Commit Graph

31459 Commits

Author SHA1 Message Date
Matt Atlas
99b4033ca5 Aurora 2: The 3/4thening (#17186)
* after dark

* FIXES

* breakin

* butt

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/structures/lattice.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* testing 1

* a

* FUCK THIS PRESET!!!

* allah

* OTEMACHI

* tis' done

* Project Exorcism : Sneed's Snairs (Formerly Chuck's)

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update stools.dm

* Update chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* inhand fixes

* airlocks (matt has cooked)

fuck

* my cody plays the mamba

* fuck

* fixes layering issue

* airlocks and everything else Please fucking kill me

* underlays

* unfuck blending

* finished replacing old ass shit

* your ass is geass

* conflicts die now

* public fat'wa

* progress on walls and windows

* more mapping

* baltimore accents be like

* minor progress

* monitors

* fire alarms and apc adjustments

* apcs pixel adjustments, final airlock look

* also grilles

* shuttle wall start plus shuttle windows

* starting consoles

* table outlines

* I love broke ass sprites

* fixing the stupid ass exterior walls

* light fuckery

* terminal directionals, external airlocks, table fixes, blahblahblah

* fix 1

* fix 2

* some more fixes

* fix chairs

* basic untested railings and updating colors from atteria

* bridge and some fixes

* removing some artifacts on the new walls

* breaking wood tables and adding 4 wall materials

* fix

* compile & wood fixes

* make the horizon compile again

* railings, firedoors, ATMs, intercomms and tables again

* mapping begins also some tweaks to map view of icons

* full tile steel walls

* i sure hope nothing bad happens

* airlock updates (untested)

* reverts most wall machinery

* skull

* wall coloring

* makes the tg wood chill out

* work on airlocks

* hull consistency

* cause you live forever in the lights you make

* whoops can't show that in a christian manga

* terminals should be on walls and everything's hunky dory now

also i changed the wood stuff as per atteria's suggestion

* fixing airlocks

* fixes

* window resprite, coloring adjustments

* scc hull resprite

* new grilles, frame edits, and borosilicate

* greyscale wood palette improvement

* shuttle windows

* window frame fix

* apc update

* refit and reshaded fire alarms

* mapping icon fixes

* table fixes

* map fixes, platforms and stairs

* updates cutter, new walls and terminals

* mapping fixes

* fix preview

* preview fix stone

* stairs

* initial work for the map

* railing and windowpane fuckery

* new external airlocks

* a

* fix the maps in preparation

* wall object pixel offsets

* air alarms D1

* extinguisher cabinets

* APC DESTROYED MISSION ACCOMPLISHED GOOD WORK

* deck 3: floor decals, APCs, air alarms, fire extinguisher cabinets

* deck 3: fireaxe cabinet

* /shuttle_landmark/distress/blue, move base_turf from map to obj def

* intercom presets

* formatting

* deck 1: floor decals

* deck 2: named area fix (LMAO), signs to use single quotes

* deck 2: floor decals, APCs, air alarms, fire extinguisher cabinets, fireaxe cabinets

* Platforms and stairs!

* grates and bugfixes

* Angled ship walls + grate color fix

* corrects apc anim overlay

* deck 2 and away site fixes

# Conflicts:
#	maps/sccv_horizon/sccv_horizon-2_deck_2.dmm

* deck 2 missing grate

* warning stripes

* railings and ledges

* windows and fixtures

* windoorsagain

* airlocks pt1

* windows de-seamed and transparent

* airlocks and pixel offsets

* fixes for airlocks

* more airlock fixes

* presets for ringer, request console and newscaster

* 132

* asfsaf

* kitchen tiling

* thicker freezer tile bevels

* More angled walls

* New shutters and blast doors

* directional corrections

* ops railing fixes

* updated window map things and shutters

* value changes and blast door changes

* Ledges and platforms galore (D2/D3)

* all decks: fix door dirs

* all decks: newscasters, intercoms, requests consoles, ringer consoles

* helm light blue decals to dark blue

* supermatter door dir fix

* fix directional presets (dirs/offsets): newscaster, intercom, requests console, ringer console

* firedoor changes

* deck 3: overlapping wall mountables fixes

* map changes

* airlock changes

* map tweaks

* airlock & stair icons

* various mapping modifications

* Double airlocks + fixing denied states + fixing airlocks on all levels

* Rebase

* directional terminals buttons and lights again, platform tweaks

terminal north facing sprites, atm/food terminal directionals
proper door control and lightswitch directionals (presets still need to be set up, mapping)
re-adds new light tube sprites, again
new sprites for floor lights and the other stuff that got added
adjusted platforms to be recolorable, added light and dark versions, fixed some shading

* missing ERT outfit thingy fix

* floor lights fixed

* deck 3: various small fixes

* deck 1: various small fixes

* deck 2: various small fixes

* fixes

* d2 fixes & multitile door fix

* d2 fixes, remove unused airlock files, button icon fixes, window icon fixes

* make it actually compile, oops!

* make it actually compile, pt2

* CE office camera

* pew pew pew

* pew pew pew 2

* fixes

* deck 3: buttons fixes

* deck 3: button and other fixes

* deck 3: fixes and stuff

* D1 fixes & skrell airlocks

* minor D2 tweaks

* a lot of airlock-related fixes, glass tables, paint sprayer fixes, decal fixes, changelog

* maintenance hatch sprites

* fixing double doors

* flips multi-tiles, fixes multi-tiles, adds desk windoors

* new plastic flaps

* deck 2: a few buttons

* side + middle doors

* created paths for 3-tiles doors

* apply to map the 3 tiles airlocks

* some fixes, windoor alpha

* remove this random ass potted plant

* more map fixes

* holodeck disposal pipe fix

* secure airlock sprites

no code or obj definitions yet

* vault airlock

* vault door fixes

* scc window alpha

* adjusts double door glass, firedoor open state

* adjusts construction states for doors

* remove some defunct icons and fix anims

* assembly stuff

* pharma fixes

* vault door dir

* firedoor smart generation moved to its own proc

* lift doors, d1 fixes

* firedoor smart generation: adjacent wall check

* firedoor smart generation: adjacent firedoor check

* all decks: missing firedoor and other fixes

* deck 2: weird maint stairs fix

* oops

* diona airlock fix

* the shuttle wall gigadeath

* fixes

* some fixes for leftover map item paths, and double lattices

* new diona walls

* more fixes

* and more

* deck 1: fix out of bounds keys

* deck 3: fix out of bounds keys

* runtime 3: duplicate APCs fix

* all decks: make all 3 tile wide doors glass

---------

Co-authored-by: Wezzy <wowzewow@gmail.com>
Co-authored-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: kyres1 <noodle.buster31@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
Co-authored-by: naut <nautilussplat@gmail.com>
Co-authored-by: naut <55491249+nauticall@users.noreply.github.com>
2023-08-30 21:18:10 +00:00
Cody Brittain
143a54a77d Expanded Vulture and Gunslinger suit availability (#17145) 2023-08-29 13:14:44 +00:00
Fluffy
f841ec5a8d Fix premature harddel during hunt (#17163)
* Atomization

* wonder why we didn't found the references half of the time...

* dsf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-28 20:05:37 +00:00
schev
65eb860c41 Removes slime tox griefing potential from xenobotany seeds (#17142)
* Update seed.dm

* Create removesslimetoxgrief

* Rename removesslimetoxgrief to removesslimetoxgrief.yml
2023-08-28 19:50:04 +00:00
Fluffy
2a2d2908f4 Fix inspect exception (#17164)
* Atomization

* fsda

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-28 19:49:56 +00:00
Geeves
dd4c80d820 Gluttony Tweaks (#17158) 2023-08-28 19:49:49 +00:00
Geeves
b4e674064d Cult Rune Fix (#17150) 2023-08-26 16:27:35 +00:00
kyres1
82544e7216 Adds interactions for exoplanet foliage and terrain (#17079)
* im gay

* Update code/modules/overmap/exoplanets/decor/_turfs.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-25 22:01:36 +00:00
Matt Atlas
e7d0cadfbb Laser rifle nerfs and laser armour buffs. (#17134)
* Laser rifle nerfs and laser armour buffs.

* - balance: "Buffed ablatives' laser protection."

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-08-25 14:21:17 +00:00
Geeves
1ab598e051 Combat QoL (#17119)
* Combat QoL

* stuff

* Update html/changelogs/geeves-combat_qol.yml

---------

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2023-08-24 19:30:07 +00:00
Cody Brittain
59f57ba6d4 Fixes the name of the Himean and Assunzionite flags (#17138)
* Fixes the name of the Himean and Assunzionite flags

* CL
2023-08-24 19:06:28 +00:00
Pirouette
344024fcbb Fixed the The Order being unavailable in loadout. (#17137) 2023-08-24 19:06:16 +00:00
KingOfThePing
07233cb624 Replaces the TCFL pamphlet sprite (#17126)
* il vento d'oro

* JOJO

* cl

* Update code/game/objects/items/weapons/manuals.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

---------

Co-authored-by: KingOfThePing <cb.back@gmx.de>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
2023-08-24 19:02:12 +00:00
meep109
b740c09764 Adds a unique Nralakk Federation consular pistol (#16949)
* fixes compactor

finally

* s

update space sectords?

* skrellpistol1

hii

* Create meep109_skrellconsularpistol.yml

* adds sprites

i am silly

* adds credit 2 changelog

* Delete PsiPistol.dmi

* adds psi_pistol.dmi

* 🤪

* 🤪🤪🤪🤪

* AUGH

* omg
2023-08-22 15:49:39 +00:00
naut
7c511ddfaf Fixes IVs going upside down (#17132)
* IV bugfix

* changelog
2023-08-22 14:13:50 +00:00
DreamySkrell
57ffd3289f Sensors tgui (#17031)
* z

* a

* optional property access operator

* a

* a

* a

* bb

* a

* a

* q

* c

* aa

* a

* Update tgui/packages/tgui/interfaces/Sensors.tsx

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* delete nano sensors

* contact detailed scan

* tgui fixes

* DIST_BETWEEN_TWO_POINTS macro

* BEARING_RELATIVE macro

* ui_act return true/false instead of topic/nano values

* Update code/_helpers/maths.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/_helpers/maths.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* a

* b

* color coding status

* capitalizeAll

* Grid Coordinate Distance/Range

* b

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-22 14:13:48 +00:00
Pirouette
d0bfab63b8 Edits Xanu Prime origin (#17109)
* Edits Xanu Prime origin

* Update coalition.dm

* Revert "Update coalition.dm"

This reverts commit cc70679bb8.
2023-08-22 14:13:32 +00:00
RustingWithYou
a167ccfeef Ve'katak Phalanx Uniforms (#17114)
* more pmcg drip

* minor tweak

* no more epmc, cuts down vekatak uniforms signifiantly

* medical sprite fix

* Update code/modules/clothing/factions/pmcg.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* new sprites just dropped

* guh

* changes the medical sprites, again

* less clashing pmcg highlights

* Remove Leftover Whitespaces

* adds pmcg highlights to medical uniforms

* changes medic desc to match new colors

* re-adds leg highlights: now slightly better

* never mind, knee stripes look like shit

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-22 14:13:29 +00:00
SleepyGemmy
a71cecafd1 Adds the Messy Alt Hairstyle (#17116)
* Messy Alt

* Adds a Rounded Variant

* Small Tweaks

* Tweaks
2023-08-22 14:13:24 +00:00
SleepyGemmy
4a25ab88bc New Tajaran Clothes (#17072)
* New Tajaran Clothes

* Le Epic Linter Fails
2023-08-21 20:35:09 +00:00
Geeves
37d1136ffa Multi-Tile Projectile Fix (#17123)
* Multi-Tile Projectile Fix

* cl typo fix
2023-08-21 20:35:07 +00:00
Cody Brittain
033e53b725 Added new holidays from COC lore expansion (#17086) 2023-08-21 20:03:30 +00:00
Cody Brittain
0f8d672fb8 Guns now use balloon alerts. (#17097) 2023-08-21 20:03:07 +00:00
juniper
f5b85104d2 Coalition Update Part 1/2: The Federal Technocracy of Galateorigins (#17100)
* IA! IA!

* yangechog

* i lied

* firge monflict

* cirge donflict

* please god kill me

* hey, god, it's me, juniper

* no, really, this was causing problems

* please

* fuck this changelog thing

* duplicates
2023-08-21 12:50:37 +00:00
Fluffy
928bfed842 Chlorine gas canisters (#16827)
* change+changelog

* removed bluecrystals cost
2023-08-21 12:50:15 +00:00
naut
74a347b53d More resprites (Aug 2023) (#17076)
* New chem cartridges

* IV changes

* more resprites

* Auto stash before merge of "resprites2" and "origin/master"

* Auto stash before merge of "resprites2" and "origin/master"

* new tanks and cash

* removes tripping

* credit chip sound change

* wristbound resprite

* changelog

* changelog2

* deconfliction

* agh
2023-08-21 12:50:13 +00:00
Fluffy
0f76fc7081 fix+changelog (#17125) 2023-08-21 12:50:09 +00:00
Sparky
1a024e3a30 You see me rollin' 2 - Deja Vu Edition - More Roller Bed Tweaks (#17074)
* You see me rollin' 2 - Deja Vu Edition - More Roller Bed Tweaks

* Done.

* Not done. Awaiting second pass of sprites.

* Colour feedback

* NT Colours

Final design, as chosen by the medical discord

* Update bed.dm

* Maybe CI Won't Fail This Time?

* Learn to read

* Update code/game/objects/structures/stool_bed_chair_nest/bed.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-20 22:22:12 +00:00
Herpetophilia
f5a058325d Bulwark punch knockback bugfix and attack message tweaks (#17093)
* Changes to be committed: modified:   code/modules/mob/living/carbon/human/species/species_attack.dm

* Add files via upload

* Update code/modules/mob/living/carbon/human/species/species_attack.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Punctuation

* Punctuation

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

---------

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-20 18:45:22 +00:00
Geeves
eb5eb1cf38 Character Creation Prosthetics List Tweak (#17121) 2023-08-20 14:15:25 +00:00
Doxxmedearly
ece73e279b Alt-title access fixes (#17091)
* Alt-title access fixes

* Makes life harder for learners
2023-08-20 14:14:59 +00:00
Doxxmedearly
5580564396 Fixes chameleon projector issues (#17092)
* Fixes chameleon projector issues

* Update html/changelogs/doxxmedearly-champroj_fix.yml

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Condense Database Migrations (#17103)

* Condense Database Migrations

Condenses the Database Migrations into a new initial schema.
Also adds some instructions to the Database Readme for existing setups.

* Update readme/delete changed migrations since pr creation

* Reworks a bit how the previous migrations are handled and updates the instructions accordingly

* Expand the readme with baseline/migrate

---------

Co-authored-by: Werner <Arrow768@users.noreply.github.com>

* Revert "Condense Database Migrations (#17103)"

This reverts commit 3657cb0537.

---------

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-08-20 14:14:56 +00:00
RustingWithYou
f508441aae Adds Xeno Corporate Voidsuit Sprites & Modkits (#17094)
* sprites

* drip 2: frog version

* Update code/game/objects/items/devices/modkit.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/items/devices/modkit.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/items/devices/modkit.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/game/objects/items/devices/modkit.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/void/misc.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Punctuation

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-20 14:14:54 +00:00
RustingWithYou
838ff9d9a3 Adds Vaurca Refits for Mining & Research Voidsuits (#17099)
* bugsprites

* bugsprites: the sequel

* oops
2023-08-20 14:14:51 +00:00
KingOfThePing
8bdcdc5a13 Adds new accents and origin to Orepit (#17108)
* yeah

* cl

* coc for humans

* Update code/modules/background/accent/human.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: KingOfThePing <cb.back@gmx.de>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-20 14:14:36 +00:00
KingOfThePing
59be988f05 Updates the fox sprite. (#17102)
* 1999

* cl

* animation fix

* Update html/changelogs/KingOfThePing - Fox.yml

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: KingOfThePing <cb.back@gmx.de>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-20 11:59:16 +00:00
Fluffy
f56cb42fab Radial Menu Harddels (partial?) resolution (#17096)
* sdfsdv

* forgot the * for args in dmdoc
2023-08-19 21:54:48 +00:00
Cody Brittain
4a78086659 Reduces the cost of the Frontier Cowboys gear loadout crate from 10 to 5 (Group from 35 to 15) (#17084) 2023-08-19 20:46:46 +00:00
Cody Brittain
1508a8eeaa Added a Dominian standard for Clan Han'san. (#17063) 2023-08-19 20:34:23 +00:00
io
266634077e Adds New SCC ERT Hardsuits for Admin & Event Use (#17073)
* add new scc ert hardsuits

* changelog

* modifies the .dme

* restricts hardsuits to human only

* edit the changelog

* edit the changelog, part 2

* change dmi paths and hardsuit names
2023-08-19 20:32:35 +00:00
Sparky
8ed506f1dc Chemistry Dispenser Eject Fix. (#17083)
Fixes #17078.
2023-08-15 00:31:39 +00:00
Fluffy
203a780eae Materials stacktrace on deletion (#17056)
* Atomization

* changelog

* sdf

* Update code/modules/item_worth/materials.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-14 15:50:28 +00:00
naut
5cca4e9cc9 Body scanner bugfixes and alt clicking (#17062)
* Temperature readout fix

* More bugfixing

* wording

* alt click eject too cus why not

* CHANGELOG

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* use_check_and_message

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-14 15:50:23 +00:00
naut
13de5c7cba Adds alt-click removal to chemistry machines (#17052)
* Alt Click Eject

* code tweaks

* changelog

* Update code/modules/reagents/Chemistry-Machinery.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* adjacency check

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-14 15:50:13 +00:00
DreamySkrell
44305c9b04 Link to see ships and sites that can spawn in current sector (#16995)
* huhhh

* huhhhh

* delete

* kms

* ayo

* a

* a

* tests maybe?

* uh

* increment TO_WORLD_COUNT

* Update code/modules/background/space_sectors/space_sector.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-14 15:49:51 +00:00
Fluffy
a21e5d92ef fix (#17066) 2023-08-12 17:35:50 +00:00
Fluffy
e08efd64e6 Refactor and dmdoc ss material (#17046)
* Atomization

* sdfasddfa

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-12 12:41:02 +00:00
Leudoberct1
8cd1cf880a Adds cryptobiolin and impedrezene to the anomaly toxins trigger. (#17034)
* Adds cryptobiolin and impedrezene to the toxin triggers for anomalies.

* Changelog
2023-08-12 12:40:55 +00:00
feartheblackout
eb7cf654e6 Adds 2 new flags/banners: Orion Express, Imperial Frontier (#16423)
* Adds 2 new flags/banners: Orion Express, Imperial Frontier

* Makes Orion Express banner smaller

* but for real this time?
2023-08-12 12:40:51 +00:00
Fluffy
64643d9ec4 Ut create destroy tempfix (#17057)
* Atomization

* sdf

* dsfa

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Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-12 10:17:35 +00:00