Commit Graph

8038 Commits

Author SHA1 Message Date
Chada-1
b734892c64 Borg utility changes (#8953)
This is probably the first out of many 'borg module changes.
(Where I make 'borgs less able to valid hunt + less agonizing to play, and more geared towards just providing general utility to the round. eyes)
For this PR I just standardized equipment to help borgos make it more clear where danger zones are, I did this by adding engineering tape so they can tape up airlocks with the recent (And I hope permanent) removal of bolting.
I also added extinguishers to the existing modules that were missing them.
I also added GPS's so Crew can more easily find them if they get disabled or lost for repairs, which is just attempt 1 to try to fix the long standing issue of perma-crit, no power 'borgs.

Removing my comments in the actual code in the future possibly but placing it here:
Engi tape: To enable 'borgs to telegraph danger visually.
Inflatable Dispenser: To enable 'borgs to protect Crew from danger in direct hazards.
Portable GPS unit: For being located while disabled and coordinating with life sensor consoles.
Fire Extinguisher: For navigating space and/or low grav, and just being useful.
Portable Flash: Non-lethal tool that prevents any 'borg from going lethal on Crew so long as it's an option according to laws.
Crowbar: Base crowbar that all 'borgs should have access to.

Re-added the inflatables (After removing them) but with a nerf. Now they store a max of 5 walls and 3 doors from 10 walls and 5 doors, and their delay on placing one down is much higher (15 to 30). The concerns brought to me about them being exploited to block in Antags/etc should be eliminated.
2020-06-22 11:17:10 +03:00
Geeves
f601591636 Synth Recharging Fix (#9180)
Stationbound Synthesizers now properly regenerate when in a recharging station.

Fixes #8475
2020-06-22 11:16:16 +03:00
ParadoxSpace
31630e4442 Synthskin Limb/Shell Changes (#9127) 2020-06-21 20:15:35 +02:00
Matt Atlas
c9ada1ff1d Removes shell fake BPM + blood oxygenation. (#9162) 2020-06-21 12:25:46 +02:00
Matt Atlas
8a3b89ff60 Fixes point spamming creating super saiyan mobs and items. (#9183) 2020-06-20 18:57:46 +03:00
Geeves
a074b7e224 Better Client Colors and Drugs (#9102)
The druggy overlay has been upgraded.

Ports NebulaSS13/Nebula#619
Also ports CrimsonShrike's colour multiplication code which allows client colours to affect eachother.
2020-06-20 11:33:42 +03:00
Geeves
14e48172bd Pointing Filters (#9118)
Pointing at something now highlights it instead of making an arrow. Pointing at turfs unaffected.
2020-06-20 11:33:13 +03:00
Geeves
9dffea6eea (Syndicate) Cyborg Improvements (#9148) 2020-06-19 23:57:17 +02:00
ParadoxSpace
29c098c931 Check Pulse Improvements (#9149)
It now just tells you they have no pulse.
2020-06-19 07:52:41 +03:00
Matt Atlas
56a3c517e7 Ports Bay's stamina/sprinting intent system. (#8805)
Now this might actually be the last of the ports before I actually code things I swear.

Ports Baystation12/Baystation12#25773 and adds sprinting by holding the shift key, also adding the option to add more movement intents for species with their own slowdown etc etc.
2020-06-18 23:35:29 +03:00
Matt Atlas
c6d9cba325 Changes up a lot more messages to look like emotes. (#9133) 2020-06-18 10:29:47 +02:00
Yonnimer
494c7ee9a1 Nymph changes/fixes (#8921)
* Increase nymph health to 36 (FUCK DECIMALS)

* also increases max health

* changes the health hud's icon path

* fixes the hud always being low

* changes it from gestalt to nymph_health

* adds the diona_health dmi

* more name changes to the dmi

* changelog

* changes the numbers for the health hud again

* Increases nymph health to 54

* updates changelog

* Changes nymph health back to 33.3

* Makes it so this shouldn't need to be changed each time nymph health changes.

* removes a extra piece of code

* STOP FUCKING STOP

* Update changelog

* updates the stat thing

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>

* Renames larva_hud to nymph_hud, given nothing else uses this anymore

* changes the dme thing

* changes some more things

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-06-17 12:26:03 +02:00
Geeves
1fd1f528d2 Kataphract Supplies (#8529) 2020-06-16 23:29:33 +02:00
Geeves
14ace39ac3 Mech Health Buff (#9123) 2020-06-16 22:50:12 +02:00
Geeves
f555a8e265 Unrecognizable Messes (#9100) 2020-06-15 12:47:37 +02:00
Wowzewow (Wezzy)
36094ab834 fixes tool colors (#9129) 2020-06-14 18:47:02 +02:00
Geeves
6fbda4e5b3 AI Law Message Fix (#9120) 2020-06-14 10:25:47 +02:00
Matt Atlas
71fc63d2c7 Fixes an air damage runtime and whisper verb printing (#9110) 2020-06-13 11:50:41 +02:00
Geeves
722faddd88 Grab Stripping Fix (#9099)
Attempting to strip someone while holding a grab will now properly strip them, instead of trying to put a grab on them.
2020-06-13 10:11:50 +03:00
Geeves
baca1af22a AI Synth Access Fix (#9108) 2020-06-12 21:04:00 +02:00
Wowzewow (Wezzy)
8a5e14b1e8 Refactors tool colors + new sprites (#8786)
* Refactors tool sprites

* yeah

* sort the court

* changelog and worn_overlays

* fuck

* door

* waterloo

* waterloo

* skeeet

* fuck this shit

* stupid color prios

* there
2020-06-11 21:27:01 +02:00
Geeves
d5b96b0fd9 Enlightening Update (#9042)
* Enlightening Update

* matt's requests
2020-06-11 21:24:00 +02:00
Wowzewow (Wezzy)
ae24768189 Fixes Bones death description (#9085) 2020-06-11 21:10:03 +02:00
Yonnimer
e898fe6401 Fixes a bug disallowing trees from picking azaziba as a language. (#9087) 2020-06-11 11:49:21 +02:00
Geeves
90adc9f4be Stationbound RPDs (#9007)
Both classes of engineering stationbound and maintenance drone has been given rapid piping fabricators.
2020-06-10 09:03:54 +03:00
Geeves
1f213e48c0 Description Consolidation (#9038)
I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
2020-06-10 09:03:44 +03:00
aleksix
953d87df0c Borg wire message shows wires being covered. (#9072)
The messages now reflect wire status when exposing/covering borg wires.
Fixes #9052
2020-06-10 09:02:34 +03:00
Geeves
77759d4a1f Diona Pain (#8966)
Diona now feel pain, although they only take 70% of the pain other species experience.
    Unathi now get a unique pain message, instead of the dear god one.
2020-06-08 19:04:49 +03:00
Matt Atlas
32278e1ad1 Cult backend rework + new features. (#8996)
Guess who the baton passes to.

Convert all runes to datums

Rework arcane tome mechanics, holy shit it's terrible

Convert rune effects to actually use rune datums

Add additional effects that are now possible because of non-shitcode code
2020-06-07 10:07:32 +03:00
Geeves
4bb4df8467 Borer Psi Oversight Fix (#9019)
Vaurca and Dionae can no longer be psionically awakened. Flatbrains.

Fixes #9004
2020-06-07 00:02:59 +03:00
Matt Atlas
e319fd87a3 Makes stasis bags not instantly kill you (#9048) 2020-06-06 16:02:53 +02:00
Matt Atlas
76fec1fea2 Quite a few brainmed changes + fixes. (#9015) 2020-06-05 20:54:17 +02:00
Geeves
e7194e7893 pAI Computer Piloting (#8842)
pAI can now be put into modular computers to control them. When a pAI is inserted, a new service will be unlocked, which can disable their access to the computer.

The VueUI change wasn't tested, but finding and replacing should leave the functionality unchanged.
2020-06-05 21:28:52 +03:00
Kaedwuff
1529fa44c1 Removes Virology (#8927)
-Almost all aspects of virology and it's related machinery and objects have been purged from the code and map.
-Most of disease code has been purged. Some pieces of it remain as holdovers because they would require extensive rewrite of defines and codes for things like nanite robot transformation and appendicitis (that frankly isn't necessary)
-The outbreak event has been purged, as has the virology malicious code event variant.
-The Virology department has been remapped into the Abandoned Sector.
2020-06-05 20:27:46 +03:00
Matt Atlas
88a051f78f Fixes a runtime during roundstart (#9032)
When mobs spawn for the first time, they call Move()
Move then changes the icon state of the up_hint, however, up_hint is at this point not initialized, so it runtimes instead
2020-06-04 21:49:52 +03:00
Wowzewow (Wezzy)
b44554ae5d Bigger ready up panel (#8964) 2020-06-03 11:06:10 +02:00
Wowzewow (Wezzy)
4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00
Scheveningen
d3da6fb3aa Slime tweak (#8991) 2020-06-03 10:50:37 +02:00
Chada-1
03f058a279 Crucial Stationbound information added to show laws. (#8989) 2020-06-03 00:06:17 +02:00
Matt Atlas
0a00700401 Switches most common visible_messages to look like emotes, inc. surgery. (#8981) 2020-06-02 19:24:02 +02:00
Geeves
7824a04975 Diona Cult Manifestation Tweak (#8986) 2020-06-02 11:55:19 +02:00
Wowzewow (Wezzy)
0acced7a6d Adds pickup animations (#8984) 2020-06-01 19:35:44 +02:00
Matt Atlas
9201b4923e You now get blood on your clothes more often when you attack people (#8961) 2020-05-31 21:40:07 -03:00
Geeves
3ce3f2005c AI Mech Fix (#8997) 2020-05-31 17:58:51 -03:00
Geeves
bdeab68218 pAI Bot Piloting (#8840)
pAI can now pilot farmbots, cleanbots, floorbots and medbots.
    Floating messages now appear even if you're inside an object or another mob.
2020-05-30 16:24:29 +03:00
Geeves
19b1ddb869 Remote Mech Revision (#8903)
The AI can now remotely control mechs in its network. It has one mapped in near its core.
    Messages received by your old body will now reach your VR body (does not affect Skrell Srom).
    Exosuit pilots can now interact with elevator panels without having to get out.
    Robotics and RnD can now create remote controlled mechs. The control centre is in the protolathe, while the exosuit upgrade is in the circuit imprinter.
    Mechs can no longer be dismantled if it has a pilot in it.
    Dismantling a mech now takes a while.
2020-05-30 16:20:16 +03:00
Erki
aa39c8ca42 Fix mounted (sub)machine gun using safeties (#8992)
The mounted machine guns had a safety, which started as set to 1. This caused it being unable to function when mounted. This is fixed by removing the safety from the weapon class used.
2020-05-30 16:19:30 +03:00
Yonnimer
de8e018bb6 Makes it so nymphs from a gestalt that splits due to damage split injured (#8946) 2020-05-30 09:43:05 +02:00
Geeves
26f84c4a26 Scorched Skeletron Fix (#8969) 2020-05-29 20:40:10 +02:00
Geeves
2caef587d9 Simple Mob Talk Fix (#8970) 2020-05-29 14:04:28 +02:00