff
* new player stuff
* mob living
* silicon stuff
* simple animal things
* carbon/ayylmao
* update_icons
* carbon/human
* sounds and tools
* icons and stuff
* hippie grinder changes + tgui
* kitchen.dmi
* compile issues fixed
* mapfix
* Mapfixes 2.0
* mapedit2.0
* mapmerger pls
* Revert "mapedit2.0"
This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.
* clean up vore folder + 2 hotfixes
* admin ticket refinement
* Blob tweaks and LAZYADD
* LAZYADD IS LAZY
* Magic strings purged
* DEFINES NEED HIGHER PRIORITIES
* Only a sleepless idiot deals in absolute TRUE|FALSE
* u h g
* progress bar fix
* reverts ticket logs
* there's always that one guy
* fixes and stuff
* 2/27 fixes
* game folder stuff
* stats
* some modules again
* clothing stuff
gets vg clothing out of the main files
* everything not mobs again
* mob stuff
* maps, tgui, sql stuff
* icons
* additional fixes and compile errors
* don't need this anymore
* Oh right this isn't needed anymore
* maint bar re-added
* that doesn't need to be here
* stupid events
* wtfeven
* probably makes Travis happy
* don't care to fix the grinder atm
* fixes vending sprites, changes turret
* lethal, not lethals
* overylays are finicky creatures