Commit Graph

690 Commits

Author SHA1 Message Date
Geeves
35d60d0886 Warrant Fix & More (#18085)
* Warrant Fix & More

* the nuclear option

* i hate the dme!

* fluffy review
2023-12-31 18:00:27 +00:00
Geeves
8cd6c1fa9f Matriarch Fix (#18092) 2023-12-30 19:21:53 +00:00
Matt Atlas
cadd19beac Ports the TG globals controller and converts globals. (#18057)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-26 01:16:02 +00:00
Fluffy
a02be9f1fd Updated SSAtoms to TG's version (#18032)
* emperor protects

* sdfas

* sadf

* sdf
2023-12-25 20:38:08 +00:00
Matt Atlas
12487c94bb Updates SDQL2 to the latest TG version and adds variable protection. (#17997)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* discord protection

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-25 17:10:35 +00:00
Geeves
bc1887a728 Ghost Spawner Manifest (#18001) 2023-12-24 02:20:27 +00:00
Fluffy
3f7b374960 Qdel find refs skip confirmation (#18017)
* Atomization

* sfda

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-12-24 02:19:11 +00:00
Matt Atlas
23c0fd7b4f Autolathe and wires panel TGUI, autolathe queueing. (#17978)
* autolathe 1

* FUCK MY LIFE

* more fixes

* autolathe queueing

* cl

* garbage collection

* wire fixes

* some final tweaks

* on second thought this might be annoying

* fix that

* whoopsies

* that didn't work for shit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-21 11:40:49 +00:00
Geeves
e68ebfe192 Fireman Stair Fixes (#17974)
* Fireman Stair Fixes

* updated cl
2023-12-20 13:19:58 +00:00
Werner
3daec39efa Changes the discord bot into a subsystem and adds quite a bit of additional logging (#17996)
* Changes the discord bot into a subsystem and adds quite a bit of additional logging

* Removes a forgotten todo

* replaces call with RUSTG_CALL (to make it compile) and adds a comment

* Re-Add log prefix

---------

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-12-19 22:54:57 +00:00
Fluffy
4e8f281e25 saf (#17914) 2023-12-09 13:01:56 +00:00
Wowzewow (Wezzy)
5ad3c00da2 A Reasonable Suit Sensor Rebalance (#17607)
* A Reasonable Suit Sensor Rebalance

* discombobulate

* weird ahh

* HAPPY WHEELS

* SQL

* this will work hopefully

* damn me dumb

* please work

* Apply suggestions from code review

* Rename V004_suit_sensors.sql to V004__suit_sensors.sql

* remove sensor lock

* dmdocs + fixes

* Update code/modules/clothing/under/jobs/civilian.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update SQL/migrate-2023/V004__suit_sensors.sql

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/clothing.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/clothing/clothing.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/clothing/clothing.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/clothing/clothing.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/clothing/clothing.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* changes

---------

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-12-06 18:41:46 +00:00
Cody Brittain
06d04f71ec Gadpathur Navy Patrol Vessel (#17537)
* Start of Gadpathur Navy vessel

More work on the Gadpathur Vessel

Nearly finished now...

* More work on the Gadpathur vessel

* More work on the Vessel

More work on the vessel

More work on the vessel

* attempt to fix runtime errors

* Remove duplicate APCs and fix designation

* Overhauled the cadre surgeon uniform with generic scrub sprites

* Attempt to fix runtime errors, more work on access restrictions

* Fix hallway power and air alarms, fix designation test

* Change the Captain's uniform to be more distinct

* Add breath masks for EVA suits (may be replaced with rebreathers)

* Added Xanan pistol and Gadpathur rebreather

* Fix positioning of the ship guns

* Replace the generic combat shotgun with the Xanan shotgun

* Used code defined gun cabinets

* Set a unit test group(?)

* Fix compile

* Ditto

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2023-12-05 11:41:51 +00:00
RustingWithYou
90c883f3d2 Multiple Consular/Representative Framework (#17853)
* auto-blacklisting for consulars

* proper blacklist list

* changelog

* oops

* corprep

* Update code/game/jobs/job/job.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* roundstart spawn checks

* Update code/game/jobs/job/job.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/game/jobs/job/job.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-12-05 11:37:01 +00:00
Fluffy
d8d063edc6 EMP Refactor & Multi Z-level EMPs (#17781)
* sdfasf

* sdfas

* dsf
2023-12-04 19:37:49 +00:00
Fluffy
3ec4d292e9 Extend spacemandmm & opendream linters coverage (#17866)
* Atomization

* sdf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-12-04 18:15:41 +00:00
Cody Brittain
06601c9ec3 Split up and rename var/flags (#17794)
* Split up and rename `var/flags`

* Various fixes

* CL

* Don't rename Phoron Guard phoron preset

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2023-11-22 16:27:51 +00:00
DreamySkrell
e8cb6187da Replace holomap with PDA map program (#17751)
* map program, holomap init order

* huh

* programz

* program defines

* hmm.......

* a

* map 😩

* sane code, zoom

* holo_minimaps -> minimaps

* o

* remove station holomap stuff

* changelog, shitcode, mapping

* c

* o

* minus

* generate_all_minimaps()

* holomap init order

* tests rerun please

* tests rerun please

* aurora station_map removal

* legend via labeledlist

* table

* key

* aaaaaaaaaaaaaaaaaaaaaaa

---------

Co-authored-by: DreamySkrell <>
2023-11-20 19:46:59 +00:00
Fluffy
8cf49025ae CI improvements (#17632)
* the boulder must be pushed

* awk?

* sadfasdf

* sadf

* sadfsda

* asdf

* sdfasafd

* asdfsad

* asdf

* dsfafa

* despair

* sadfsda

* sdfsadf

* 1589

* sdaf

* sadfasd

* asdf

* safsadf

* fdsafsa

* add create and destroy

* fdsa

* sdafasfsda

* pods for away sites

* oopsie

* hgdfs

* i am speed

* sdafas

* hopefully this works first trAHAHAHAH

* asdf

* dfsadasf

* sfasdf

* 6461

* dsfasfd

* sfda

* fsd

* sdfas

* fsdaf

* sadf

* safasf

* sudo

* sadfsad

* dfsdf
2023-11-13 21:25:33 +01:00
DreamySkrell
a253fcba9c Airlock markers - docking and shuttle airlocks (#17717)
* rearrange files

* Squashed commit of the following:

commit ec32b5b6e9
Author: DreamySkrell <>
Date:   Sat Oct 28 22:32:05 2023 +0200

    ccc

commit be750e672d
Author: DreamySkrell <>
Date:   Sat Oct 28 22:01:02 2023 +0200

    cc

commit 1ecd9afb6c
Author: DreamySkrell <>
Date:   Sat Oct 28 21:57:38 2023 +0200

    c

commit 159d1000d9
Author: DreamySkrell <>
Date:   Sat Oct 28 21:40:40 2023 +0200

    nav_ert_dock kill

commit b767a2574a
Author: DreamySkrell <>
Date:   Sat Oct 28 21:24:34 2023 +0200

    a

commit aa01eec1fc
Author: DreamySkrell <>
Date:   Sat Oct 28 21:09:48 2023 +0200

    NAV_HORIZON_DOCK_ALL

commit 4564bfd29f
Author: DreamySkrell <>
Date:   Sat Oct 28 20:55:45 2023 +0200

    burglar and raider to use NAV_HORIZON_EXTERIOR_ALL_DECKS and SNEAKY

commit ec7564fcb1
Author: DreamySkrell <>
Date:   Sat Oct 28 20:43:17 2023 +0200

    merc shuttle to use NAV_HORIZON_EXTERIOR_ALL_DECKS

commit d306934a73
Author: DreamySkrell <>
Date:   Fri Oct 27 00:00:41 2023 +0200

    fix merc and skipjack area/template_noop

commit 0600a348cd
Author: DreamySkrell <>
Date:   Thu Oct 26 22:28:45 2023 +0200

    merc ship generic dock landmark huh

commit c9850622f9
Author: DreamySkrell <>
Date:   Thu Oct 26 20:37:55 2023 +0200

    sane landmark tags

commit 56d9052270
Author: DreamySkrell <>
Date:   Thu Oct 26 20:11:55 2023 +0200

    /horizon/dock/deck_3/port_3

commit 846d737c94
Author: DreamySkrell <>
Date:   Thu Oct 26 20:03:17 2023 +0200

    landmark/horizon/deck -> landmark/horizon/exterior/deck

commit ef5c3d1b09
Author: DreamySkrell <>
Date:   Thu Oct 26 20:02:17 2023 +0200

    landmark/horizon/dock -> landmark/horizon/dock/deck_3/...

commit 1716ef26a8
Author: DreamySkrell <>
Date:   Thu Oct 26 19:54:21 2023 +0200

    docks ruler helpers

commit 18c66a3124
Author: DreamySkrell <>
Date:   Thu Oct 26 19:47:27 2023 +0200

    a

commit 0f2fc4524c
Author: DreamySkrell <>
Date:   Thu Oct 26 19:43:19 2023 +0200

    horizon/nav -> horizon/hangar

commit e13a5233d1
Author: DreamySkrell <>
Date:   Thu Oct 26 19:41:08 2023 +0200

    sccv_horizon_shuttle_landmarks.dm

* Squashed commit of the following:

commit 4d7052be3b
Author: DreamySkrell <>
Date:   Sun Oct 29 14:18:40 2023 +0100

    tests rerun please

commit ae04980347
Author: DreamySkrell <>
Date:   Sun Oct 29 13:25:26 2023 +0100

    oops

commit 176ea80155
Author: DreamySkrell <>
Date:   Sun Oct 29 12:54:25 2023 +0100

    tests rerun please

commit 5cf7db9162
Author: DreamySkrell <>
Date:   Sun Oct 29 12:45:07 2023 +0100

    c

commit f93887a1ef
Author: DreamySkrell <>
Date:   Sun Oct 29 12:43:47 2023 +0100

    jjjjjjjjjjjj

commit 697542a270
Author: DreamySkrell <>
Date:   Sun Oct 29 12:25:32 2023 +0100

    a

commit a83373a62a
Author: DreamySkrell <>
Date:   Sun Oct 29 12:17:47 2023 +0100

    ay

commit baf447a694
Author: DreamySkrell <>
Date:   Sun Oct 29 11:05:38 2023 +0100

    a

* sprites

* code and mapping wip...

* huhhhh

* agony

* docs idk

* intrepid idk

* almost working...

* i fucking love docks

* 568

* m

* kkkkkkkkkkkkkkk

* helper in own file

* a

* tags

* huh

* a

* 1 pixel

* intrepid mf

* spark mf

* access

* guidelines

* g

* gd

* hnyfgjdtjtsdyjdtyj

* m

* c

* a

* fix canary and ert shuttle docking controller tags

* huhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

* remove old changelogs

* sprite

* bad docs removal

---------

Co-authored-by: DreamySkrell <>
2023-11-07 11:04:01 +00:00
Fluffy
97db278cab Reference tracking tweaks (#17725)
* Atomization

* sdfas

* sdf

* Update html/changelogs/FluffyGhost-reference_tracking_tweaks.yml

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-11-06 16:48:46 +00:00
Avery Marie
641c1b0905 Halloween event map (#17675)
* Establishes the Halloween Event File

* Includes the dm

* wooohooo

* Fixes some stuff

* Removes the dmm from the dme

* Fixes Spawning

* Finishing Touches I think

* Additional changes

* map fix

* Wood/Floor fixes

* fixes major map corruption

* wtf is happening to the map bro

* ugh.

* Changes all windows and stuff

* guh

* Decal/Background Corrections

* Update aurorastation.dme

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* fixes some issues from feedback

* Revert "Merge remote-tracking branch 'origin/HalloweenEvent' into HalloweenEvent"

This reverts commit 2fca262f69, reversing
changes made to fc0c9936b2.

* Adds Disposals

* Emergency decal correction

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-11-02 11:04:22 +00:00
Fluffy
8bb0ecfcd3 Icon smoothing and icon update refactor (#17569)
* Atomization

* asdfsadf

* sdfas

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-10-12 21:23:28 +00:00
Geeves
82e9bc1042 Mech Access Fix (#17549) 2023-10-11 21:14:33 +00:00
Matt Atlas
54dc8a0860 Adds TGUI say and TGUI input. (#17471)
* i alone am the honoured one

* THROUGHOUT HEAVEN AND EARTH I ALONE AM THE HONOURED ONE

* hollow point

* nanana

* ssss

* tgsay final touches

* stuff

* tgui inputs

* help

* carpal tunnel syndrome

* ffff

* again and again and again and again

* hehehehe

* dsada

* readd sanitize

* whoops

* dsad

* nah fuck that

* sd

* fix

* ow

* remove prefs for testmerging

* oops

* oops 2

* fix that

* f

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-10-11 23:26:59 +02:00
Sparky
d8e993aee0 Adds an Expeditionary Channel and Intercoms & Gives the Interrogation Channel a Name (#17296)
* Expedition Comms

* mistyped

* Adds hailing to expedition intercomms

* Colour Change

* Forgot light mode

* ui fix
2023-10-08 21:34:32 +00:00
Fluffy
4538e2a7cc Fix indentations (#17481)
* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
2023-10-05 10:15:58 +00:00
Matt Atlas
baeb7c6afd Updates subsystem definitions to new standards. (#17470)
* My heart is dragging me down into...

...oblivion!

* drifting closer to the edge but she won't have me

* ever round me we are dead before we meet her

* for the last time

* wake up in sweat

* n

* fff

* uff

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-10-01 14:24:40 +00:00
Fluffy
870f97c1c7 Icon smoothing subsystem update (#17383)
* sfasdf

* sfsaf

* sadfas

* sdfasdf
2023-09-27 10:23:15 +00:00
Werner
97bae226e0 Various Minor Fixes/Backend-Changes (#17419)
* Removes the dynamic maps system

* Adds some basic doc strings to the gear tweaks / Fix startup lag

* Adds the pull request labeler to (partially) replace the bot

* Changelog

* Fix spelling mistake

* Fix compile error
Add javascript and sounds to labeler

* Log Query during SQL Errors

* Use log_sql for sql connection errors

* Fix extra space in dbcore

* Fix mapping label names

---------

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-09-24 09:15:34 +00:00
Fluffy
9d2f950e8e Fixed ZASDBG, Added ZAS logging subsystem, Removed FIREDBG and consolidated it under ZASDBG (#17386)
* Atomization

* asfsa

* sdaf

* sdfas

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-23 19:25:13 +00:00
Geeves
02df061935 Intro Text Tweak (#17352) 2023-09-19 10:39:57 +00:00
Fluffy
dfe9699392 Prevent reprocessing deleted lights (#17348)
* Atomization

* sfsfa

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-19 09:56:45 +00:00
Geeves
f7ae74efca More Ta Fixes (#17350)
* More Ta Fixes

* wing bugginess fix

* cl

* floating chat offset
2023-09-16 10:45:24 +00:00
SleepyGemmy
0d7d64a333 Typo Fixes (#17285) 2023-09-09 10:27:40 +00:00
Fluffy
7b17833351 SSMob correctly reevaluate processing list on resumed fire (#17047)
* Atomization

* sdfasd

* Update code/controllers/subsystems/mob.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-07 15:36:29 +00:00
Werner
d0df7942a0 Changes Profiler Log Directory (#17229)
The profiler logs are now stored together with all the other logs in the logs/[game_id]/profiler directory.

That ensures that they are archived/processed together with them.

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-09-06 18:54:24 +00:00
CampinKiller24
8cd4f5a2a2 Shuttle Manifest Program (#17077)
* init

* big list

* final changes

* Update AwayShuttleManifest.tsx

* stupid changelog

* prettier (allegedly)

* change

* please
2023-09-01 18:01:07 +00:00
Fluffy
14e0d314ff Ammunitions and projectiles qdel (#17204)
* Atomization

* cl

* sdf

* sdf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-01 17:54:12 +00:00
Fluffy
5eaac605f2 fix+cl (#17192) 2023-08-31 03:37:55 +00:00
Fluffy
dc3c5e7868 Kill unnecessary startup exceptions (#17161)
* Atomization

* dsaf

* Apply suggestions from code review

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: FluffyGhost <FluffyGhost>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-08-30 22:36:43 +00:00
Matt Atlas
99b4033ca5 Aurora 2: The 3/4thening (#17186)
* after dark

* FIXES

* breakin

* butt

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/items/devices/floor_painter.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* Update code/game/objects/structures/lattice.dm

Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>

* testing 1

* a

* FUCK THIS PRESET!!!

* allah

* OTEMACHI

* tis' done

* Project Exorcism : Sneed's Snairs (Formerly Chuck's)

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* Update stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update code/game/objects/structures/stool_bed_chair_nest/stools.dm

* Update stools.dm

* Update chairs.dm

* Update code/game/objects/structures/stool_bed_chair_nest/chairs.dm

* inhand fixes

* airlocks (matt has cooked)

fuck

* my cody plays the mamba

* fuck

* fixes layering issue

* airlocks and everything else Please fucking kill me

* underlays

* unfuck blending

* finished replacing old ass shit

* your ass is geass

* conflicts die now

* public fat'wa

* progress on walls and windows

* more mapping

* baltimore accents be like

* minor progress

* monitors

* fire alarms and apc adjustments

* apcs pixel adjustments, final airlock look

* also grilles

* shuttle wall start plus shuttle windows

* starting consoles

* table outlines

* I love broke ass sprites

* fixing the stupid ass exterior walls

* light fuckery

* terminal directionals, external airlocks, table fixes, blahblahblah

* fix 1

* fix 2

* some more fixes

* fix chairs

* basic untested railings and updating colors from atteria

* bridge and some fixes

* removing some artifacts on the new walls

* breaking wood tables and adding 4 wall materials

* fix

* compile & wood fixes

* make the horizon compile again

* railings, firedoors, ATMs, intercomms and tables again

* mapping begins also some tweaks to map view of icons

* full tile steel walls

* i sure hope nothing bad happens

* airlock updates (untested)

* reverts most wall machinery

* skull

* wall coloring

* makes the tg wood chill out

* work on airlocks

* hull consistency

* cause you live forever in the lights you make

* whoops can't show that in a christian manga

* terminals should be on walls and everything's hunky dory now

also i changed the wood stuff as per atteria's suggestion

* fixing airlocks

* fixes

* window resprite, coloring adjustments

* scc hull resprite

* new grilles, frame edits, and borosilicate

* greyscale wood palette improvement

* shuttle windows

* window frame fix

* apc update

* refit and reshaded fire alarms

* mapping icon fixes

* table fixes

* map fixes, platforms and stairs

* updates cutter, new walls and terminals

* mapping fixes

* fix preview

* preview fix stone

* stairs

* initial work for the map

* railing and windowpane fuckery

* new external airlocks

* a

* fix the maps in preparation

* wall object pixel offsets

* air alarms D1

* extinguisher cabinets

* APC DESTROYED MISSION ACCOMPLISHED GOOD WORK

* deck 3: floor decals, APCs, air alarms, fire extinguisher cabinets

* deck 3: fireaxe cabinet

* /shuttle_landmark/distress/blue, move base_turf from map to obj def

* intercom presets

* formatting

* deck 1: floor decals

* deck 2: named area fix (LMAO), signs to use single quotes

* deck 2: floor decals, APCs, air alarms, fire extinguisher cabinets, fireaxe cabinets

* Platforms and stairs!

* grates and bugfixes

* Angled ship walls + grate color fix

* corrects apc anim overlay

* deck 2 and away site fixes

# Conflicts:
#	maps/sccv_horizon/sccv_horizon-2_deck_2.dmm

* deck 2 missing grate

* warning stripes

* railings and ledges

* windows and fixtures

* windoorsagain

* airlocks pt1

* windows de-seamed and transparent

* airlocks and pixel offsets

* fixes for airlocks

* more airlock fixes

* presets for ringer, request console and newscaster

* 132

* asfsaf

* kitchen tiling

* thicker freezer tile bevels

* More angled walls

* New shutters and blast doors

* directional corrections

* ops railing fixes

* updated window map things and shutters

* value changes and blast door changes

* Ledges and platforms galore (D2/D3)

* all decks: fix door dirs

* all decks: newscasters, intercoms, requests consoles, ringer consoles

* helm light blue decals to dark blue

* supermatter door dir fix

* fix directional presets (dirs/offsets): newscaster, intercom, requests console, ringer console

* firedoor changes

* deck 3: overlapping wall mountables fixes

* map changes

* airlock changes

* map tweaks

* airlock & stair icons

* various mapping modifications

* Double airlocks + fixing denied states + fixing airlocks on all levels

* Rebase

* directional terminals buttons and lights again, platform tweaks

terminal north facing sprites, atm/food terminal directionals
proper door control and lightswitch directionals (presets still need to be set up, mapping)
re-adds new light tube sprites, again
new sprites for floor lights and the other stuff that got added
adjusted platforms to be recolorable, added light and dark versions, fixed some shading

* missing ERT outfit thingy fix

* floor lights fixed

* deck 3: various small fixes

* deck 1: various small fixes

* deck 2: various small fixes

* fixes

* d2 fixes & multitile door fix

* d2 fixes, remove unused airlock files, button icon fixes, window icon fixes

* make it actually compile, oops!

* make it actually compile, pt2

* CE office camera

* pew pew pew

* pew pew pew 2

* fixes

* deck 3: buttons fixes

* deck 3: button and other fixes

* deck 3: fixes and stuff

* D1 fixes & skrell airlocks

* minor D2 tweaks

* a lot of airlock-related fixes, glass tables, paint sprayer fixes, decal fixes, changelog

* maintenance hatch sprites

* fixing double doors

* flips multi-tiles, fixes multi-tiles, adds desk windoors

* new plastic flaps

* deck 2: a few buttons

* side + middle doors

* created paths for 3-tiles doors

* apply to map the 3 tiles airlocks

* some fixes, windoor alpha

* remove this random ass potted plant

* more map fixes

* holodeck disposal pipe fix

* secure airlock sprites

no code or obj definitions yet

* vault airlock

* vault door fixes

* scc window alpha

* adjusts double door glass, firedoor open state

* adjusts construction states for doors

* remove some defunct icons and fix anims

* assembly stuff

* pharma fixes

* vault door dir

* firedoor smart generation moved to its own proc

* lift doors, d1 fixes

* firedoor smart generation: adjacent wall check

* firedoor smart generation: adjacent firedoor check

* all decks: missing firedoor and other fixes

* deck 2: weird maint stairs fix

* oops

* diona airlock fix

* the shuttle wall gigadeath

* fixes

* some fixes for leftover map item paths, and double lattices

* new diona walls

* more fixes

* and more

* deck 1: fix out of bounds keys

* deck 3: fix out of bounds keys

* runtime 3: duplicate APCs fix

* all decks: make all 3 tile wide doors glass

---------

Co-authored-by: Wezzy <wowzewow@gmail.com>
Co-authored-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
Co-authored-by: Cody Brittain <cbrittain10@yahoo.com>
Co-authored-by: kyres1 <noodle.buster31@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
Co-authored-by: naut <nautilussplat@gmail.com>
Co-authored-by: naut <55491249+nauticall@users.noreply.github.com>
2023-08-30 21:18:10 +00:00
Fluffy
f841ec5a8d Fix premature harddel during hunt (#17163)
* Atomization

* wonder why we didn't found the references half of the time...

* dsf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-28 20:05:37 +00:00
DreamySkrell
44305c9b04 Link to see ships and sites that can spawn in current sector (#16995)
* huhhh

* huhhhh

* delete

* kms

* ayo

* a

* a

* tests maybe?

* uh

* increment TO_WORLD_COUNT

* Update code/modules/background/space_sectors/space_sector.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-14 15:49:51 +00:00
Fluffy
e08efd64e6 Refactor and dmdoc ss material (#17046)
* Atomization

* sdfasddfa

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-08-12 12:41:02 +00:00
Fluffy
b183188689 Better logging (#16164)
* Initial

* Cleared duplicates

* More work, get rid of log_error

* more

* log_debug() to macro LOG_DEBUG

* More work

* More

* Guh

* Maybe better?

* More work

* gah

* Dear lord

* *inserts swears here*

* gdi

* More work

* More

* dear lord

* fsdfsdafs

* rsdaf

* sadfasf

* sdafsad

* fgsd

* small fuckup fix

* jfsd

* sdafasf

* gdi

* sdfa

* sfdafgds

* sdafasdvf

* sdfasdfg

* sdfsga

* asdf

* dsfasfsagf

* ihibhbjh

* fsadf

* adfas

* sdafsad

* sdfasd

* fsda

* vhb

* asf

* for arrow

* removed source file-line logging, added header for tgui
2023-08-05 21:53:11 +00:00
DreamySkrell
d2c59b4024 Voting panel sorted (#16991)
* a

* lint

* total_players_ready and total_players

* lint fix

---------

Co-authored-by: DreamySkrell <>
2023-08-05 13:36:59 +00:00
io
0628c80027 Fixes explosion adminlog by adding a jump button to it (#17006)
* adds jump button to explosion adminlog

* adds the changelog
2023-08-04 14:51:00 +00:00
Doxxmedearly
41f25c7eca Allows drones to enter robotic storage (#16992) 2023-08-04 14:30:04 +00:00
Matt Atlas
49000133c8 Fixes the machinery unit test failure. (#17003)
* Fixes the machinery unit test failure.

* whoops

* whoops 2

* update that

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-08-03 14:06:06 +00:00