Commit Graph

351 Commits

Author SHA1 Message Date
vuonojenmustaturska
1d1dc1aca8 Disallow effects from being scanned by the chameleon projector (#38017)
* henk

* iseffect
2018-05-25 07:38:01 -05:00
LetterJay
e4eb4939b4 Merge pull request #6636 from Citadel-Station-13/upstream-merge-37582
[MIRROR] Makes more messages pronoun sensitive
2018-05-23 07:46:26 -05:00
LetterJay
990d997482 Update radio.dm 2018-05-23 05:41:41 -05:00
LetterJay
e7a3f6e128 Update reverse_bear_trap.dm 2018-05-22 07:56:52 -05:00
LetterJay
5f27ac30c7 Merge branch 'master' into upstream-merge-37582 2018-05-22 07:22:42 -05:00
LetterJay
6a575f19d1 Merge branch 'master' into upstream-merge-37597 2018-05-22 07:21:53 -05:00
LetterJay
6489ef5511 Merge pull request #6550 from Citadel-Station-13/upstream-merge-37476
[MIRROR] Uppercases slot defines.
2018-05-21 11:23:02 -05:00
LetterJay
e57cf81636 Merge branch 'master' into upstream-merge-37582 2018-05-21 08:35:21 -05:00
Tad Hardesty
9b4b9b4f34 Refresh mob views when atoms enter/exit storage (#37954) 2018-05-21 04:46:20 -05:00
LetterJay
ea9b3622fd Merge branch 'master' into upstream-merge-37476
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2018-05-20 23:11:16 -05:00
LetterJay
f86af0ab41 Merge pull request #6743 from Citadel-Station-13/upstream-merge-37818
[MIRROR] Fix some missing icons
2018-05-15 06:52:32 -05:00
LetterJay
0877bdd4e5 Merge pull request #6663 from Citadel-Station-13/upstream-merge-37646
[MIRROR] Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code
2018-05-15 00:47:59 -05:00
Jordan Brown
7dc1c116d5 Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
2018-05-14 15:13:33 -05:00
LetterJay
f21cac1af2 Merge pull request #6700 from Citadel-Station-13/upstream-merge-37399
[MIRROR] Use spritesheets to reduce time spent sending PNG assets by 90+%
2018-05-12 17:04:23 -05:00
Iamgoofball
278ecd5d06 improves pda message immersion (#37735) 2018-05-10 01:08:37 -05:00
Tad Hardesty
111ad79eab Use spritesheets to reduce time spent sending PNG assets by 90+% 2018-05-09 22:44:57 -05:00
deathride58
37d65a54ff Merge pull request #6666 from Citadel-Station-13/upstream-merge-37632
[MIRROR] Shows assemblies some love. ♥
2018-05-07 19:41:21 +00:00
kevinz000
9d39b2859a Geiger counters can now scan the radiation of anything! (#37688) 2018-05-07 13:51:26 -05:00
deathride58
c1755468b7 Update reverse_bear_trap.dm 2018-05-07 08:50:32 -04:00
ShizCalev
6415ecdbe9 Shows assemblies some love. ♥ 2018-05-06 16:37:40 -05:00
oranges
e0412f6325 Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code 2018-05-06 16:37:13 -05:00
deathride58
d4d052bae2 Update radio.dm 2018-05-06 03:10:20 -04:00
deathride58
6a07a66cb3 Merge branch 'master' into upstream-merge-37476 2018-05-06 07:07:02 +00:00
ShizCalev
b5a95e9da8 Makes more messages pronoun sensitive 2018-05-03 17:46:25 -05:00
vuonojenmustaturska
0958d35b26 replaces BANG_PROTECT_2 with a component, also kills OMNITONGUE_2 and flags_2 2018-05-02 13:14:43 -05:00
deathride58
892cb0a1be Update reverse_bear_trap.dm 2018-05-02 10:35:31 -04:00
deathride58
3f50934c92 Update headset.dm 2018-05-02 10:34:45 -04:00
deathride58
4851b9bd82 Merge pull request #6559 from Citadel-Station-13/upstream-merge-37501
[MIRROR] Fixes missing icons
2018-05-02 01:19:58 +00:00
Dax Dupont
a705b2c31c Adds a cooldown to PDA send to all messages. (#37422)
* Adds a cooldown to PDA send to all messages.

* aaa

aaa

* forgot this one

* condom
2018-04-30 01:08:03 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
Jordan Brown
db142667b7 Merge pull request #37501 from ShizCalev/icon-fixes
Fixes missing icons
2018-04-28 14:54:45 -05:00
oranges
7d45e045a3 Uppercases slot defines. 2018-04-27 20:14:39 -05:00
Dax Dupont
6ea9eaf06d Adds logging for PDA explosions (#37465)
* Adds logging for PDA explosions

* Adds antag status
2018-04-27 13:11:02 -05:00
MrDoomBringer
18716c03a5 Analyzers show temperature in Kelvin as well as Celsius now (#37441)
* - Introduces a non-linear component to liver damage from alcohol so weak alcohol doesn't kill you instantly. (#36089)

* wew

* nicbn
2018-04-27 02:28:21 -05:00
deathride58
132ae3a657 what the fuck is this shitcode 2018-04-26 09:28:34 -04:00
Poojawa
cc6b320f83 game folder 2018-04-23 00:17:28 -05:00
Grandmother of 50
0fca7cf7f0 Repeat of "I don't recall an arcade machine being th... GLORF (Chameleon Projector Change)" (#37141)
* Update chameleonproj.dm

* Pseudo Lings need not apply

* Update chameleonproj.dm

* Update chameleonproj.dm
2018-04-16 04:39:57 -05:00
John Ginnane
d63b549302 Sender of PDA messages is told when their message is sent (#37055)
* Adds "sent message" to the sender of PDA messages

* Added span to message
2018-04-14 16:13:50 -05:00
ShizCalev
38b2460760 Fixes bad span class for cham projector warning (#37140) 2018-04-13 07:49:54 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Jordan Brown
675b5570b8 Merge pull request #36807 from vuonojenmustaturska/champrojectoragain
Fixes some edge cases with chameleon projectors and sleepers
2018-03-31 06:13:00 -05:00
CitadelStationBot
9f5682fa35 [MIRROR] New torch sprites, fixed missing inhands (#6099)
* New torch sprites, fixed missing inhands

* missing sprites
2018-03-26 04:27:30 -05:00
CitadelStationBot
2fbdfd1856 [MIRROR] Atmos unary devices can now be analyzed (#6037)
* Atmos unary devices can now be analyzed (#36485)

tweak: Unary devices can now be analyzed using gas scanners. This means stuff like vents, scrubbers, cryo tubes, or heaters/freezers.


fixes #36448

this means stuff like cryo, vents, scrubbers, heat exchangers, heaters/freezers, injectors, those big pressure tanks etc. can now be analyzed by gas analyzers/PDA gas scanners

* Atmos unary devices can now be analyzed
2018-03-21 12:58:24 -05:00
Poojawa
8cbdf9fcb4 Merge branch 'master' into digileg-runtime 2018-03-19 21:33:50 -05:00
CitadelStationBot
3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
Poojawa
c8365e6be7 Hunts down some runtimes
cleans up some dogborg sleeper code too
2018-03-17 19:38:03 -05:00
Poojawa
ae2541f0fb Fixes missing href on borg sleepers (#5930)
* Fixes missing href

* Update dogborg_sleeper.dm
2018-03-15 04:44:03 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
Dax Dupont
72e3ffa562 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:25 -06:00
Poojawa
86b11050b6 Citadel's folder's end (#5828)
* ERP, miscreants, clothing

* github pls

* guns, dogborg, areas, vendor

* finishes moving around the last of the stuffs

* cleaned up shit. italics on subtle messages

vore code to modular_citadel too

* updates codeowners and recompiles tgui

because it's a healthy thing to do

* reee, I had that spawner set byond

* cleans up a bad pipe

does the thing I've been meaning to do for a while now as well.

* bumps up xenobio console requirements

inb4 reee

* snowflake commenting
2018-03-06 17:40:48 -06:00