Commit Graph

98 Commits

Author SHA1 Message Date
Putnam3145 9d300ade35 Merge pull request #13677 from silicons/newlines
Adds missing EOF newlines
2020-11-18 17:50:38 -08:00
silicons 9d7226cb4d Merge pull request #13670 from shellspeed1/master
Makes floor bots buildable with all toolboxes.
2020-11-15 17:12:37 -07:00
silicons 803bff4e5f funny 2020-11-12 23:34:42 -07:00
shellspeed1 7a0c0a0e04 You can now build floor bots with any toolbox 2020-11-09 21:24:45 -08:00
kappa-sama aa696edd84 this 2020-10-20 19:39:23 -04:00
lolman360 6b096d80cc eee o aaa 2020-08-25 18:55:57 +10:00
lolman360 bd5848a0e3 Update recipes_misc.dm 2020-08-24 08:52:42 +10:00
lolman360 289280f0ec Update recipes_misc.dm 2020-08-24 00:00:39 +10:00
lolman360 bc14155632 Merge remote-tracking branch 'upstream/master' into AnPrimAssistants 2020-08-23 17:01:45 +10:00
lolman360 1deafc7103 its asking me to commit hold on 2020-08-23 17:01:32 +10:00
lolman360 2a3ada511e It's all codersprites?
Always has been.
2020-08-23 16:51:55 +10:00
silicons c7c74e7c51 Merge pull request #13213 from lolman360/breath
breath mask balaclava
2020-08-22 15:22:04 -07:00
silicons 876dc36dbc Merge pull request #13201 from kiwedespars/return-the-punch
makes it so you can craft armwraps roundstart again.
2020-08-22 15:21:22 -07:00
kiwedespars 055d397e1e adds tape 2020-08-21 13:34:02 -07:00
silicons 120bcfc00c Merge pull request #13178 from lolman360/plumb
[READY] ports plumbing (no more waiting for tgui4)
2020-08-20 21:32:26 -07:00
lolman360 623fe1cb69 Update recipes_clothing.dm 2020-08-21 12:00:09 +10:00
lolman360 bda2c740ba Merge branch 'master' into AnPrimAssistants 2020-08-21 11:08:13 +10:00
lolman360 4259332cfd e 2020-08-19 18:37:31 +10:00
kiwedespars bd239b01b3 Update recipes_clothing.dm 2020-08-17 23:52:41 -07:00
lolman360 bb86003510 w e w 2020-08-18 10:04:52 +10:00
silicons 8dedcbcf76 Merge branch '13113' 2020-08-16 18:53:35 -07:00
lolman360 09fc795f3b AnPrim 2020-08-17 11:45:24 +10:00
Lin d287f44d9a Merge pull request #13045 from silicons/coggers
ports bronze (fake clockwork) airlocks and windows
2020-08-16 20:20:03 -05:00
kiwedespars 7c653d0891 i actually kinda like the idea that you need a point for paths.
- whoops actually increases stamdamage of mansus grasp to 60.
- ascensions bumped up to 5 each.
- recipe for a codex made a bit harder.
2020-08-16 04:34:04 -07:00
kiwedespars aa46e355da more more more.
- sacrifices give 2 charges now.
- books no longer contain a charge by default. (sorry gamerko, no easy ascensions while i sleep.)
- books are easier to craft.
2020-08-14 05:19:57 -07:00
lolman360 6f7badda41 Merge branch 'master' into plumb 2020-08-12 09:03:11 +10:00
lolman360 740b4f3ecf WHOOPS 2020-08-11 17:50:30 +10:00
lolman360 6ec9a3c4bd craftable plunger 2020-08-11 17:38:16 +10:00
chrisbbbbbbb 758d540c9e Suture/Mesh Crafting 2020-08-09 20:33:40 +02:00
silicons 815ddd1866 oh boy 2020-08-05 21:34:26 -07:00
Hatterhat 6dfdff34ef durathread armor kits 2020-07-30 13:38:04 -05:00
Iatots e6dd213a2a Update recipes_misc.dm 2020-07-23 20:26:11 +02:00
Ghom 17ee8c5960 Merge pull request #12660 from YakumoChen/master
Reverts improv small arms, makes guncrafting easier and faster
2020-07-04 18:35:22 +02:00
kappa-sama ad4f909d79 ashwalkers 2020-07-01 08:19:27 -04:00
kappa-sama 3695595034 ammunition 2020-07-01 08:17:13 -04:00
kappa-sama 1fffd0a608 45 seconds lol 2020-07-01 08:02:41 -04:00
kappa-sama cfc14a04f1 Merge branch 'master' into patch-28 2020-07-01 07:48:46 -04:00
kappa-sama 1f38c3029c yeah ok 2020-07-01 07:40:43 -04:00
YakumoChen 6f50664189 removes improv handguns 2020-07-01 08:48:10 +00:00
Ghommie 9dc4b99620 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-30 00:49:06 +02:00
timothyteakettle 76b5557e1e bunch of grammar corrections 2020-06-27 02:12:44 +01:00
Ghommie de77b7139c Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-06-23 00:13:14 +02:00
SmArtKar 170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
KathrinBailey 862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Ghommie 1bca74465f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-30 03:29:02 +02:00
KathrinBailey ff51c9d2db Improvised Weapons Update: Part 1 (#12226)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict
2020-05-28 23:24:42 -07:00
Ghom 85186a9714 Porting updates related to material datums. (#12317)
* Porting updates related to material datums.

* art_type

* oh oh
2020-05-25 14:21:00 -07:00
Ghommie a84e7bcecc Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit765 2020-05-24 04:00:51 +02:00
Ghom ed90c59d65 Removal of """silk""" (#12221)
* Removal of """silk"""

* AAA

* Ashwalkers now start with durathread seeds
2020-05-19 23:43:46 -07:00
Ghommie 30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00