Commit Graph

101 Commits

Author SHA1 Message Date
Geeves
2cb2152d6a Drone Designators (#12302) 2021-08-19 19:18:38 -03:00
desven
7132b6d4ef Adds two new watches to the loadout (#12336) 2021-08-17 17:09:10 +02:00
Geeves
39b3180c2c Matriarch Maintenance Drone Fix (#12301)
You can now actually inhabit matriarch maintenance drones, if you have the command whitelist.
2021-08-07 14:51:09 +03:00
Alberyk
f66d8b9d83 Space Sector: Badlands (#11985) 2021-08-05 13:03:49 -03:00
Geeves
b53fa357ed Matriarch Drones (#12275)
* Matriarch Drones

* forgot this
2021-08-05 13:01:50 -03:00
Geeves
20e00fb7ab Various Synthetic Helper Fixes and 1 (One) add-on (#12219) 2021-07-31 12:56:08 +02:00
Geeves
d6ff9dc7f7 Technomancer Golem (#12072) 2021-07-21 14:19:32 +02:00
Doxxmedearly
3acb186b26 Removes Wizard + Conflux (#12067) 2021-06-30 19:55:06 -03:00
listerla
8403ca18bc Corrects revenant announcement grammar (#12031) 2021-06-16 18:46:39 -03:00
Jaraci
e6be2e6d1e Fixes pod survivors not being able to customise their name on spawn in (#11977) 2021-06-02 19:02:16 +02:00
WickedCybs
4c820e1723 An Addition to the Revenant Rift Announcement (#11911) 2021-05-21 19:53:59 -03:00
TheDanseMacabre
874a5f2f61 Adds three new rescue pod roles. (#11870) 2021-05-13 19:51:32 +02:00
WickedCybs
b1c7fc0ab4 Revamps the Eridani Beacon Responders: Introducing the EPMC Asset Protection Team (#11690) 2021-05-10 02:54:44 +02:00
Matt Atlas
a1c25ba1f9 Ports Technomancer from Polaris. (#11595) 2021-05-08 16:08:53 +02:00
WickedCybs
5f22b62ac3 Rescue Poddie Addition - TCFL Member (#11809) 2021-05-05 13:44:30 +02:00
WickedCybs
58968a867b Kosmostrelki & Combat Uniform Adjustment (#11711) 2021-04-23 12:53:54 +02:00
TheDanseMacabre
a7e3092fe8 Adds a Free Solarian Fleets ERT. (#11670) 2021-04-20 13:13:17 +02:00
Geeves
aea6b3af65 Cult Ghost Tweaks and Additions (#11396) 2021-04-08 12:12:18 -03:00
Doxxmedearly
e231381688 Removes Brain Traumas (#11558) 2021-03-31 12:56:49 -03:00
Geeves
5960c2f2be SCC Things (#11330) 2021-03-18 17:10:36 +01:00
Geeves
412eeec1df Character Creation Tweak (#11207) 2021-03-12 22:52:11 +01:00
Geeves
3641ceff59 Burglar Antag Fix (#11338) 2021-03-01 16:40:14 +01:00
kyres1
9b131d28ed Resprites/restricts ERT hardsuits+combat hardsuit (#11204) 2021-02-21 19:32:59 -03:00
Wowzewow (Wezzy)
f88fdd706d Wrist Slot (Wear watches with gloves!) (#10951) 2021-02-01 11:12:37 +01:00
Matt Atlas
54712b36f3 Changes the freelancer ERT description to remove self-antagging. (#11071) 2021-01-28 20:09:33 +01:00
Geeves
141ea2ce1d Revenant Gameplay Enhancement (#11049) 2021-01-28 19:46:06 +01:00
Alberyk
58467ce2a3 Custom items 15/01 (#10999) 2021-01-19 15:50:46 -03:00
Geeves
b39f1d48dd Revenant Tweaks (#11002)
Tau Ceti Basic speakers can now understand 80% of what revenants say.
    Revenants can now universally understand all languages.
    Revenants now spawn between 20 and 30 minutes into the round.
    Revenants now get a numerical identifier after their name that increments up from 1.
2021-01-18 20:19:38 +02:00
Geeves
fc1b34468f Revenant Fixes (#11001)
Fixed the revenant gamemode assigning roundstart humans as revenants.
    Fixed all revenants spawning at the radiators.
2021-01-17 11:17:27 +02:00
Geeves
e2abfd7e23 Ghostspawner Conversion 2 (#10970) 2021-01-16 12:41:24 +01:00
Geeves
93e070371c Revenant Gamemode (#10851)
Added a new wave defense gamemode, Revenants, wherein the station crew have to defend themselves from an endless wave of humanoid bluespace creatures.

Ported the icon from Baystation, it's their blueforged, but I tweaked the mob's alpha values a tad. Baystation12/Baystation12#21669
2021-01-15 18:44:28 +02:00
Werner
f24e9a6d99 Ghostspawner enable fix (#10943)
The ghostspawner can no longer be enabled if all the available slots have been used up.

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2021-01-10 00:40:42 +01:00
Werner
9394675c96 Reworks the job whitelists. (#10907) 2021-01-08 22:42:57 +01:00
Geeves
2473281555 Mining Drone Stuff (#10739)
Mining drones now come equipped with an RFD-M, a tethering device, and a stack of purple flags.
    Mining drones can now bump against doors to open them.
    Mining drones now have external airlock access.
    You can now click-drag with the RFD-M to lay down track.
    The charge cost for robots using the RFD-M has been lowered to 200, down from 500.
    Mining drones no longer appear as a unique role on the round join menu.
    Mining drone lights are now much brighter, and illuminate in a circle around the drone.
2020-12-13 12:36:15 +02:00
Geeves
7cb55793a2 Unique Visitor Tweak (#10500) 2020-11-11 21:50:34 +01:00
Geeves
5a1231082e Maintenance Drone Fix (#10479)
Fixed the maintenance drone ghost spawner.
    Added more info as to why certain ghost spawners are disabled to the ghost spawner menu.
2020-11-10 08:15:14 +02:00
Wowzewow (Wezzy)
a0c07fa6d5 Departmental Berets (#10391) 2020-11-04 11:22:39 +01:00
flpfs
ccc338ce0d Tajara and Unathi can be Odin Doctors and Pharmacists (#10434) 2020-11-02 12:32:30 +01:00
JohnWildkins
616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
JohnWildkins
886c07ac2d Random Event Tweaks: Preparing for the Overhauls (#10367) 2020-10-30 12:16:53 +01:00
Werner
121569bdf3 Odin Ghost Role Update (#10220)
* Odin Ghost Role Update

* Overhauls Odin Access according to the existing access levels
* Overhauls the get_cetncom_access proc
* Fixes nt ghost roles having complete access to everything (instead of just the station)
* Updates get_cetncom_access with actually used roles
* Updates jobs in get_all_centcom_jobs
* Adds a bartender / chef job to the odin
* Adds a janitor job to the odin
* Adds a medical doctor / pharmacist job to the odin

* * Add two hooks that are called when a emergency/crew transfer is called
* Add a chance that the odin chef / bartender role is enabled upon crew transfer
* Locks down the odin and spawns in the checkpoint security if a crew transfer / emergency shuttle under certain conditions

* * Increases the chef-count to 2
* Removes the produce from the chef-backpack as they have a vending machine full of it.

* * Changes the time when the lockdown occurs / the spawnpoints are enabled to after the transfer shuttle has departed.

* * Let CCIA enable (some of) those roles.

* Galoshes for the Janitor

* * Add logging

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-10-12 23:06:36 +02:00
Werner
6003581ca6 Ghost Spawner: Better Integration for Atoms (#10160) 2020-10-09 18:24:01 +02:00
Geeves
c55fe8c2e8 Ghost Role Cancel Fix (#10139) 2020-10-03 13:42:02 +02:00
Geeves
62b55b76ff Pod Survivor Flare (#10051)
* Pod Survivor Flare

* EPMC survivor fix
2020-09-27 00:51:35 +02:00
Geeves
9c78a92200 Cargo Vaurca (#9783) 2020-08-30 18:11:56 +02:00
Matt Atlas
5d875f9bb5 Matt's Bugfix Galore (#9816) 2020-08-29 16:24:10 +02:00
fernerr
c991cdeff2 Fixes human ghostspawners spawning humans with broken bones (#9788) 2020-08-26 13:49:35 +02:00
Cyantime
1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Alberyk
59a3ed600b Bad Moon on the Rise: A Farewell to Arms edition (#9715) 2020-08-22 11:22:56 +02:00
fernerr
b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00