WickedCybs
5e624743b0
Weapon Tweaks - Ballistic Penetration & X-Ray Firing Speed ( #11917 )
2021-05-25 14:32:57 +02:00
WickedCybs
b1c7fc0ab4
Revamps the Eridani Beacon Responders: Introducing the EPMC Asset Protection Team ( #11690 )
2021-05-10 02:54:44 +02:00
Geeves
7c5130159f
Plasma Cutter Resprite ( #11829 )
2021-05-09 12:05:44 +02:00
Matt Atlas
a1c25ba1f9
Ports Technomancer from Polaris. ( #11595 )
2021-05-08 16:08:53 +02:00
WickedCybs
9e25b529cc
Some TCFL Projectile Rebalances ( #11818 )
2021-05-08 12:03:44 +02:00
WickedCybs
679d81440b
Adds a Ballistic Carbine ( #11695 )
2021-04-22 12:01:46 +02:00
WickedCybs
57504d5020
Gatling Laser Buff ( #11669 )
2021-04-19 13:09:39 +02:00
kyres1
51850edd2e
Gun resprite part 2 ( #11325 )
2021-04-16 16:54:34 +02:00
Matt Atlas
1e1c25baa5
Nerfs most armor across the board, shuffles guns values around. ( #11467 )
2021-03-25 16:02:40 +01:00
MarinaGryphon
00d6879aff
Enforces TRUE/FALSE for edge ( #11495 )
2021-03-24 00:20:12 -03:00
Geeves
382b05bd53
Pin Removal Progress Bar ( #11508 )
2021-03-22 15:20:28 +01:00
Alberyk
63957d829d
Changing ammo types in the lemat is now tied to the unique action button. ( #11475 )
2021-03-19 22:09:13 +01:00
Matt Atlas
58ce00db26
Fixes IRUs being unable to grab their own coat from the loadout. ( #11468 )
2021-03-18 20:34:25 +01:00
Geeves
5960c2f2be
SCC Things ( #11330 )
2021-03-18 17:10:36 +01:00
Geeves
7861a408ef
Gun Notches ( #11404 )
2021-03-15 21:36:53 +01:00
Geeves
334bbbd7a6
Wielding Guns and Backpacks Fix ( #11445 )
2021-03-15 12:54:14 -03:00
Geeves
562d5a1fa5
Improvised Weapon Pin Fix ( #11405 )
2021-03-10 20:06:28 +01:00
Alberyk
456ff8be37
Reduces the laser rifle armor penetration ( #11370 )
2021-03-08 17:47:33 +01:00
Geeves
b819c7878f
Laser Tag Gear ( #11193 )
2021-03-07 17:14:26 +01:00
Alberyk
78c815af87
Reduces the radiation damage caused by uranium golems ( #11356 )
2021-03-05 18:55:51 -03:00
Matt Atlas
36df63f1ff
Correctly flags blaster bolts as laser damage. ( #11366 )
2021-03-04 16:02:25 +01:00
Matt Atlas
d1a30fc4a0
Unnerf security's non-lethals, revert pain decay changes. ( #11305 )
2021-03-02 20:40:03 +01:00
Matt Atlas
622612d077
Revert "New Check" ( #11344 )
2021-03-01 18:24:59 +01:00
Geeves
714448e714
New Check ( #11304 )
2021-03-01 16:40:59 +01:00
Geeves
eb01c2e747
Sniper Ammo Count Fix ( #11339 )
2021-03-01 16:40:02 +01:00
Geeves
824b47d91b
Plasma Cutter Improvements ( #11231 )
2021-02-24 16:01:28 +01:00
Alberyk
14ee223eb3
Adds a couple of new gun sprites ( #11113 )
2021-02-23 19:43:39 -03:00
Alberyk
bd2f466f57
Reduces the damage of medium bullets ( #11263 )
2021-02-23 19:40:41 -03:00
Matt Atlas
c38f4bddf1
Moves wielding firearms to attack_self, adds unique-action and toggle-firing-mode hotkeys. ( #11205 )
2021-02-20 14:14:13 +01:00
Geeves
6f08419ae3
Projectile Angles ( #11226 )
2021-02-18 16:52:56 +01:00
Geeves
656da99177
Pipegun ( #11138 )
2021-02-14 19:08:06 +01:00
Matt Atlas
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Geeves
6b3727b8ae
Grab Shields ( #11109 )
...
A neck grab and above will now always hoist the grabbee into a raised position.
If the person you have in a neck grab is lying down for whatever reason, you cannot use them as a shield.
You can only use a human shield if you're facing the direction you're being shot at. Bullets that come from behind you will bypass your human shield.
2021-02-13 21:28:33 +02:00
Alberyk
1a98599edd
Adds a freeze ray gun ( #11114 )
...
This pr adds a freeze ray gun. It works by reducing the mob's temperature until they freeze and get stuck inside ice for a while. The gun also has an alt-fire mode that fires ice bolt.
2021-02-06 17:45:46 +02:00
Geeves
cc50f53ecf
Weapon Analysis Printing ( #10343 )
2021-02-01 10:22:01 +01:00
MarinaGryphon
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Geeves
6587585f97
Disruptor Counter-nerf ( #10934 )
2021-01-11 11:04:00 +01:00
Geeves
114224e094
Disruptor Nerf ( #10698 )
2021-01-02 13:56:22 +01:00
fernerr
270a81ab9d
Fixes some guns going invisible, cleans up update_icon and wielded ( #10840 )
2020-12-20 11:15:02 -03:00
Matt Atlas
8007ccd2ea
IPC battery rework, ion rifle nerf, surge damage. ( #10245 )
...
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
- Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
- Surge damage has special interactions with the mechanical heart and eyes.
- EMP damage is no longer randomized. It is now much more consistent.
- IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
- Hardsuits can now be charged in robot chargers if you are wearing them.
- Ion bolts now have a hit sound.
- Removed the ion rifle lethal mode.
- The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
ChevyChevron
696cfba5fd
NT ER-2 Facelift ( #10791 )
...
Revamps the sprites of the energy rifle. Y'know, the one that Odin Security gets. Due to artistic differences with Dream Maker and a desire to finally make this PR after, like, a couple months: Wielded sprites are non-functional. However, the gun doesn't turn invisible when you wield it anymore, so that's good.
2020-12-16 23:21:46 +02:00
Geeves
267f348174
Xenofauna Guns ( #10700 )
2020-12-12 16:47:39 -03:00
Wildkins
3d9543e877
Bugfix Shotgun 3: The Revengeance ( #10737 )
2020-12-08 11:45:05 +01:00
Wildkins
63c6cd2158
Bugfix Shotgun ( #10732 )
...
* Bugfix Shotgun
* fix changelog
2020-12-08 11:43:09 +01:00
Geeves
131ad8a522
Gun-Kata: Path of the Antag ( #10677 )
2020-12-05 12:48:58 +01:00
Wildkins
d4476510e9
Fix polymorph wands not setting species properly ( #10708 )
2020-12-03 14:19:57 +01:00
Geeves
1d11b74f7c
Firemode Runtime Fix ( #10675 )
2020-12-01 08:52:24 +01:00
Wowzewow (Wezzy)
e8945fa626
Scrubs all mentions of Vox from the code ( I suck at Git edition ) ( #10423 )
2020-11-22 11:34:04 +01:00
JohnWildkins
c68a10f667
fixes full auto one-handed penalty ( #10588 )
2020-11-18 13:07:02 +01:00
Geeves
6822e76484
Martial Arts Mastery ( #10089 )
2020-11-17 10:28:04 +01:00