Commit Graph

25620 Commits

Author SHA1 Message Date
fernerr
ada93c87f5 Some ghostspawner fixes (#7403) 2019-11-13 23:17:23 +01:00
Geeves
7f65c50ba6 Robotics Mechfab Update (#7359) 2019-11-13 21:45:27 +01:00
alsoandanswer
16c435c1b1 Merge branch 'pumpkin_head' of https://github.com/alsoandanswer/Aurora.3 into pumpkin_head 2019-11-14 04:24:14 +08:00
alsoandanswer
0a4b625fe3 fuck 2019-11-14 04:23:24 +08:00
alsoandanswer
235de471b8 Merge branch 'master' into pumpkin_head 2019-11-14 04:17:59 +08:00
alsoandanswer
17da42d377 ahh 2019-11-14 04:16:42 +08:00
Geeves
74efb98e02 crawl buffs (#7334) 2019-11-13 21:15:32 +01:00
alsoandanswer
609381e4f5 fixes depthscanner, and other tweaks 2019-11-14 04:06:04 +08:00
Alberyk
025febea72 Adds a new meat steak sprite (#7351) 2019-11-13 19:39:51 +01:00
fernerr
161b41c7e5 Makes Xenobotanists spawn with the right uniform (#7404) 2019-11-13 19:31:02 +01:00
fernerr
78c2dacbb9 Fixes the range and dropoff of some sounds (#7405) 2019-11-13 19:23:57 +01:00
alsoandanswer
c9d0421826 workaround because i cant be bothered 2019-11-14 00:57:07 +08:00
alsoandanswer
2698972eca changes 2019-11-13 23:46:27 +08:00
Geevies
0b922a0cd9 yeet 2019-11-13 17:08:22 +02:00
Geevies
c1e95ba005 light tweaks 2019-11-13 15:30:01 +02:00
alsoandanswer
b425658bb7 pumpkin fix and sprite improvement 2019-11-13 20:56:37 +08:00
Doxxmedearly
84efb3fd82 Decompiler Tweaks (#7367)
Decompiler now plays a noise when used to decompile small pests. Cronch.

Also adjusted the decompiler to be used on more pests besides rats and lizards. It now handles simple mobs up to size 3 (which includes tindalos, diyaab, yithian, etc). This will help bots keep things clean.

I've excluded cats specifically (size 2.5) because we really don't need maint drones memeing around sucking up station pets. Dogs (even puppies) are excluded by default due to size.
2019-11-13 08:59:13 +02:00
Geeves
6e3b44f4b3 RnD now starts at level 3 with most station research. (#7188) 2019-11-12 20:30:22 +01:00
Geeves
d5fffae7c8 buffs fireaxe (#7363) 2019-11-12 20:29:20 +01:00
alsoandanswer
4fc0f1a0f0 Kills recent codersprites (#7360) 2019-11-12 20:28:53 +01:00
Geeves
6ee38007ba more fireaxe storage + CE hardsuit temperature buff (#7348) 2019-11-12 20:28:24 +01:00
JohnWildkins
03a2627df8 Stuttering markup fix with a side of refactor (#7344) 2019-11-12 20:27:46 +01:00
Matt Atlas
e669e5cb7f Fixes backpack preferences not working (#7391) 2019-11-11 22:54:15 +02:00
JohnWildkins
5e16af44c7 Fix ninjas spawning with backpacks instead of RIGs and similar issues (#7389)
Fix ninjas spawning with backpacks instead of RIGs and similar issues
2019-11-11 09:28:28 +02:00
JohnWildkins
c49a4f9c00 fix antags not spawning with chosen backpack (#7383)
title, fix no. 30492034 for the loadout refactor that totally didn't just make things worse (tm)
2019-11-10 20:56:22 +02:00
Matt Atlas
622e355698 Fixes skin preset not changing in antag selector (#7386) 2019-11-10 13:50:42 +02:00
ParadoxSpace
1a7fd112e0 Fourth Cargo Technician Slot (#7310)
Fourth Cargo Technician Slot
2019-11-10 12:42:09 +02:00
Alberyk
fb4dcd5d57 Changes ert and tcfl species selection (#7352)
This pr tweaks ert and tcfl species selection to better reflect lore restrictions in those roles.
2019-11-10 12:40:40 +02:00
Alberyk
2f96cbdbfb Adds a couple of new jacket options (#7353)
Adds the items suggested at this topic: https://forums.aurorastation.org/topic/12978-aurora-style-upgrade-jackets-jeans-etc
2019-11-10 12:40:25 +02:00
MarinaGryphon
9f2e752df9 Fixes lung reinflation (#7381)
Fixes a runtime making syringe lung reinflation not work properly on other people.
2019-11-10 12:33:18 +02:00
Matt Atlas
f23fd1a980 You can no longer RNG head KO anyone with a helmet (#7342)
What happens: You have a melee weapon. You hit someone with it while aiming for the head. There's always a chance to make them go to sleep for a ridicolous length - like 45 seconds.

But they have a helmet on! This is a pretty lame mechanic in that case.
2019-11-10 00:51:28 +02:00
Geeves
03f4f9fc92 BEGONE, CULTMAN (#7347) 2019-11-09 23:26:20 +01:00
Geeves
ebc3e94fd6 bash that door (#7362) 2019-11-09 23:18:13 +01:00
JohnWildkins
a45025b2a4 fix raiders and also (#7377) 2019-11-09 22:59:27 +01:00
Geeves
051d5130d8 Makes Ling a bit better (#7224)
Wew. It also separates ling stuff into sorted files and folders. For future developers to uh. Rework. And uh. Not remove.

    Improved sting descriptions.
    Fixed various typos, made some descriptions more clear.
    Stealthsuck now does toxins instead of genetic damage (randomly between 10 and 15).
    Hallucination sting occur 5 - 15 after stinging.
    Hallucinations last a smaller amount of time.
    Epinephrine sacs renamed to Adrenaline Sacs.
    Adrenaline Sacs cost 30 chemicals (was 45) previously.
    Adrenaline Sacs produce low amounts of oxycodone and hyperzine on activation.
    Faster chemical regeneration upgrade now regenerates 2.5 times faster (up from 2).
    Enhanced chemical storage now stores 50 extra (up from 25).
    Armblades now cost 4 genomes (up from 2).
    Rapid regeneration now heals genetic damage as well.
    Regenerative stasis now allows you to revive after 10 seconds (from randomly: between 8 and 20 seconds).
    Adds a text prompt confirmation if you want to go horrorform or not. Die misclicks, die.
    Adds a prompt to let ling know they need to wait a minute before they can stealthsucc again.
    Ling shield does more bashing damage.
2019-11-09 22:50:17 +02:00
JohnWildkins
b4901e0906 Sprite fixes and tweaks galore (#7374)
Fixes/tweaks:
        Wallets, lanyards, mining carts, Einstein Engines ID, and improvised sword missing sprites.
        Outlines / colors on engineering and cargo outfits, ore and sheet snatchers, atmos fire helmet and hardhats, and safety goggles.

Fixes #7371
2019-11-09 22:49:20 +02:00
Matt Atlas
3b6f7996c4 Human Sprites 2: The Desimpsonifying (#7057) 2019-11-09 11:23:42 +02:00
Geeves
4c4bcb671c Makes Ninja need slight higher Playercount (#7277) 2019-11-08 22:21:37 +01:00
ParadoxSpace
a99c2cf8f2 Fixes Circuit Lights (#7356) 2019-11-08 22:15:27 +01:00
Alberyk
a358b8933d Fixes badly done lobotomization checks (#7361) 2019-11-08 21:30:10 +01:00
Alberyk
fef1d361eb Tweaks those two xenobio reactions. (#7366) 2019-11-08 21:24:17 +01:00
ParadoxSpace
1dfc7faa92 Wulumunusha Adjustments (#7355) 2019-11-08 21:14:24 +01:00
Geeves
59a99a7ebf Adds Drillfall Dropper to the QM locker (#7065) 2019-11-08 21:03:22 +01:00
JohnWildkins
fc29268722 Trap Refactor (#7234) 2019-11-08 20:59:17 +01:00
Geeves
d84588aec1 Adds the Unathi Kataphracts as a response team (#7345) 2019-11-08 20:47:26 +01:00
alsoandanswer
a757303f96 Cool new sprites for PDAs, ID's, and cartridges (#7147) 2019-11-08 20:28:54 +01:00
Alberyk
52468c4516 Adds the hakhma (#7321) 2019-11-08 20:25:53 +01:00
fernerr
f0d923d24c Makes the laptop vendor unanchorable (#7337) 2019-11-08 20:20:16 +01:00
Alberyk
aa8f7b8f6b Makes so that you can pick up anchored items again (#7354) 2019-11-08 20:10:04 +01:00
Alberyk
de687af836 Fixes the shuttle call. (#7358) 2019-11-08 20:01:01 +01:00