Commit Graph

149 Commits

Author SHA1 Message Date
Ghommie
99e9280eaf Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit178 2019-10-07 21:41:04 +02:00
kevinz000
250c6ed986 Merge pull request #9367 from Poojawa/totally-radical
Totally RADical. Rad levels for Medhud, radiation flags added to storage, suits.
2019-10-01 00:12:32 -07:00
Poojawa
9bd6f83034 Applies rad_flags to a lot of common items + bluespace bags
Also applies fireproofing to Captain's bag. Eng Sachel /duffle get it too for consistency.
2019-09-28 03:22:17 -05:00
kevinz000
17a522300c Update hardsuit.dm 2019-08-18 20:05:42 -07:00
kevinz000
2c000636dd Update hardsuit.dm 2019-08-18 07:24:58 -07:00
Ghommie
b1b4d63619 Removes flashproofness, moves slowndown to under. 2019-08-05 06:07:45 +02:00
Ghommie
35b4525cc6 undefined proc 2019-08-01 19:51:22 +02:00
Ghommie
0297d8c3e6 helmet laziest spriting complete. 2019-08-01 19:44:41 +02:00
Ghommie
6059db6a3b missed 2019-08-01 07:07:20 +02:00
Ghommie
5ee9b4d4f4 part 1 plasmaman stuff. 2019-08-01 06:58:21 +02:00
Chayse Ramsay
5055cd73b9 Hardsuit Helmets can now be used as internals masks. Rejoice, CE mains.
Also reworks internals code a little to be much more friendly. Any head or mask item with the flag should now function as an internals mask if it has the ALLOWSINTERNALS flag.
2019-07-28 17:31:59 +01:00
Ghommie
129ca9d71f Ports "Refactors NODROP flag into TRAIT_NODROP" 2019-07-13 10:27:39 +02:00
Ghommie
c01499b5a0 Ports in radials for reagent grinders, alt click to eject beaker and beaker swapping. 2019-06-23 04:32:39 +02:00
kevinz000
c8435a5658 Merge pull request #8414 from Trilbyspaceclone/MASON
New M.A.S.O.N rig
2019-06-08 01:08:00 -07:00
Trilbyspaceclone
a8ec60d9c1 Update miscellaneous.dm 2019-05-30 13:51:55 -04:00
Trilbyspaceclone
39700503f9 Update miscellaneous.dm 2019-05-30 11:40:37 -04:00
Trilbyspaceclone
e0e0142fb1 Better grammar 2019-05-22 18:26:06 -04:00
Trilbyspaceclone
3168c956a9 *cough* 2019-05-22 15:46:57 -04:00
Trilbyspaceclone
6fbe698e32 I know what im doing, I sware 2019-05-22 15:45:47 -04:00
Trilbyspaceclone
90bc986b84 Bhijn's sanity 2019-05-22 15:33:50 -04:00
Trilbyspaceclone
80b44ac0f4 Update hardsuit.dm 2019-05-22 14:37:24 -04:00
Poojawa
3fd4e9ac22 Fixes medical helmet muzzle leak
tbh I though it'd look nice through the glass but HAHA FUCK BYOND
2019-04-29 04:31:33 -05:00
Poojawa
fb234783a7 muzzle-compatible helmets and masks 2019-04-12 04:00:47 -05:00
Poojawa
49c518012b Properly account for tauric mode 2019-03-25 04:32:27 -05:00
Poojawa
25d079c4b8 Fixes blood overlay and shield issues for taurs 2019-03-18 03:19:18 -05:00
Trilbyspaceclone
353713fcee ERT suits shouldnt die to acid (#7897) 2019-01-08 02:30:47 -08:00
nik707
b76bb57609 Merge pull request #7734 from deathride58/fancylightingwave2
Fancy lighting wave 2 - nonbinary colored lighting now applies to gun/helmet flashlights, borgs, bots, welders, and more
2018-11-19 18:05:27 -06:00
Trilbyspaceclone
5feebdc7d3 "Better Grammar or something" 2018-11-18 06:10:23 -05:00
deathride58
621b0675e9 Fancy lighting wave 2 - expands nonbinary colored lighting to more than just flashlights and lights 2018-11-16 21:12:07 -05:00
Trilbyspaceclone
6694add91e ''honorable'' 2018-11-10 12:43:20 -05:00
Trilbyspaceclone
95b7ecfe39 Better item descriptions 2018-11-10 12:36:21 -05:00
Poojawa
42b1d03d2a [READY] Tauric full body suits (#7639)
* let's get this back on the table

* split 'em up because sorting memes

* Gets stuff code-ready, sprite work to continue

Engineering / Atmosia / Cheng
Civilian Space
Blood Red / Red and Black
Riot / Armor vests
Radiation / Fire / Atmosia Fire
Bio Suits (Viro/CMO/basic)
ERT / Deathsquad

* It's messy, but it works so w/e

* let there be more tail access

* finishes naga taur spriting

* memes

* super fixes any lingering memes

* leg experiment

* nah, this isn't gunna work.

* poked at canine again

* saving memes

* tweaks some fixes and things

* finished quad suits, added bomb suits for nagas also

* "inconsistant indentation" Byond you fuck

* Take that, byond

* The war on Byond continues

* let's make sure the explorer gear uses fancy sprites

* syndiE ??? wtf did I sleep type
2018-10-18 09:30:37 -07:00
Poojawa
b00a76476c Oh hey, all of those compile fixes 2018-09-11 11:00:18 -05:00
Poojawa
284e9d0325 module things, jfc 2018-09-11 07:51:01 -05:00
deathride58
b1688405d9 and finally, the modules folder. Now I can publish and take a break 2018-07-02 01:19:37 -04:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00
LetterJay
5f27ac30c7 Merge branch 'master' into upstream-merge-37582 2018-05-22 07:22:42 -05:00
LetterJay
359d31238d Merge branch 'master' into upstream-merge-37486 2018-05-21 11:59:57 -05:00
LetterJay
931a950adb Merge branch 'master' into upstream-merge-37486 2018-05-21 08:59:32 -05:00
LetterJay
e57cf81636 Merge branch 'master' into upstream-merge-37582 2018-05-21 08:35:21 -05:00
LetterJay
ea9b3622fd Merge branch 'master' into upstream-merge-37476
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2018-05-20 23:11:16 -05:00
Barhandar
bcd2b0a3b0 Replaces adding goliath plates to clothing and APLUs with a customizable tracking component (#37525)
add: Amount of goliath plates is now shown in examine for explorer suits and mining hardsuits.


I was peeved by being unable to tell whether the armour is upgraded or not except by trying to stick more plates on it.

I think a more correct way would be to add a plate amount var to these items similarly to APLU plating and then have description mention their amount and, for added transparency, that it's possible to improve it if there's 0 plates.

Please point the errors/wrongs in it, since "current armour value minus constant divided by value each plate adds" is rather clunky code.
2018-05-13 18:55:56 -05:00
deathride58
50f8779fc0 Merge branch 'master' into upstream-merge-37486 2018-05-06 07:15:48 +00:00
deathride58
6a07a66cb3 Merge branch 'master' into upstream-merge-37476 2018-05-06 07:07:02 +00:00
ShizCalev
b5a95e9da8 Makes more messages pronoun sensitive 2018-05-03 17:46:25 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
vuonojenmustaturska
3f6167d08e Moves several clothing-specific flags from /atom to their proper type 2018-04-28 13:21:48 -05:00
oranges
7d45e045a3 Uppercases slot defines. 2018-04-27 20:14:39 -05:00
Poojawa
5518efebea everything but mob stuff 2018-04-23 01:06:17 -05:00
Tlaltecuhtli
3ffe415eb8 sucessfully fixes some grammar (#37095)
* sucessfully fixes some grammar

/🆑
grammar:fix
🆑

* fixes kevin spelling words in albanian

* tfffaerfvvjjewwaazcb

* does this work

* what if this works

* sdad

* ok
2018-04-14 08:12:34 -05:00