This website requires JavaScript.
Explore
Help
Sign In
shikix
/
GS13NG
Watch
1
Star
0
Fork
0
You've already forked GS13NG
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
92c693ecc70d76a04873d5b60d4468bb7ad3f310
GS13NG
/
code
/
game
/
gamemodes
/
clock_cult
History
CitadelStationBot
4bc6e9d522
[MIRROR] Cleaned up some decimal values. (
#2797
)
...
* Cleaned up some decimal values. * Update gas_mixture.dm * Update color.dm * Update medsci.dm
2017-09-18 01:45:39 -05:00
..
clock_effects
[MIRROR] Standardized power displays (
#2539
)
2017-09-13 17:57:16 -05:00
clock_helpers
[MIRROR] Standardized power displays (
#2539
)
2017-09-13 17:57:16 -05:00
clock_items
[MIRROR] Standardized power displays (
#2539
)
2017-09-13 17:57:16 -05:00
clock_mobs
here we go again (
#2456
)
2017-08-24 19:24:25 -07:00
clock_scriptures
Makes the station Z level into a list instead of a single define
2017-09-11 12:40:35 -05:00
clock_structures
[MIRROR] Cleaned up some decimal values. (
#2797
)
2017-09-18 01:45:39 -05:00
clock_cult.dm
[MIRROR] Refactors roundstart centcom threat report. (
#2739
)
2017-09-13 22:50:01 -05:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (
#1967
)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
[ready]Makes bIcon better
2017-08-13 17:41:12 -05:00
clock_scripture.dm
Makes the station Z level into a list instead of a single define
2017-09-11 12:40:35 -05:00
clock_structure.dm
[MIRROR] Standardized power displays (
#2539
)
2017-09-13 17:57:16 -05:00