148 Commits
Author SHA1 Message Date
GeevesandGitHub c4b0089749 Synthetic Smörgåsbord (#12417) 2021-09-06 22:47:27 +02:00
BLUNTFORCE420andGitHub e8a179070a Resprites the automatic .45. (#12391) 2021-08-29 22:33:30 +02:00
AlberykandGitHub f66d8b9d83 Space Sector: Badlands (#11985) 2021-08-05 13:03:49 -03:00
DoxxmedearlyandGitHub 3acb186b26 Removes Wizard + Conflux (#12067) 2021-06-30 19:55:06 -03:00
AlberykandGitHub da4f065701 Where No Spaceman Has Gone Before: a space sector system (#11801) 2021-05-31 00:32:07 +02:00
WickedCybsandGitHub 0bce70a4b0 Antag-Focused Medical Additions + Minor Bonus Responder Stuff (#11742) 2021-04-28 16:42:52 +02:00
Matt AtlasandGitHub 68dff443d6 Deletes the clown outfit from the game. (#11722) 2021-04-24 18:24:33 +02:00
WickedCybsandGitHub 679d81440b Adds a Ballistic Carbine (#11695) 2021-04-22 12:01:46 +02:00
SueTheCakeandGitHub 52eab69b38 bear's stinky custom item (#11470) 2021-03-26 20:41:18 -03:00
AlberykandGitHub 25fd4afd96 Fixes the wizard chameleon hat (#11457) 2021-03-16 15:34:58 +01:00
WickedCybsandGitHub 5628f2a2e3 Tweaks Some Tajara Armours and Refluffs Amohdan Gear (#11272) 2021-02-24 14:24:24 +01:00
Matt AtlasandGitHub cc0171f154 Adds plate carriers, restyles all current station armor to plate carriers, turns arm guards and leg guards into accessories. (#11230) 2021-02-21 15:12:17 +01:00
AlberykandGitHub 1a98599edd Adds a freeze ray gun (#11114)
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
Wowzewow (Wezzy)andGitHub f88fdd706d Wrist Slot (Wear watches with gloves!) (#10951) 2021-02-01 11:12:37 +01:00
AlberykandGitHub 58467ce2a3 Custom items 15/01 (#10999) 2021-01-19 15:50:46 -03:00
GeevesandGitHub eb47aa907a Pig (#10947) 2021-01-16 12:30:02 +01:00
Wowzewow (Wezzy)andGitHub e8945fa626 Scrubs all mentions of Vox from the code ( I suck at Git edition ) (#10423) 2020-11-22 11:34:04 +01:00
mikomyazakiandGitHub 26b74878dd Fixes chameleon cap icon. (#10600) 2020-11-19 23:46:48 +01:00
JohnWildkinsandGitHub 616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
aa24c56893 Removes the Vox Trader (#10222)
It runtimes due to the missing language.

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-10-10 11:19:28 +02:00
Matt AtlasandGitHub b65a598b85 Completely removes Vox from the game. (#10028) 2020-10-07 13:52:08 +02:00
Wowzewow (Wezzy)andGitHub 2caaaa6f5e Suit refactor, fixes and general cleanup (#9862) 2020-09-07 10:27:33 +02:00
AlberykandGitHub 59a3ed600b Bad Moon on the Rise: A Farewell to Arms edition (#9715) 2020-08-22 11:22:56 +02:00
Chada-1andGitHub d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
JoshieandGitHub fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
Wowzewow (Wezzy)andGitHub 89eb38177a The awesome fancy box update which looks super epic, immersive and cool (#9331)
rscadd: "The cookie snack now contains cookies, like the mint and gum packs. They've also been added to the rations box selection."
    rscadd: "Gum packs, mint packs and the cookie snack from the vending machines visibly open when clicked on."
    rscadd: "Gum packs, mint packs and the cookie snack can be crumpled up when empty. If you really wanted to, you still can crumple it with things inside, so long as you're in harm intent."
    rscadd: "Odd boxes, such as candle boxes, donut boxes, crayon boxes and egg boxes can be folded and unfolded from cardboard sheets."
    rscadd: "Donut boxes, egg cartons and cigarette packets visibly open when clicked on. Alt-click to close."
    rscadd: "Mints actually have a proper taste description now."
2020-07-18 00:10:53 +03:00
AlberykandGitHub bdb8cbda46 Custom item purge (#9016) 2020-06-05 18:55:45 -03:00
KaedwuffandGitHub 1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
Wowzewow (Wezzy)andGitHub 4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00
Alberyk d62e533792 trader 2020-04-22 13:53:03 -03:00
Alberyk 1649ee1290 couple of stuff. 2020-04-22 13:52:51 -03:00
Alberyk 60552d11c4 fixes stuff, i guess. 2020-04-22 13:17:19 -03:00
AlberykandGitHub 8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
Wowzewow (Wezzy)andGitHub b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
YourFatherFigureandGitHub 4e08b21e68 Varsity jacket overhaul (#8329)
Replaced old varsity jackets with new sprites and gave them pockets.
2020-02-26 20:06:07 +01:00
mikomyazakiandGitHub 21f348ec57 Adds a unit test to check for any missing initial icon states (#8332) 2020-02-23 02:43:12 -03:00
GeevesandGitHub 476d9c676b Mining Drone Tweaks (#8262) 2020-02-20 18:54:43 +01:00
Wowzewow (Wezzy)andGitHub d8e3620761 a bunch of small bugfixes and tweaks (#8091) 2020-01-30 23:54:23 +01:00
Matt AtlasandAlberyk 409ad05b69 Nerfs the Cyndie Kate merchant. (#8083)
Right now you can trade some really easy to get items for really dumb bullshit. Look at this:

A single telecrystal = any of these: energy axe, lwap, combat mech, merc rig, force gloves, A SYNDICATE CYBORG.
2020-01-27 14:00:56 -03:00
GeevesandMatt Atlas e8f2747c1c Suit Cooler Adjustments (#8012) 2020-01-17 15:52:59 +01:00
AlberykandGitHub 1910c1defb Mandatory yearly gun pr: 2020 edition (#8001)
-adds the harpoon gun, to the merchant list and as a raider weapon
-adds the foldable shotgun, to merchant list and as a raider weapon
-adds a new sprite and firing sound for the silenced pistol, giving it to the dpra consular as well
-makes harpoons better as a throwing weapon
-tweaks some guns' names
2020-01-15 17:51:36 -03:00
GeevesandAlberyk bead18d3f1 Revolution Improvements (#7878)
- Added a new category to the traitor uplink, which is only available to revolutionaries.

- Head Revolutionaries now spawn with an uplink that has 50 TC, they also get an alert telling them to not abuse it.

- Revamped the drill dropper into a generic orbital dropper, capable of dropping ANY sort of item you wish it to.

- Added a Mech orbital dropper. Added an Armory orbital dropper.

- Made loyalty implants display their text correctly when they implant someone.

- Added aggression implants, which makes whoever it is implanted into extremely aggressive. Quite useful for starting a revolution.

- Added some description_antag to mercenary cipherkeys, informing the reader that the mercenary radio key is :t.

- Added a gear crate (not for mercs) which is just six syndicate softsuits. Useful in a pinch.
2020-01-08 18:45:58 -03:00
Wowzewow (Wezzy)andErki e7f2e27e90 Adds inhand sprites to shoes. (#7762)
So, well, you can see yourself holding shoes.

SO MUCH IMMERSION WHOA
2019-12-25 22:43:45 +02:00
Ferner 188544b748 Merge branch 'master' into 191217-sprites_mecha
# Conflicts:
#	code/game/objects/items/paintkit.dm
2019-12-21 23:26:22 +01:00
AlberykandErki 038a4ac86b Tajaran update: the war to end all wars edition (#7638)
-changes how the tajara species handles citizenship in game: you now have to pick one of the three factions, this also enables consular officers for them
-adds a new var to the species: default_citizenship, which citizenship should be the default one for that species, so you can have species that can't get biesel citizenship as their main one
-adds a bunch of loadout options to the tajaran section
-restricts tajara from being necropolis contractors
2019-12-21 12:58:34 +02:00
Ferner 4c1c978e67 Removes the non-functional paint kits 2019-12-20 21:37:04 +01:00
Matt AtlasandErki df0cd6189a Brainmed Update (#7502)
gamer time.
2019-12-10 20:41:15 +02:00
Wowzewow (Wezzy)andWerner a9ffb38f39 New money sprites (#7576) 2019-12-08 11:44:39 +01:00
SueTheCakeandWerner 84794c6e65 Mechs 3: Electric Boogaloo (#7486) 2019-11-25 23:04:19 +01:00
AlberykandWerner beb35d6fd3 Adds two away missions ghost roles (#7450) 2019-11-21 20:55:59 +01:00