Commit Graph

40 Commits

Author SHA1 Message Date
Darius
045eb4a8c9 Add quirk removal code for High Luminosity Eyes
Restores the character's default eyes when removing the High Luminosity Eyes quirk. Ensures that the character has eyes, and that those eyes are luminescent.
2023-01-11 13:41:21 -05:00
Darius
d6ddb68c6f Minor updates to High Luminosity Eyes flavor text
This commit does the following:
- Fixes minor typos
- Increases the amount of information presented
- Adjusts flavor text to be more specific
2023-01-11 13:39:00 -05:00
Darius
dd61704960 Automatically implant High Luminosity Eyes
Prevents the need for an auto-surgeon by automatically replacing the character's eyes on spawn.
2022-12-17 10:12:58 -05:00
Timothy Teakettle
3f260298e7 adds processing_quirk to control if a quirk should start processing or not 2022-05-28 21:05:51 +01:00
SandPoot
5029af901b Upload files 2022-02-25 16:58:09 -03:00
Timothy Teakettle
fa765ec4c3 nope 2021-03-01 20:58:21 +00:00
TyrianTyrell
a4bb96f614 Update good.dm 2021-02-12 07:02:14 -05:00
TyrianTyrell
5769cc106b Update good.dm 2021-02-10 13:56:56 -05:00
TyrianTyrell
e5fea58776 Update good.dm 2021-02-08 07:32:22 -05:00
TyrianTyrell
9bda74c58d Update good.dm 2021-02-01 05:34:45 -05:00
Ghommie
8af3d0e2fa Fixing a little issue with the musician trait etcetera. 2020-03-16 00:09:03 +01:00
Ghommie
a817bd6115 Porting the musician and curator beacons. 2020-03-07 00:12:50 +01:00
Ghommie
1ba4c19c64 A couple more. 2020-01-24 03:50:44 +01:00
Ghom
aea2b8865e Merge pull request #10120 from Citadel-Station-13/night_vision
Night vision trait but it just boosts barely-lit visibility
2019-12-21 15:30:32 +01:00
kevinz000
ce5c42f323 Update good.dm 2019-12-15 17:02:00 -07:00
kevinz000
ea84526661 Update good.dm 2019-12-15 16:58:44 -07:00
Ghommie
b39ae815f3 Porting several quirks code updates. 2019-12-13 16:12:04 +01:00
kevinz000
6cbb0e3ca8 Update good.dm 2019-12-08 19:44:26 -07:00
Persi
863b2398ac Removes the night vision quirk 2019-11-21 06:19:37 -05:00
Ghommie
e1928a18f1 Porting GetComponent macros removal, and some related changes. 2019-10-23 15:04:28 +02:00
Fermi
fa9ae6d2e7 Feedback regarding trait 2019-06-25 23:52:38 +01:00
Fermi
6b9becce71 Merge branch 'pr/14' 2019-06-14 21:29:04 +01:00
Thalpy
a9aa913860 Added remove() for bloodpressure 2019-06-13 01:24:50 +01:00
Fermi
a3e60843bc Renamed blood trait and spelt minutes right. 2019-06-02 22:35:16 +01:00
Fermi
f8586c9699 Adds Friendly and empahty quirk from tg. 2019-06-01 18:51:25 +01:00
Fermi
ae35366e97 Some fixes before bed. 2019-05-29 05:41:12 +01:00
Fermi
336ba8dbad Tidying code. 2019-05-29 02:33:15 +01:00
Fermi
4607a2b6c3 Compile safe. Today's fixes. 2019-05-27 05:39:52 +01:00
Trilbyspaceclone
9e020eedf7 Update good.dm 2019-04-03 22:44:30 -04:00
Trilbyspaceclone
124505a4fb Update good.dm 2019-03-28 23:31:13 -04:00
Trilbyspaceclone
f9d5c6eec9 [Ready]Adds 2 new quirks! Quick step and Light Sensitivity (#7933)
* Fixing updater

* Adds the quirk

* Lilly dosnt know how to code this stuff 

Watch it brake everything and cry 101

* IDK what im doing

This will likely be speggie code

* correct names are a thing

* Adds light sensitivity

* Adds the debuff

* mite need to ask for helps

* Not used somehow

* Laughs in failer

* H -> h

* Update species.dm

* Speed

* Update species.dm

* Apply suggestions from code review - Ghommie

He got me

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species.dm

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Apply suggestions from code review

Rag the grate

Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>

* Update negative.dm
2019-02-22 06:11:16 -08:00
Poojawa
b6430559e9 datums 2018-09-11 02:49:41 -05:00
CitadelStationBot
270d71d095 [MIRROR] New Trait: Drunken Resilience (#6926)
* New Trait: Drunken Resilience (#38076)

* drunk healing

* balance, bugfix

* more consistent wording

* removed random chance and tweaked values

* rounding values

* 0 to FALSE, slightly lowered top values

* New Trait: Drunken Resilience
2018-05-27 17:16:43 -07:00
oranges
e0412f6325 Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code 2018-05-06 16:37:13 -05:00
Ashe Higgs
74f1b21a18 Disables mood traits when mood is disabled (#37082)
* disables mood traits if mood is off

* my copypasta is showing

* Update negative.dm
2018-04-11 07:06:23 -05:00
Ashe Higgs
8ec16df2e4 Adds the Family Heirloom, Nyctophobia, and Monochromacy traits, and rebalances Social Anxiety (#36426)
* Adds some more traits

* April Fools' heirlooms

* Fixes the detective sound

* Refactor to use signals
2018-03-28 12:15:06 -05:00
deathride58
936c6a33f2 Merge remote-tracking branch 'refs/remotes/origin/master' into upstream-merge-35475 2018-03-09 14:18:47 -05:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
vuonojenmustaturska
dfb0e9f7d6 Merge pull request #36202 from cebutris/lithenessk
Small spellcheck in traits
2018-03-07 16:03:01 -06:00
Ashe Higgs
0a449af83e Adds minor roundstart traits! (ala CDDA, etc.) 2018-03-02 14:38:18 -06:00