Commit Graph

23 Commits

Author SHA1 Message Date
Timothy Teakettle
125b50d392 Merge branch 'master' into cool-ipcs 2020-09-16 05:09:02 +01:00
Putnam
bdee7bdc63 linters are always your friend 2020-08-08 21:38:53 -07:00
Putnam
9bb3ba5c5a added ethereals 2020-08-08 00:08:43 -07:00
Timothy Teakettle
f2aa370506 make ipcs cool 2020-06-04 14:59:52 +01:00
Ghommie
8440b48a9a organ/on_life tweaks. 2020-04-25 16:19:43 +02:00
TrilbySpaceClone
7d8f1320b3 it looks nicer 2020-02-21 03:07:42 -05:00
Ghommie
8de11845d5 Removing a troublesome argument from organ/Remove() in favor or using the 'owner' variable 2020-02-02 03:39:49 +01:00
AffectedArc07
16a37e2769 Standardises all files from CRLF to LF 2020-01-12 14:28:01 +00:00
Thalpy
cbc20d33d5 Phew 2019-10-12 15:13:18 +01:00
Fermi
888906b4e7 Fixes Mk1 ! 2019-09-27 11:12:53 +01:00
Fermi
107dd67cbe Well it compiles; just synthtissue and TongueLoss now. 2019-09-19 01:14:12 +01:00
Fermi
dfa40a4b22 tg Code complete, now to bugtest and clear compile errors. 2019-09-18 23:57:21 +01:00
Poojawa
284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58
b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
Armhulen
04057dc7d6 Plasmamen organs GET sprites! (#37595)
* DONE

* initial

* Removes random slashes
2018-05-02 21:21:11 -05:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
CitadelStationBot
3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
CitadelStationBot
cc0b768c72 [MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES (#4014)
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES

* resetting all the maps because we can worry about them later.

* Regexing

* I'm fucked

* Fixes

* .

* maps

* bleh

* ree

* fixes
2017-12-11 16:36:38 -08:00
Jordan Brown
f205911b5a Adds defines for organ slots 2017-10-15 19:34:42 -05:00
kevinz000
61e6f2815b Update stomach.dm (#2453) 2017-08-21 20:27:21 -07:00
CitadelStationBot
4961966552 |SPECIES FOOD PREFERENCES| (#2232)
* Species food preferences

* sync

* Update humans.dm

* FUCK PUBBY
2017-08-21 20:23:30 -07:00
CitadelStationBot
3ee26917bd Organ Update [Cloning isn't broken edition] 2017-07-14 09:00:36 -05:00