Merc tweaks (#14500)

This commit is contained in:
TheDanseMacabre
2022-07-30 00:03:06 +02:00
committed by GitHub
parent 4a935556e6
commit 66da1dcf03
2 changed files with 94 additions and 33 deletions
+43
View File
@@ -0,0 +1,43 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: TheDanseMacabre
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Minor changes to the Sol equipment locker at the mercenary base."
- tweak: "The nuclear bomb no longer spawns on the mercenary shuttle. It now spawns in the base itself."
- rscdel: "Mercenaries no longer get 3 maxcap TTVs for free."
+51 -33
View File
@@ -7718,9 +7718,9 @@
/obj/machinery/button/remote/blast_door{
id = "merchant_airlock";
name = "external airlock shutter";
pixel_x = -7;
pixel_y = 35;
req_access = null;
pixel_x = -7
req_access = null
},
/turf/simulated/floor/tiled/dark,
/area/shuttle/merchant)
@@ -7828,16 +7828,16 @@
/obj/machinery/button/remote/blast_door{
id = "merchant_windows";
name = "viewing shutters";
pixel_x = -7;
pixel_y = 25;
req_access = null;
pixel_x = -7
req_access = null
},
/obj/machinery/button/remote/blast_door{
id = "merchant_airlock";
name = "external airlock shutter";
pixel_x = -7;
pixel_y = 35;
req_access = null;
pixel_x = -7
req_access = null
},
/turf/simulated/floor/wood,
/area/shuttle/merchant)
@@ -8592,10 +8592,10 @@
/obj/structure/table/reinforced,
/obj/machinery/button/remote/blast_door{
dir = 4;
pixel_y = -1;
pixel_x = -6;
id = "merchant_bridge";
name = "bridge window shutters";
id = "merchant_bridge"
pixel_x = -6;
pixel_y = -1
},
/turf/simulated/floor/carpet/blue,
/area/shuttle/merchant)
@@ -9093,9 +9093,9 @@
/obj/structure/grille,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/shutters/open{
dir = 8;
id = "merchant_bridge";
name = "viewing shutter";
dir = 8
name = "viewing shutter"
},
/turf/simulated/floor/plating,
/area/shuttle/merchant)
@@ -11000,9 +11000,9 @@
/obj/structure/grille,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/shutters/open{
dir = 2;
id = "merchant_bridge";
name = "viewing shutter";
dir = 2
name = "viewing shutter"
},
/turf/simulated/floor/plating,
/area/shuttle/merchant)
@@ -24104,9 +24104,9 @@
dir = 1;
icon_state = "tube1"
},
/obj/structure/table/standard,
/obj/item/paper_bin,
/obj/item/pen,
/obj/effect/landmark{
name = "Nuclear-Bomb"
},
/turf/unsimulated/floor{
icon_state = "wood_light"
},
@@ -31351,9 +31351,6 @@
"buz" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/closet/crate/drop,
/obj/effect/spawner/newbomb/timer/syndicate,
/obj/effect/spawner/newbomb/timer/syndicate,
/obj/effect/spawner/newbomb/timer/syndicate,
/turf/simulated/floor/reinforced,
/area/shuttle/mercenary)
"buA" = (
@@ -31454,14 +31451,6 @@
/obj/item/clothing/under/rank/sol/marine,
/obj/item/clothing/under/rank/sol/marine,
/obj/item/clothing/under/rank/sol/marine,
/obj/item/clothing/suit/storage/vest/sol,
/obj/item/clothing/suit/storage/vest/sol,
/obj/item/clothing/suit/storage/vest/sol,
/obj/item/clothing/suit/storage/vest/sol,
/obj/item/clothing/head/helmet/sol,
/obj/item/clothing/head/helmet/sol,
/obj/item/clothing/head/helmet/sol,
/obj/item/clothing/head/helmet/sol,
/obj/item/clothing/head/sol,
/obj/item/clothing/head/sol,
/obj/item/clothing/head/sol,
@@ -31469,9 +31458,38 @@
/obj/item/clothing/head/sol/marine,
/obj/item/clothing/head/sol/marine,
/obj/item/clothing/head/sol/marine,
/obj/item/clothing/head/sol/garrison,
/obj/item/clothing/head/sol/dress/admiral,
/obj/item/clothing/head/sol/marine,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/clothing/head/helmet/military,
/obj/item/clothing/head/helmet/military,
/obj/item/clothing/head/helmet/military,
/obj/item/clothing/head/helmet/military,
/obj/item/clothing/accessory/leg_guard/military,
/obj/item/clothing/accessory/leg_guard/military,
/obj/item/clothing/accessory/leg_guard/military,
/obj/item/clothing/accessory/leg_guard/military,
/obj/item/clothing/accessory/arm_guard/military,
/obj/item/clothing/accessory/arm_guard/military,
/obj/item/clothing/accessory/arm_guard/military,
/obj/item/clothing/accessory/arm_guard/military,
/obj/item/clothing/suit/armor/carrier/military,
/obj/item/clothing/suit/armor/carrier/military,
/obj/item/clothing/suit/armor/carrier/military,
/obj/item/clothing/suit/armor/carrier/military,
/obj/item/clothing/under/rank/sol/army,
/obj/item/clothing/under/rank/sol/army,
/obj/item/clothing/under/rank/sol/army,
/obj/item/clothing/under/rank/sol/army,
/obj/item/clothing/under/rank/sol/dress/subofficer,
/obj/item/clothing/under/rank/sol/dress/officer,
/obj/item/clothing/under/rank/sol/dress/admiral,
/obj/item/clothing/head/sol/dress/marine,
/obj/item/clothing/head/sol/dress/officer,
/obj/item/clothing/head/sol/dress/admiral,
/obj/item/clothing/under/rank/sol,
/obj/item/clothing/under/rank/sol,
/obj/item/clothing/under/rank/sol,
/obj/item/clothing/under/rank/sol,
/turf/unsimulated/floor{
icon_state = "new_reinforced"
},
@@ -36609,9 +36627,9 @@
/obj/structure/window/shuttle/scc_space_ship,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/shutters/open{
dir = 2;
id = "merchant_bridge";
name = "viewing shutter";
dir = 2
name = "viewing shutter"
},
/obj/structure/grille/diagonal{
dir = 1
@@ -36979,9 +36997,9 @@
/obj/structure/window/shuttle/scc_space_ship,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/shutters/open{
dir = 2;
id = "merchant_bridge";
name = "viewing shutter";
dir = 2
name = "viewing shutter"
},
/obj/structure/grille/diagonal{
dir = 4