we have a gorillion hard deletions and it turns out half of them are
because we set the "ALWAYS HARD DELETE THIS" flag rather than just like.
fixing the hard delete.
cool
V2 of [previous music playing
PR](https://github.com/Aurorastation/Aurora.3/pull/21466). TLDR no
longer uses the connect_range component for implementation because it
turned out a bit too inflexible for overlapping music players.
Removes a NanoUI template for the [TGUI
update](https://github.com/Aurorastation/Aurora.3/pull/21046).
New changelog:
- refactor: "Ported Jukebox's NanoUI interface to TGUI."
- refactor: "Ported Jukebox audio playing functionality to a component."
- refactor: "Sound keys refactored from singletons to datums, along with
larger breakout of sound.dm to allow for easier SFX updates in future."
- code_imp: "Expanded track datums to include track lengths."
- code_imp: "Reorganized music file folders for more intuitive access."
- rscadd: "Earphone status feedback text now includes track length."
- rscadd: "Added autoplay functionality to earphones."
- bugfix: "Fixed earphones' 'Previous Song' verb not sending you to the
end of the playlist when used while the first track is selected."
- bugfix: "Fixed gain adjustment for 'Konyang-1' (-23 dB -> standard
-9.8 dB)."
- bugfix: "Fixed y-offset of audioconsole-running overlay animation to
line up with the actual screen."
---------
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
https://www.youtube.com/watch?v=9mPvZ96pHJI
A pull request commissioned by the Synthetic Lore Team to
comprehensively rework synthetics (read: IPCs) and how they work in
Aurora. The objective is to make IPCs as unique as possible from humans,
upgrading the robotic feel and atmosphere, while also preserving a good
sense of balance in-game.
Key features:
- A comprehensive expansion of synthetic organs, all of which now
fulfill a purpose: hydraulics, cooling units, power systems, actuators,
diagnostics units.
- Customizable organs with benefits and drawbacks, such as with cooling
units and power systems.
- Unique ways to repair the organs and more involved steps.
- Unique damage mechanics - every organ has wiring and electronics which
affect its functioning, and they are defended by plating which provides
natural armour.
- Improved and immersive diagnostics.
- Unique features, benefits, and drawbacks for every IPC frame.
- A rework of the positronic brain, which can be either destroyed or
shut down, alongside effects caused by low integrity.
- A rework of how EMPs affect IPC organs.
- Non-binary damage states for each organ.
To-do:
- [x] Finish the unique features for each frame.
- [x] Look into if mechanical synthskin is possible.
- [x] Power system.
- [x] Posibrain mechanics.
- [ ] Passive cooling expansion.
- [x] EMP mechanics.
- [x] Repair mechanics.
- [x] Mob weight mechanics.
- [ ] Gurney for heavy mobs.
- [x] New augments.
- [ ] IPC tag scanning and flashing.
---------
Signed-off-by: Werner <1331699+Arrow768@users.noreply.github.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: Geeves <22774890+Geevies@users.noreply.github.com>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
Stops the lowering animation from triggering if the mob is buckled to a
roller bed while grabbed, screenshot shows live functionality with the
bed extended but the patient laying over the legs of the bed.
<img width="119" height="118" alt="image"
src="https://github.com/user-attachments/assets/b34fe654-9692-4771-bcca-6633068a9d8b"
/>
Added various events to the dcs system in regards to click handling.
Refactored various mouse related procs.
Fixed MUI mask.
Fixed AI jump on double click.
Fixed some runtimes with the click handler system.
Updated the click handler system.
Fixed fireman carry.
Refactored mousedrag procs, added signals, some safeguards, did some
cleanups around, renamed them to make a little more sense. Mostly put in
line with TG's code.
Fast clicking and releasing with a drag, depending on the grace period
and how fast it is done, can be counted as clicks, to aid in combat
scenarios where you spamclick.
Refactored the attack proc signature.
Added signals and components for the attack proc.
Added signals and components for the attackby proc.
Adjusted some leftover attackby procs signatures.
Added grep test to ensure people don't keep adding attack/attackby procs
with the wrong signature.
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
Refactored Life() to receive seconds per tick and times fired as
parameters.
Life() now cannot be slept in, turned various sleepings into async calls
procs.
Optimized mob AI subsystems, gave them new priorities levels and flags.
Grab upgrades are now elaborated asynchronously, tweaked them to avoid
stacking multiple upgrades.
Fixed plains tyrants keeping sending messages about stomping even if
dead.
This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.
Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.
This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.
---------
Co-authored-by: Cody Brittain <cbrittain10@live.com>
* SDQL2 update
* fix that verb
* cl
* fix that
* toworld
* this is pointless
* update info
* siiiiick..
* vv edit update
* fix that
* fix editing vars
* fix VV
* Port the /TG/ globals controller.
* part 1
* part 2
* oops
* part 3
* Hollow Purple
* sadas
* bsbsdb
* muda na agaki ta
* ids 1-15
* 16-31
* 41-75
* bring me back to how things used to be before i lost it all
* the strength of mayhem
* final touches
* cl
* protect some vars
* update sdql2 to use glob
* stuff?
* forgot that is not defined there
* whoops
* observ
* but it never gets better
* a
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Your unbeatable smile wrecks the media
We wanna know your secret, so mysterious
* Even the things she lacks end up in her area
Such a perfect liar, you are
* Miss ingenious, godly idol!
(You're my savior, you're my saving grace)
* So, what'd you eat today?
What's your favorite book?
* And if you wanna go to play, where are you gonna go?
I haven't eaten at all
* That's a secret
No matter what you ask
* She's elusive, evasive
* So nonchalant
Yet still shining bright;
* Her secret: out of sight, as if visible, has the taste of honey
There is none, none, none of this
* And also none, none, none of that
What type of guy do you like?
* Who is your partner?
Come on, answer me
* "I don't understand what falling in love with someone else is like" (Hey! Hey!)
I cannot tell what is true from what is a lie (Hey! Hey! Hey! Hey!)
* And yet again, someone falls for such words (Hey! Hey! Hey! Hey!)
Gently lulled into love
* Drawing everyone's eyes
You are the perfect, ultimate idol
* Never to appear again
A reincarnation of Venus
* With that smile, with that "I love you"
You captivate everyone
* Even if those eyes, those words, are false
They make up a perfect love (Ai)
* Yeah, yeah, that girl stands out, exceptional
We were extras from the beginning
* BS that acted as adornments for the star's leading role
Everything we've accomplished is thanks to her — no!
* How impudent
How could envy and jealousy not exist?
* examine
* This isn't some made-up drama for appearances
So I cannot forgive
* You're not perfect, I cannot forgive you
I cannot forgive myself
* I cannot accept any version of you other than the one stronger than everyone else
* Everybody trusts and worships
The very strongest, most invincible idol
* Weaknesses and whatnot are not to be found
Carrying the morning star within
* Showing any weakness is no good, no good (Hey! Hey!)
Don't let them see anything that they don't want to know (Hey! Hey! Hey! Hey!)
* Anything but being one-of-a-kind is a definite no, no (Hey! Hey! Hey! Hey!)
That is the real love (Hey!)
* can commune fixes
* can commune rename
* fix is psi blocked
* fixes agian
* My signature smile that fires up the media
The only secret that I shall keep is this:
* My career was built upon fake "I love you"s
This is love, in my own way
* Even the flowing sweats are beautiful Aqua
These eyelids that hid the Ruby within
* Sing, dance, flutter, I am Maria —
Right, lying is the most exquisite form of love
* I have never been loved by anyone
Nor have I loved anyone else
* That such lies of mine will become true someday
I trust in it
* Someday, surely, I will have it all in hand
I am such a greedy idol
* Because I wish to love everybody properly in a life-sized way
I shall lie today as well (Hey! Hey! Hey! Hey!)
* a
* b
* c
* d
* And yet, still, (Hey! Hey!)
I have been unable to tell you, and you, alone (Hey! Hey! Hey! Hey!)
* jesus christ
* Update code/controllers/subsystems/processing/psi.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/controllers/subsystems/processing/psi.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/controllers/subsystems/processing/psi.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/game/gamemodes/technomancer/spell_objs.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/human.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/human_helpers.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/organs/organ_external.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/assay.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/command.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/emotional_suggestion.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/grip.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/grip.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/mend.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/mend.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/mend.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/psi_search.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/shockwave.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/shockwave.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/singularity.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/time_stop.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/events/mini_spasm.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* cl update
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Your unbeatable smile wrecks the media
We wanna know your secret, so mysterious
* Even the things she lacks end up in her area
Such a perfect liar, you are
* Miss ingenious, godly idol!
(You're my savior, you're my saving grace)
* So, what'd you eat today?
What's your favorite book?
* And if you wanna go to play, where are you gonna go?
I haven't eaten at all
* That's a secret
No matter what you ask
* She's elusive, evasive
* So nonchalant
Yet still shining bright;
* Her secret: out of sight, as if visible, has the taste of honey
There is none, none, none of this
* And also none, none, none of that
What type of guy do you like?
* Who is your partner?
Come on, answer me
* "I don't understand what falling in love with someone else is like" (Hey! Hey!)
I cannot tell what is true from what is a lie (Hey! Hey! Hey! Hey!)
* And yet again, someone falls for such words (Hey! Hey! Hey! Hey!)
Gently lulled into love
* Drawing everyone's eyes
You are the perfect, ultimate idol
* Never to appear again
A reincarnation of Venus
* With that smile, with that "I love you"
You captivate everyone
* Even if those eyes, those words, are false
They make up a perfect love (Ai)
* Yeah, yeah, that girl stands out, exceptional
We were extras from the beginning
* BS that acted as adornments for the star's leading role
Everything we've accomplished is thanks to her — no!
* How impudent
How could envy and jealousy not exist?
* examine
* This isn't some made-up drama for appearances
So I cannot forgive
* You're not perfect, I cannot forgive you
I cannot forgive myself
* I cannot accept any version of you other than the one stronger than everyone else
* Everybody trusts and worships
The very strongest, most invincible idol
* Weaknesses and whatnot are not to be found
Carrying the morning star within
* Showing any weakness is no good, no good (Hey! Hey!)
Don't let them see anything that they don't want to know (Hey! Hey! Hey! Hey!)
* Anything but being one-of-a-kind is a definite no, no (Hey! Hey! Hey! Hey!)
That is the real love (Hey!)
* can commune fixes
* can commune rename
* fix is psi blocked
* fixes agian
* My signature smile that fires up the media
The only secret that I shall keep is this:
* My career was built upon fake "I love you"s
This is love, in my own way
* Even the flowing sweats are beautiful Aqua
These eyelids that hid the Ruby within
* Sing, dance, flutter, I am Maria —
Right, lying is the most exquisite form of love
* I have never been loved by anyone
Nor have I loved anyone else
* That such lies of mine will become true someday
I trust in it
* Someday, surely, I will have it all in hand
I am such a greedy idol
* Because I wish to love everybody properly in a life-sized way
I shall lie today as well (Hey! Hey! Hey! Hey!)
* a
* b
* c
* d
* And yet, still, (Hey! Hey!)
I have been unable to tell you, and you, alone (Hey! Hey! Hey! Hey!)
* jesus christ
* Update code/controllers/subsystems/processing/psi.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/controllers/subsystems/processing/psi.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/controllers/subsystems/processing/psi.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/game/gamemodes/technomancer/spell_objs.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/human.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/mob/living/carbon/human/human_helpers.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/organs/organ_external.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/assay.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/command.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/emotional_suggestion.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/grip.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/grip.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/mend.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/mend.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/mend.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/psi_search.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/shockwave.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/shockwave.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/singularity.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/abilities/time_stop.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/events/mini_spasm.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Update code/modules/psionics/interface/ui_hub.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* cl update
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs
Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* tgui the beginning
* binaries and the like
* Bring in the last of it
* Example radio UI
* delete example
* NTOS Main Menu, start on manifest, tgui states
* tasks.json
* gunnery ui pt 1
* okay
* fix everything
* scss update
* oops
* manifest gigablast
* downloader part 1
* download prt 2
* NTOSDownloader final
* mfw committing to_worlds
* gunnery console pt2
* i cooked
* targeting (finished)
* one vueui down
* voting ui almost done
* MY MIND FEELS LIKE AN ARCH ENEMYYYY
* voting ui down
* photocopier
* ntos config + download fixes
* photocopier 2
* refactor define
* NTOS client manager + fixes
* fax machine final (it also uses toner now)
* marching forwards... left behind...
* ntnrc part 1
* canister
* add quotes
* portable pumps pt1 + more backgrounds
* oops
* finish the portable pump
* freezers
so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...
* doors ui pt1
* finish doors UI (forgive me wildkins it's a bit of shitcode)
* vitals monitor, make things use labeled lists, new backgrounds
* mais j'envoyé aucun mayday...
* maglock pt1
* pour ça je me suis perdu...
* infrared
* fix that
* prox sensor pt1
* prox sensor
* signaler (this was actually pretty hard)
* atmos control pt1
* atmos control pt1.1
* atmos pt 2
* fuel injector
* multitool UI
* jammer
* list viewer
* APC
* portgen
* targeting console updates + SMES ui
* new themes, shield generator
* supermatter
* Add ore detector and (shitty) NTNet Relay
* orderterminal pt1
* orderterminal pt2
* smartfridge
* Add (air-)tank GUI update ore detector size
* Adds Transfer Valves
* Add AtmoScrubber
* analyzer pt1
* weapons analyzer pt2
* bodyscanner pt1
* bodyscanner pt2
* fix this shitcode
* seed storage
* appearance changer
* appearance changer final
* sleeper pt1
* sleeper
* gps
* vehicles
* chem dispenser
* lily request
* holopad
* tgui modules pt1
* ppanel
* damage menu
* fixes
* im here too now
* follow menu, search bars
* quikpay
* quikpay fixes
* circuit printer
* ppanel
* ppanel updates
* pai
* turret controls (i want to kill myself)
* tweak
* remove the boardgame
* guntracker
* implant tracker
* penal mechs
come close to me, come close to me
* chem codex
* pai radio
* doorjack
* pai directives
* signaler removal, sensors
* ghost spawner
* spawnpoint
* fixes
* teleporter
* one more to the chopping block
* account database
* remove divider
* scanner, atmos
* latejoin ui pt1
* latejoin
* records pt1
* RECORDS UI DONE
* delete interpreter & records
* CHAT FUCKING CLIENT
* data updates
* fix some things
* final UI, log
* basic nanoui fix
* antag panel
* remove vueui
* atm update
* vending update
* warrants, cameras
* ntmonitor
* time comes for all
* preserve this legacy
* bring that back (oops)
* rcon, ui auto update for computer UIs, remove rcon computers
* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)
* A LIKE SUPREME
* a
* power monitor
* lights on
* fuck this code, fuck nanoui modules, and fuck nanoui
* LEAVE IT OH SO FAR BEHIND
* fix alarm monitoring for synths
* I SAW IN YOU WHAT LIFE WAS MISSING
* comms console
* idcard and record updates
* turn the light on
* arcade
* pt2
* news browser
* static
* crusher
* f
* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO
* codeowners & suit sensors
* html ui style removal
* make lint happy
* tgchat
* tgpanels pt1
* THE SOUL LONGS FOR OBLIVION!!!!!!!!!!!!!!!!!
* figure out why stat isnt working
* goodbye ping
* shhh
* stat updates
* An oath sworn in scors! Omni vortex lies!
* final almost edits
* fix that
* last skin adjustments
* resist and disorder
* i slowly get up and turn off the noise, already fed up...
* pleaseeeeeeeeeeeeeee
* THE CREDIT LARP IS NECESSARY
* i hold the keys
* RISE UP
* fix that?
* harry's suggestions xoxo
* runtime fix pt2
* You are the only thing that I still care about
* fix runtimes and cl
* whoops
* misc fixes
* fix that too
* adds build workflow
* f
* Update update_tgui.yml
* adds some needed steps
* ATM
* misc fixes and tweaks
* fixes 2
* make newscasters usable and fix use power on freezers
* turret control is clearer
* remove duplicate
* makes some verb tabs work properly
* makes verbs work properly for real
* sans moi
* fixes pt2
* fix the chat unnecessarily reloading
* fixes
* epic
* fixes
* fix missing consoles
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Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
A neck grab and above will now always hoist the grabbee into a raised position.
If the person you have in a neck grab is lying down for whatever reason, you cannot use them as a shield.
You can only use a human shield if you're facing the direction you're being shot at. Bullets that come from behind you will bypass your human shield.
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
Tweaked various simple animal messages to make it look better in the chat log.
Aggressive grabs no longer refer to 'by the hands'.
Getting a neck grab or higher on an aggressive animal restrains them from attacking.
Strangling an animal now properly does damage to them.
Grabs have been lightly buffed across the board. It should be slightly more effective now.
It is now more difficult to resist out of grabs, and doing so while you're on the floor is much more difficult.
Various species has had their grab mod modified, making them easier or harder to grab.
Using the grab in hand will now cause you to stop strangling the person, but you maintain the strong grab. No longer do you have to drop someone to stop choking them out.
You can no longer strangle people with airtight helmets. (voidsuits, rigs, etc)
* Ports a psionic system from Bay.
* Rip out this shitcode.
* shitcoden't
* fixes
* it should work fully now
* Admin fixes
* Remove todos
* remove todos part 2
* Removes psi-armour. We don't need this for now.
* Skrell are now operants. Tweaks coercion.
* Adds thralls.
* Temp removal of psiarmour. Fixes psigrabs.
* Thrall assay.
* fixes
* More fixes
* unused define cleanup
* Log and powers
* Skrell powers are done.
* Update code/modules/psionics/events/mini_spasm.dm
Co-Authored-By: Geeves <ggrobler447@gmail.com>
* Update code/modules/psionics/events/mini_spasm.dm
Co-Authored-By: Geeves <ggrobler447@gmail.com>
* Update code/modules/psionics/equipment/cerebro_enhancers.dm
* did this work???
* jargon
* arrow's fixes
Co-authored-by: Geeves <ggrobler447@gmail.com>