Commit Graph
2592 Commits
Author SHA1 Message Date
RustingWithYouandGitHub 474d3ba5fc Standardises Combat Voidsuit Armor (#18784)
Changes all combat/military voidsuits to use the standard combat suit
armor values.
2024-06-09 14:31:59 +00:00
LlywelwynandGitHub 660d7be0f9 IPC antenna bugfixes: lockable when in the headslot, and antennae -> antennas (#19340)
- bugfix: "Antennas can now be locked when equipped on the head slot."
  - spellcheck: "Corrected the name of IPC antennae to antennas."

`the plural, antennas, is used to refer to electrical instruments, and
antennae, to the protuberances found on the heads of insects.`
2024-06-08 16:43:32 +00:00
FluffyandGitHub aeb27e21e1 Fixed vars getting set twice in the same class (#19294)
Fixed vars getting set twice in the same class
2024-06-02 23:13:31 +00:00
FluffyandGitHub 0dc6f03a46 Slight refactor and improvement of the hands inventory handling (#19282)
Slight refactor and improvement of the hands inventory handling procs,
DMDoc, SDMM markings.
Fixed a runtime with RIG cells removal.
2024-06-02 18:44:17 +00:00
91c081d044 Fluff examine fix (#18814)
Standard examination was in an examine box. This makes it so fluff
examines are also in a box.

Fixes #18438

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-06-02 18:42:22 +00:00
DreamySkrellGitHubDreamySkrell <>
5ae3436695 Tret Industrial Complex + Away Site Exoplanet Generation (#19054)
![image](https://github.com/Aurorastation/Aurora.3/assets/107256943/38e68d9f-8ab4-414b-bbf2-ac107e943172)

![image](https://github.com/Aurorastation/Aurora.3/assets/107256943/896f8448-42be-49d3-8e1f-58e4a1569b10)


![image](https://github.com/Aurorastation/Aurora.3/assets/107256943/889d0e0c-b2cd-4c8f-9a2c-4eff90586d61)

![image](https://github.com/Aurorastation/Aurora.3/assets/107256943/b9cd0ae4-25f5-44ee-9298-48a46cb46399)

![image](https://github.com/Aurorastation/Aurora.3/assets/107256943/6f4b5f75-3c29-4486-b808-7bc13c36807c)

---------

Co-authored-by: DreamySkrell <>
2024-06-02 01:49:11 +00:00
feartheblackoutandGitHub d6acf1ddd9 Makes wrist item sprites contained (#19210)
The main reason for this was because Bulwark wrist icon states were not
working as intended and I wasn't able to figure out why. There aren't
that many wrist items to begin with so hopefully it is okay.
2024-06-01 18:28:00 +00:00
FluffyandGitHub 37ba219cd0 Rig maintenance panel pryable (#19216)
Made hardsuits maintenance panel pryable open, large chance it will
shock you if you don't have insulating gloves, takes a while to do.
Minor refactoring of the attackby code for the hardsuits, DMDoc'd and
minor refactor of the electrocute_mob proc.

Fixes #19173
2024-05-31 21:25:45 +00:00
FluffyandGitHub a5f56ff9a2 Fixed RIG constructor sound when using some tools (#19291)
Fixed RIG constructor sound when using some tools

Fixes #19171
2024-05-31 20:15:52 +00:00
SparkyandGitHub 81b31ed865 Goggles toggle fix (#19286)
Fixes goggles not showing correctly when pushed up onto your head.
2024-05-31 20:15:34 +00:00
feartheblackoutandGitHub 51faab108a Life Could Be A Dream: Adds several new Vaurca Breeder items (#19262)
Adds hive flag shrouds for all three hives, as well as recolorable
clothing, cape accessories for C'thur and K'lax, and probably more!

Credits to anthony.albanese on Discord for the C'thur flag shroud and
the C'thur, LLC cape accessory. The other sprites were done by me.


![image](https://github.com/Aurorastation/Aurora.3/assets/59633984/43c05189-9792-4a1d-9fca-71d0c9f3076e)
2024-05-31 20:15:00 +00:00
SparkyandGitHub 16b6a65c8a Fixes accessory accent overlays (#19206)
Fixes an issue where attaching an accessory to clothing, unequipping,
then re-equipping that clothing, led to any accents on that accessory
not showing.
2024-05-31 20:13:18 +00:00
SparkyandGitHub b790191c24 Togglable Science Goggles (#19203)
Science goggles can now be toggled onto your forehead like safety
goggles.
2024-05-28 20:54:52 +00:00
SparkyandGitHub 7db6034c2d Snoods (#19176)
Adds snoods to the mask loadout.

Adhomai is returning and I couldn't help myself.

Images because I've learned my lesson


![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/c8053cc8-b8b0-460a-8a13-f40f2460cb55)

![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/e0c53593-d6bf-4937-8bb3-7162e0880016)

![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/48498460-e07f-4d3e-82ac-b98357e3ed7e)

![image](https://github.com/Aurorastation/Aurora.3/assets/26849270/34ebc4b8-bc1b-4080-9176-954c9d689b68)
2024-05-22 09:10:06 +00:00
FluffyandGitHub 3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00
Clem-The-DuckandGitHub f715cb3707 Unathi military voidsuit fix (#19153)
Fixes [#19150](https://github.com/Aurorastation/Aurora.3/issues/19150)

they just needed contained_sprite = true
2024-05-15 22:03:41 +00:00
d95734c606 Emissives (#18895)
A significant amount of influence was taken from
https://github.com/Baystation12/Baystation12/pull/33255, however adapted
to Aurora. Key things to note is the port of the newer alpha settings
from /tg/, among other improvements.

The ancient holographic and screen overlay code has been purged. This is
now handled with emissives, while holograms are handled with filters as
well.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-12 20:51:45 +00:00
nautandGitHub 128c014e06 Aayun Kaiser's custom ESS rig (#19117)
Adds Aayun Kaiser (Lmwevil's character)'s custom item into the game: a
prototype ESS suit clad in black and purple. Comes with a nice built-in
scarf.

Additionally mods the stock offworlder ESS rig to be able to dispense
RMT.

See
https://forums.aurorastation.org/topic/20316-aayun-kaisers-prototype-scarab-ess/
for relevant canon app.


![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/4f4c7f15-90e8-4b7d-b822-d8a43f99b0f4)
![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/baecc922-4476-42eb-a8a7-9654d61e0e88)
![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/e37b8189-2b6b-420a-9b15-b125522dbffc)
![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/de84dffe-3c78-45d9-8367-33626903fb95)
2024-05-12 19:02:33 +00:00
61748c7429 Kin of S'rendarr Rosette (#19046)
Holy Sun Rosette renamed and description updated to specify as being
used by the Kin of S'rendarr. This was confirmed with Tajaran loredevs
to be the case.

Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
2024-05-01 22:33:04 +00:00
CrosariusandGitHub d5b32f185c Si'akh Flame Priest Robes (#19055)
Adds robes of Si'akh flame priests to the Unathi Loadout. These robes
are basically the same as the Sk'akh ones, but they lack the gilded
chains and ornamentation, and have different descriptions to match the
ascetic nature of their faith.

Worn sprite

![image](https://github.com/Aurorastation/Aurora.3/assets/30341877/2b1deeb2-9e28-481b-8982-f87e3923580d)

in-hand sprite

![image](https://github.com/Aurorastation/Aurora.3/assets/30341877/7504f180-e831-4e23-b83f-4122e62307a6)
2024-05-01 22:31:28 +00:00
9983fca311 Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-01 07:46:27 +00:00
482d7fdb9d TCAF Corvette Fixes (#19034)
Various adjustments and fixes to TCAF Corvette, alongside fixing
Deployable Turret.

**This does not fix the issue regarding telecomms(#19033), if someone
knows the cause, contact me.**

---------

Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
2024-04-28 16:57:19 +00:00
GeevesandGitHub 2adca97623 Wrist Layer Toggling (#18889)
* You can now set wristwear to layer under your uniform, over your
uniform, or over your suit.
2024-04-26 09:01:59 +00:00
GeevesandGitHub 4a96aa3d4e Sleeveless Crop Top Hoodies (#18890)
* Added a sleeveless crop top hoodie.
* Tweaked a single pixel on the hoodie south facing sprite to make both
sides symmetrical.
2024-04-26 09:00:41 +00:00
Clem-The-DuckandGitHub 9e0925f3e5 Tweaks Kataphract and Pirate voidsuit armour (#18992)
Tweaks unathi pirate and kataphract armour to be inline with other
combat voidsuits, namely giving them BALLISTIC_MEDIUM and LASER_PISTOL.
Unathi captain armour remains slightly better with BALLISTIC_CARBINE.
While still being less strong that a hardsuit or heavy armout
2024-04-24 22:40:06 +00:00
nautandGitHub 4229a034d1 Luceism Additions (#18906)
Adds a lot of Luceian stuff for Assunzionis and brings them up to speed
as a contender religion.

- Added several items relating to Luceism, the religion of Assunzione.
- Added chaplain items for Luceism: robes, a cassock, and a new null
rod, the Luminous Sceptre.
- Added a new versebook, the Luceian Book of Scripture, available to
Assunzionii characters. It's a versebook with various texts from
Luceism.
- Resprited the Luceian amulet, Luceian Book of Scripture, and the
Assunzione cloak.
- Compressed the loadout warding sphere and warding sphere case into
just one loadout item that already comes with a case.
- Religions with unique religious books (versebooks) now have their
chaplains spawn with the versebook in question, rather than a generic
black tome.


![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/e477d9c7-cbfb-4976-a905-1bda0cd99820)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/7523e3c8-04ee-4146-ae9f-93702020adda)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/68a69aa5-a346-4c38-b891-73516a877615)
2024-04-23 12:09:29 +00:00
GeevesandGitHub c16cc65992 Colorable Glasses Fix (#18989)
* Fixed colorable glasses frames being affected by the alpha value.
2024-04-20 20:15:19 +00:00
Avery MarieandGitHub b18e52b262 Tau Ceti Celebration Event PR (#18981)
This fixes the HAPT shuttle/replaces it and adds the VIP ghost role to
the CCIA spawner for this weekends coming event, and for future use.
2024-04-20 18:13:46 +00:00
RustingWithYouandGitHub 6957bc34f1 Blueprints Rework (#18947)
Reworks blueprints to use an eye component for area selection and
changing. Blueprints will now work on whichever overmap site they spawn
on if overmap is enabled, though currently they have only been added to
the Horizon.

Adds shuttle-modifying blueprints for altering shuttle areas and
exoplanet outpost blueprints for creating areas on exoplanets. A set of
outpost blueprints and a lockbox containing blueprints for the Horizon's
shuttles have been added to the CE's locker.

Moves eye creation to a component.

Ported from:
https://github.com/NebulaSS13/Nebula/pull/465
https://github.com/NebulaSS13/Nebula/pull/564
https://github.com/NebulaSS13/Nebula/pull/3046
2024-04-19 21:56:26 +00:00
FluffyandGitHub ab23fbdb70 Function overloads condensation (#18939)
Unified most of the procs into one definition, so there are no duplicate
around the codebase.
Marked some of the above as overridable if a good enough case can be
made for them (eg. external dependency or unlikely to be used).
2024-04-19 21:19:41 +00:00
c59e636746 Uueoa-Esa, Part 3: Ruin Assets (#18956)
Adds several new items and structures for use in Unathi ruins. These
include:
Several ancient Unathi clothing items, including two sets of armor.
Pillars and statues for ruin decoration.
Three ancient Unathi melee weapons.
Several flags/banners/tapestries.
Sarcophagi, complete with booby-traps.
An undetonated nuclear bomb, for, uh... don't worry about it.

Bomb sprite by @nauticall, other ruin sprites by Gecko

---------

Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2024-04-19 11:06:35 +00:00
ChevyChevronandGitHub 61668a3d58 Boots Armor Value Parity (#18932)
Workboots are objectively superior to jackboots at present; they have
melee, energy, bomb, and radiation armor. Jackboots only have melee
armor, at an equivalent value to workboots. I don't see any reason why
the shoes that engineers wear would be necessarily better armored than
those worn by dedicated security/military forces on the ship and
throughout the spur, so I have raised jackboot armor values to meet
those of workboots. Now they have identical armor values.

---------

Signed-off-by: ChevyChevron <62490016+ChevyChevron@users.noreply.github.com>
2024-04-18 14:02:18 +00:00
smellieandGitHub 3777f0e90d Replaces EUM with the overhauled Hieroaetheria (#18832)
Replaces all things EUM with the overhauled Hieroaetheria.


![icons](https://github.com/Aurorastation/Aurora.3/assets/58568342/ced603c9-2d9d-425b-8357-31d6c75f00b4)

![icons2](https://github.com/Aurorastation/Aurora.3/assets/58568342/ee6c5cbd-d9f8-4e8a-b12c-e955f8b68711)

![icons3](https://github.com/Aurorastation/Aurora.3/assets/58568342/883ec620-a0ad-4f66-816a-85721373c41f)
Above accent icons by Caelphon.

![icons4](https://github.com/Aurorastation/Aurora.3/assets/58568342/34954a29-ba01-45b1-978b-7887960110cd)
Hieroaetherian accent icon by Hollyhock.
2024-04-16 20:05:22 +00:00
RustingWithYouandGitHub 6e27f718aa Uueoa-Esa, Part 2: System Ruins (#18944)
Adds several ruins for the uninhabited planets of Uueoa-Esa.
Adds a pre-contact Unathi spacesuit for one of the ruins and potential
future use.
Voidsuits and other refittable clothing items (if any are added) can now
be set to refit to a species on initialize rather than copypasting code
for mapped-in suit variants.

Will require updating for #18850 and #18920 when merged.
2024-04-16 20:05:01 +00:00
lavillastrangiatoandGitHub ea83d359e4 Many Bug Fixes (#18938)
Fixeeeeees...

* Fixes #17501
* Fixes #15349
* Fixes #18772
* Fixes #15125
* Various incorrect usages of the demonym of Medina (they've been
changed to "Madani")
* Half-fixes #18878. The flak/plates/helmet are all added to the crates,
but I couldn't fix the non-existent wear sprites.
2024-04-16 06:43:48 +00:00
de390533b0 Wrist Hide Fix (#18949)
* Wristwear now gets properly hidden by overwear that has the HIDEWRISTS
flag set.
* Spacesuits and voidsuits now hide wristwear.

Marking the spacesuit one as a bugfix, as I'm pretty sure it's an
oversight.

---------

Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2024-04-15 09:07:33 +00:00
nautandGitHub 37d7bda9d1 The Xanu Frigate (#18516)
WIP.

Adds the All-Xanu Spacefleet Shrike-class frigate, a comparatively
colossal warship in service with Xanu Prime's navy. Built for combat, it
has a myriad of features designed to make it stand toe-to-toe against
most enemy combatants.

It features:

- Separate navigation bridge and CIC, a la the Horizon's command bunker.
The CIC has its own air and power supply.
- Redundant thruster nacelles; even if one nacelle is destroyed, the
ship can continue operating on a single one.
- Two fusion reactors. The power required by this thing is just that
huge.
- Thiccccc armor plating and whipple shields made of grating to protect
against meteor and dust strikes.
- A Longbow and Grauwolf.
- A fightercraft shuttle, with a Francisca.
- A boarding shuttle.
- Fully-stocked medbay with operating room.
- A brig.

The ghostrole capacity for this is 7 (6 crew + 1 captain), but has
capacity for all the way up to 15 (14 crew + 1 captain) during events.

The intended purpose of this frigate is twofold: a reduced-power
"patrol" configuration for light skirmishes, and a full-armament
"battle" configuration so that the frigate can act as an offship ERT in
case the Horizon gets into trouble, either against another party or
against the Coalition. If used in its battle configuration it can
support 15 crew at full capacity.
<details>
<summary>Screenshots</summary>


![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/8c8ade90-947e-49c8-b710-0997fcf1cb0f)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/c105e515-abf4-42b1-8f8d-d8de5d6692fc)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/e165eb14-6976-472a-b6ab-e243eca9d4ec)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/b811e586-cb75-467b-ba38-2c737221d69e)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/b198b50c-7753-4aaa-839e-eb57a6bcedec)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/00029766-664c-41d0-b075-05cdca325dff)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/bf552c19-7c3d-4d5d-b713-916e3e0b2de3)

![image](https://github.com/Aurorastation/Aurora.3/assets/55491249/3d92a57d-bb72-4c53-86de-fe218c5fe439)

</details>
2024-04-14 12:11:08 +00:00
c1d241594b Planes & Layers part 2: Plane Masters (#18749)
Part 2 of the PR series to bring /tg/'s and bay's plane masters to
Aurora, the lack of which is blocking several features we want.

This ports over the easier to understand Bay version of plane masters,
which is detailed in the relevant readme file in the code. Example
effect code for a warp effect is also in, which has been implemented for
gravity catapults.

Relies on #18741

---------

Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Cody Brittain <cbrittain10@live.com>
Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2024-04-13 18:07:51 +00:00
1ee286c3df Adds two Konyanger medals. (#18914)
Adds two Konyanger decorations, the Foreign Loyalty Medal and the
Spilled Blood medal, for use in lore events or whenever admins want to
spawn it.

![image](https://github.com/Aurorastation/Aurora.3/assets/19821403/bbfd0364-b780-463a-b206-08b86709ed61)

---------

Signed-off-by: TheStryker <thestryker289@gmail.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
2024-04-13 16:13:32 +00:00
RustingWithYouandGitHub 58f4b508e5 Einstein ERT Rig Armor Changes & ID Fixes (#18888)
The Einstein ERT rigs now use the armor values of the SCC rigs instead
of the (terrible) values of the old NT ones, as well as having the same
initial modules.

Also fixes missing ID access on EE and Zeng ERTs
2024-04-07 19:54:46 +00:00
d2366cc925 Konyang Guns & Armor (#18803)
Adds the three Konyang-themed guns used during Silicon Nightmares events
- the Konyang service pistol, Konyang police SMG, and Konyang rocket
launcher. These have been mapped in where appropriate, with the
exception of the rocket launcher.

---------

Signed-off-by: Werner <1331699+Arrow768@users.noreply.github.com>
Signed-off-by: RustingWithYou <63625389+RustingWithYou@users.noreply.github.com>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-04-04 10:37:15 +00:00
1fbc17a065 Adds Golden Deep loadout items. (#18767)
Adds 19 new Golden Deep loadout items by Noble Row.

![lisan al
gaib](https://github.com/Aurorastation/Aurora.3/assets/19821403/27579fb9-8bc7-42c7-bb72-5bb9365a4b6e)
![the
peasantry](https://github.com/Aurorastation/Aurora.3/assets/19821403/3cfeb12f-579b-485a-a480-5966ae85a782)

---------

Signed-off-by: TheStryker <thestryker289@gmail.com>
Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
2024-04-04 10:25:10 +00:00
RustingWithYouandGitHub d75a6daadf Skrell & IPC Corporate Voidsuits (#18798)
Adds IPC and Skrell versions of the Einstein suit, as well as an IPC
sprite for the Zeng-Hu suit. Relevant gear crates now spawn with
modkits.
2024-04-01 21:42:24 +00:00
RustingWithYouandGitHub 5d67c4d0ad Unathi Guns & Armor (#18692)
Adds several pre-contact Unathi gun designs, some of which currently
accessible through antag gear crates and the Unathi pirate ghost ships.
All gun sprites done by Gecko.

Additionally buffs the generic Unathi armor and Hegemony armor to be
more on par with standard plate carriers instead of just being good at
melee and terrible at everything else, as well as respriting the generic
armor and rewriting flavor text. Armor resprites done by Dronz.
2024-04-01 21:40:28 +00:00
FluffyandGitHub fa565f0b63 sdaf (#18760) 2024-04-01 14:47:42 +00:00
aa76c671d3 Highvis pants (#18774)
* h5

* 4

* t

* tredh

* c

* Update code/modules/clothing/suits/miscellaneous.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>

* Update code/modules/clothing/under/pants.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>

---------

Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
Co-authored-by: DreamySkrell <>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2024-04-01 14:47:32 +00:00
feartheblackoutandGitHub 809426e558 Adds new Ve'katak Phalanx uniforms + Vaurca flagpatches (#18776)
* Adds new Ve'katak Phalanx uniforms + Vaurca flagpatches

* oops

* grammar fix

* quick uniform fixes
2024-04-01 14:47:24 +00:00
RustingWithYouandGitHub 94eca42d85 this commit is dedicated to the brave yizarus fighters of gakal'zaal (#18793) 2024-04-01 14:45:54 +00:00
FluffyandGitHub bbf096efa6 The stethoscope message, for the user, is now inside an examine block (#18794)
* sadf

* sdfa
2024-04-01 14:45:38 +00:00
RustingWithYouandGitHub 77dfb6ba63 fixes wrong kasf suits (#18815) 2024-04-01 14:41:19 +00:00