Commit Graph

1076 Commits

Author SHA1 Message Date
Geeves
c793dd8a7f dbcon IsConnected Runtime Fix (#10676)
* dbcon IsConnected Runtime Fix

* Update code/modules/admin/verbs/warning.dm

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>

* Update code/modules/mob/abstract/new_player/menu.dm

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>

* Update code/modules/admin/verbs/warning.dm

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>

Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
2020-11-28 22:38:21 +02:00
Wowzewow (Wezzy)
e8945fa626 Scrubs all mentions of Vox from the code ( I suck at Git edition ) (#10423) 2020-11-22 11:34:04 +01:00
Geeves
7af7d3187b Remote Canisters (#10563) 2020-11-22 10:57:16 +01:00
Geeves
4143e7682b BSTech Access Tweak (#10566) 2020-11-20 15:44:19 +01:00
Hockaa
864f7555f0 Hydrogen Port 2: Electric Boogaloo (#10547) 2020-11-17 21:44:34 +01:00
Geeves
689fe0c346 Funky Verb Fix (#10549) 2020-11-14 15:42:02 +01:00
Jiří Barouš
37cbb8fdb8 Categorized latejoin menu and made it into VueUI, improved crew manifest logic and made Verb manifest same as VueUI program, Job fixes (#10470) 2020-11-12 17:08:31 +01:00
mikomyazaki
ad8601a529 Removes vision cones. (#10488) 2020-11-11 08:21:08 +01:00
mikomyazaki
b5da13702b Debug Mob Lists can now list frozen crew. (#10438) 2020-11-05 11:31:12 +01:00
Wowzewow (Wezzy)
a0c07fa6d5 Departmental Berets (#10391) 2020-11-04 11:22:39 +01:00
Jiří Barouš
47ea58eb47 Allows admins to override respawning failure (#10401) 2020-11-01 20:55:08 +01:00
Jiří Barouš
8e453aae78 Nofall, Godmode, Bstech changes (#10404)
'NOFALL' is now a status flag instead of being a var specific to BSTechs. It allows the mob to move between Z-levels and through empty space; even to 'fly up' against gravity. However the tech can no longer use this to 'phase into' matter if there is something above them.
    ...for that you want to use Ruin-Everything instead: incorporeal movement now has an additional type that's (still) just like a ninja's, but it also allows you to move between Z-levels.
    Adds the anti-gravity verb to the Bluespace Robot preset and starts them with 'NOFALL' on.
    When using 'GODMODE' you will no longer take damage when you fall; instead a cool message will be shown and a quiet thump will be played.
    'GODMODE' now protects you from the awful effects of running - you can run indefinitely and won't take damage from it.
    Thanks to the above changes the BST is now self-contained in a single file (well except for the robot preset).
    To facilitate the above changes several godmode and incorporeal checks have been added (mostly to movement procs). It cuts on some extra proc overrides and type checks. Also results in a more 'natural' experience when using NOFALL, GODMODE or incorporeal movement.
    Changed incorporeal values to defines.
    Added a "darkvision" mode for the BST goggles.
    I also updated some of the BST verbs to be more descriptive.
2020-11-01 21:13:03 +02:00
JohnWildkins
616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
Alberyk
0df4536d3c Organize adminbus loadouts a bit better and a bit more (#10259) 2020-10-20 22:43:46 -03:00
JohnWildkins
0ed0cba6b7 Replace ID/PDA/Wallet checks with GetID() (#10204) 2020-10-10 12:58:41 +02:00
Geeves
62b55b76ff Pod Survivor Flare (#10051)
* Pod Survivor Flare

* EPMC survivor fix
2020-09-27 00:51:35 +02:00
Geeves
852602cf6c AOOC Color Fix (#10073) 2020-09-25 07:39:34 +02:00
Matt Atlas
d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
mikomyazaki
16485289d6 Vision cones (#9624)
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2020-09-21 22:44:32 +03:00
Matt Atlas
1aefd0de23 Fixes human think() emotes. (#9906) 2020-09-07 20:33:53 +02:00
Erki
e1954661a6 Fix bugs from admin rank updates (#9888) 2020-09-07 10:28:13 +02:00
Wowzewow (Wezzy)
307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
Cyantime
1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Erki
7097912fd1 Adds LDAP but for 2d spessmen (#9527) 2020-08-10 13:56:39 +02:00
Matt Atlas
c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
Geeves
010de3fc9d Radio Things (#9487) 2020-08-06 21:13:03 +02:00
Alberyk
f355996128 Adds megacorps troopers loadout (#9517) 2020-08-01 22:53:11 +02:00
Geeves
409a00013e Admin PM Cancel (#9470) 2020-07-28 18:58:46 +02:00
Werner
aa4ffc8959 DB Enhancement (#9155) 2020-07-25 23:28:31 +02:00
Alberyk
88ce3ff47c Revert "Adds glide_size to atom_movable and removes tickcomp (#9373)" (#9402)
Either the pr is not working or I did something wrong on my side.
2020-07-19 22:40:44 -03:00
Matt Atlas
f97101f18b Adds glide_size to atom_movable and removes tickcomp (#9373) 2020-07-19 20:30:14 -03:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves
2ad755b3f3 Science Borg Buff (#9238)
Reconnecting as a borg will now display you with the correct module on your HUD.
    Being reset by an admin as a borg will now show you the right 'nomod' module on your HUD.
    Scientific grippers can now grip enough stuff to be able to build mechs.
    Science borgs now get cable coils, an experimental welding tool, and wirecutters.
    Science borgs now get a fancy new module sprite, sprited by myself, with love.
2020-07-02 21:19:40 +03:00
Geeves
ec386a62e7 Job Outfits (#9169)
Admins can now assign job outfits via the Set Human Outfit command.
2020-06-21 18:33:23 +03:00
Matt Atlas
32278e1ad1 Cult backend rework + new features. (#8996)
Guess who the baton passes to.

Convert all runes to datums

Rework arcane tome mechanics, holy shit it's terrible

Convert rune effects to actually use rune datums

Add additional effects that are now possible because of non-shitcode code
2020-06-07 10:07:32 +03:00
Wowzewow (Wezzy)
4b791e0804 Removes useless uniforms (#8941) 2020-06-03 10:51:06 +02:00
Geeves
597de33cce Admin Grabs (#8891)
Added a new admin verb that allows admins to more easily put observers into event bodies.
    Changed the Select equipment verb in the Fun menu to Set Human Outfit, made it a little easier to use.
2020-05-30 16:21:46 +03:00
Geeves
fbfd4b5738 Adminbus Things (#8683)
Adds full variants of stacks of items in the spawn menu.
    Adds local narrate, which allows you to narrate to all mobs in a 7 tile radius.
    Allows admins to reset stationbounds via right click or Special Verbs menu.
    Adds a random type golem rune to the spawn menu, if an admin wants to adminbus a random golem into a round.
2020-05-15 23:37:51 +03:00
Matt Atlas
4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00
mikomyazaki
6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Yonnimer
e402624f68 AOOC toggle Fix (#8255) 2020-02-12 07:17:08 +01:00
Yonnimer
81b998f867 AOOC Toggle Verb (#8189) 2020-02-11 20:25:04 +01:00
Matt Atlas
58aa30838e Admins can no longer jump to people while in the lobby. (#8245) 2020-02-11 12:30:39 -03:00
Werner
6d8ead7c42 Removes defunct/unused commands (#8146)
Removes two defunct/unused admin commands
Adds a .gitignore to dynamic maps
2020-02-03 21:16:04 +01:00
Alberyk
e91d4add00 Revert "Adds a Hide/Show AOOC verb. (#8119)" (#8170)
This reverts commit 65c39895f3.
2020-02-03 00:52:28 +02:00
Yonnimer
65c39895f3 Adds a Hide/Show AOOC verb. (#8119) 2020-02-02 00:15:20 +01:00
Mykhailo Bykhovtsev
7b07d8f2e0 Adding admin verb to load templates(maps) during runtime. (#7674) 2020-01-27 21:51:49 +01:00
Matt Atlas
c087a0a0bf Ports a psionic system from Bay. (#7717)
* Ports a psionic system from Bay.

* Rip out this shitcode.

* shitcoden't

* fixes

* it should work fully now

* Admin fixes

* Remove todos

* remove todos part 2

* Removes psi-armour. We don't need this for now.

* Skrell are now operants. Tweaks coercion.

* Adds thralls.

* Temp removal of psiarmour. Fixes psigrabs.

* Thrall assay.

* fixes

* More fixes

* unused define cleanup

* Log and powers

* Skrell powers are done.

* Update code/modules/psionics/events/mini_spasm.dm

Co-Authored-By: Geeves <ggrobler447@gmail.com>

* Update code/modules/psionics/events/mini_spasm.dm

Co-Authored-By: Geeves <ggrobler447@gmail.com>

* Update code/modules/psionics/equipment/cerebro_enhancers.dm

* did this work???

* jargon

* arrow's fixes

Co-authored-by: Geeves <ggrobler447@gmail.com>
2019-12-24 11:32:05 +01:00
Werner
cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
JohnWildkins
a03f170f16 Ports BS12 fixes / refactor of visualnets. (#7572)
Ports (and adjusts) Baystation12/Baystation12#12521 et al. Essentially brings our visualnet code up to the standard of three years ago, rather than five.

Side effects of merging may include but are not limited to loss of AI vision, helmet camera failure, garbage collection implosion, infinite turf loops, and unintended layer shenanigans.

High-level changes:

    Overall, visualnet/chunk procs have been renamed and refactored to be clear as to their function.
    Fix some layering issues related to magic numbers, these have been set to constants.
    Visualnets now track source movement rather than overriding individual mob/obj procs.
    Adds obfuscation underlay to complicate memory fudging to remove camera static.
    Cameras now only add themselves to the cameranet if they're on open (non-restricted) networks.
    Helmet cameras now use cameras themselves rather than network defines.
    Adds a sorted object list insertion helper.
    The Camera MIU (presently unused) should now function properly.
    Unused cultnet / cult mask deleted because refactoring that would likely kill the few brain cells I have left
2019-12-07 18:37:40 +02:00