skull132
9047f7e9ff
Snowflake IPCs
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The blizzard is approaching. Hide.
2016-01-24 17:05:41 +02:00
skull132
977085a52c
Revert - Edit Character Button
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Allows players to edit their character while playing, and not just
during start-up. Effects won't take place until next round, however. (reverted from commit 1e31289608 )
2016-01-24 02:29:55 +02:00
skull132
8153491412
Merge pull request #863 from skull132/ipc-tag
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IPC/Shell Tagging
2016-01-24 01:10:24 +02:00
skull132
4422393297
Tag icon
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Yeah, we're using the standard one. Tbh, it works quite well.
2016-01-24 00:26:30 +02:00
skull132
a78633da6c
Update_tag() Hotfix
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Sillyness averted.
2016-01-24 00:23:53 +02:00
skull132
48b82f134b
IPC Tag - Initial Commit
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Sprites and implanting to follow.
2016-01-23 18:59:33 +02:00
skull132
c0402a9e7a
Merge pull request #860 from skull132/bug-fixes-Jan2016
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Skull's Bug Fixes
2016-01-23 16:56:20 +02:00
skull132
6d0cb7dd25
Fixing Spam Prevention
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Links the spam prevention to verbs, and removes the proc references. This way, automatic emotes do not cause them to be triggered.
2016-01-14 15:14:49 +02:00
Ryan784
1e31289608
Edit Character Button
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Allows players to edit their character while playing, and not just
during start-up. Effects won't take place until next round, however.
2016-01-12 17:28:13 -05:00
skull132
b53356398f
Merge pull request #846 from skull132/bug-fixes-Jan2016
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Bug fixes January 10th, 2016
2016-01-10 19:13:01 +02:00
skull132
25e5d6bc24
Vaurca Implementation Clean-up
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Cleans up the darkness_view var, which wasn't used properly.
Also removes the incorrect update to the handle_regular_status_updates() proc.
2016-01-10 17:13:21 +02:00
skull132
e859991c31
Vaurca Self-Healing & ORGAN_ADV_ROBOT flag
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Added a new flag for advanced synthetic organs. They're meant to be immune to EMP, mimmic most fleshy organ features, but lack the ability to heal themselves (while still accepting fleshy organ medicine).
This also fixes the Vaurca automatically healing themselves.
2016-01-10 17:05:44 +02:00
Ryan784
90a0666dee
Configure Radio Verb for Borgs
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Adds a configure radio verb for Cyborgs, to allow plauers to more easily
see that (when EMPed), they can access their station bounced radio and
toggle different components.
2016-01-10 07:50:27 -05:00
Ryan784
fb1743b539
Fixes #828 #835 #816
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Fixes Vaurca cloning, gibbing, and allows Admins to spawn in a preset
bug for shenananagins. Vaurca no longer contain DNA, therefore cannot be
cloned, nor gibbed through a structural enzyme.
2016-01-09 16:05:53 -05:00
Ryan784
cb392bd578
Radio update
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Radio will no longer be accessible while the user is either weakened or
restrained (if you can't touch your headset with your hands, you can't
use it).
2016-01-09 13:25:42 -05:00
skull132
82cbfe3f95
Remove Borers From HealthHUDs
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Having a borer in you will no longer flag you as special on a healthHUD.
2016-01-04 15:58:34 +02:00
skull132
dcd5e6d427
Vaurca Fixes
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* Should make their eyes get damaged with flases proper now
* Makes them actually resistant to electric shock and walking on glass
2016-01-01 18:20:54 +02:00
SoundScopes
91b7d4c3e2
Update brain_item.dm
2015-12-18 20:06:53 +00:00
SoundScopes
f624938ef1
AI hologram custom things
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Custom Sprites.txt is the strangest file I have dealt with, and this
might not work
2015-12-08 10:32:10 +00:00
SoundScopes
092653287f
Vaurca
2015-12-08 09:46:19 +00:00
jack-fractal
e7fbdf7286
Adding improvised signal jammers
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Adds improvised signal jammers, does a bit of light refactoring, makes
signal jammers stop radio signallers.
2015-11-07 12:39:41 -05:00
skull132
83b766de34
Life Support Enabled Operating Table - Update
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* Gives carbon/humans the proc/isonlifesupport() to replace the constant checks done in other areas. Returns 1 if the target is on life support, 0 if is not.
* Adds support for removing brains from mobs, without them dying. The installation of a brain into a body is still impossible at this time (looking to fix that, somehow).
* Adds an internal log to the advanced operating table, which keeps track of just about everything important done to it. This log can be viewed and wiped from the operating computer.
* Adds a blood syphon option, which becomes available when the advanced operating table gets emagged.
2015-10-31 13:55:31 +02:00
skull132
2be21d78c3
Visibility tracking
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Makes the server visibility into a public stat, for anyone to track.
2015-10-27 00:05:27 +02:00
SoundScopes
a126e1012f
Merge pull request #53 from Aurorastation/development
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Development
2015-10-26 12:44:46 +00:00
SoundScopes
7d779cecf0
Merge pull request #748 from skull132/ipc-rebalance
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IPC Balancing - Round 1
2015-10-26 12:42:52 +00:00
skull132
692b3dc779
IPC Organs - life.dm fixes
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Reads the presence and status of organs properly!
2015-10-21 23:18:56 +03:00
skull132
563c584d58
IPC Organs - surgery fixes, debug removal
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Fixes the glitches and runtime errors with surgery code. Removes the debug messages put in place.
2015-10-21 20:44:00 +03:00
SoundScopes
0d3439af52
Merge pull request #52 from Aurorastation/master
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UPdates
2015-10-21 07:58:47 +01:00
SoundScopes
05bb176978
Runtimes and tired updates Fixes #738
2015-10-14 00:43:23 +01:00
skull132
cf810e7c9d
IPC Organs - Initial Commit
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The basics are all here, but there are complications with making surgery code function with them properly. To be tested and troubeshot, and patched.
2015-10-13 13:36:02 +03:00
skull132
2cf2eb2014
Removing outdated & duplicate species.dm
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This file exists as an older duplicate. Why does it exist? No clue, but it's not used ever. So here.
2015-10-13 13:34:40 +03:00
SoundScopes
9a2fcd3f7f
Merge pull request #732 from SoundScopes/master
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UPdates
2015-10-13 03:56:48 +01:00
SoundScopes
6cf7e08f6d
Logging the language
2015-10-12 21:17:42 +01:00
Sierra Brown
6549f96418
Ties contained_sprite support
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Adds support for the contained_sprite variable to ties, armbands,
webbing, and holsters for use by custom items.
2015-10-03 09:10:46 -07:00
SoundScopes
bd223a9a2c
Merge pull request #51 from Aurorastation/development
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Codecatch
2015-09-02 18:54:02 +01:00
SoundScopes
f1972316b9
Merge pull request #694 from jack-fractal/recruitment_enhancement
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No more posibrain / PAI spam
2015-08-25 17:11:59 +01:00
SoundScopes
8d4c7c34c8
Merge pull request #693 from jack-fractal/holodeck_carp
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Holodeck carp
2015-08-24 14:04:41 +01:00
SoundScopes
2e6667f20e
Merge pull request #691 from jack-fractal/engineering_magnetic_grip
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Magnetic Gripper for Engineering Cyborg
2015-08-24 14:04:25 +01:00
SoundScopes
9693d48be4
Merge pull request #690 from jack-fractal/emag_syndicate_radio
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Emag syndicate radio
2015-08-24 14:04:19 +01:00
jack-fractal
4cbe29e2a6
Adding possible uses string to posibrain chime.
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Adds a possible uses check to the posibrain chime. Will check for EITHER
cyborg-ban OR machine whitelist to permit entry into posibrains.
2015-08-15 16:05:23 -04:00
jack-fractal
d7d3ced394
No more posibrain / PAI spam
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This is nicked from paradise. Changes the recruitment pop-ups to
discrete chat messages.
2015-08-15 11:43:23 -04:00
jack-fractal
f59c8141d0
Emagged Cyborgs Get Access To The Syndicate Channel
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This also gives cyborgs the ability to control their broadcast radius
for normal radio channels.
2015-08-14 17:48:09 -04:00
SoundScopes
dffbe36d23
Restores organs that are missing with admin rejuve Fixes #680
2015-08-14 12:55:45 +01:00
jack-fractal
7df7dcc398
Magnetic Gripper for Engineering Cyborg
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This also modifies the gripper to display the name of the object held,
and the icon for the object held as well (though it's showing as an
underlay rather than an overlay because of the way the backpack works).
2015-08-13 15:46:55 -04:00
SoundScopes
268224d147
Fixes #580
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It was just an icon state issue.
2015-08-11 13:39:47 +01:00
suethecake
0821eb7173
New Tajaran hair.
2015-08-07 13:07:49 -05:00
SoundScopes
f1d674b7fb
We want the warnings of logged out people
2015-07-29 13:36:27 +01:00
jack-fractal
760d7e098e
Simplifying code
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This is interesting!
2015-07-23 22:01:34 -04:00
jack-fractal
89df78efc4
Adding HoloCarp
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Adding holocarp to the holodeck. They spark before disappearing on
death. No more random carp corpses from a holodeck. They also look like
holograms.
2015-07-22 19:37:31 -04:00
SoundScopes
54f24bf592
Minor language stuff
2015-07-11 14:13:32 +01:00