You can now put flags on windows without bashing them.
Compartmental circuit kits no longer display pickup error messages when you put it back in the big box.
Adds some new turf sprites to replace ones in common use across the station, ports the reinforced floor from bay.
Adds new vent, scrubber, sprites for many wall-mounted objects and holopad sprites that fit in better with the changed floors.
Remaps a ton of areas visually to make better use of these changed sprites.
Implements a Piping Rapid Fabrication Device, otherwise known as the RFD-P.
They get added to atmos tech lockers. Can't really think of a better place to slap it in. Doesn't come with extra ammo.
Plasma cutters can now have their power cells removed with screwdrivers, and replaced by using the power cells on them.
Plasma cutters now do 20 damage, up from 15.
More things can now be disassembled with the plasma cutter. Non-reinforced walls, non-reinforced tables, grills, machine frames.
This pr adds some assets that are not mapped in yet, but are to be used in future projects among other things.
Added a new type of linoleum, rubber carpets, dark/light metal grates. Added some proper footramp damaged states.
Makes blue/green (circuit/strata) tiles craftable somehow like requested here, though via autolathe instead.
Blown up footramps will no longer result in a 'Fix me!' icon appearing.
You can now destroy girders and walls with powerful items. It might take some time, though, and you'll probably be better off deconstructing it unless your weapon is strong.
Two-handed weapons no longer have that awkward Wielded sticking in front of the name when you wield them.
Girders now report their damage status on examine.
- Added a new category to the traitor uplink, which is only available to revolutionaries.
- Head Revolutionaries now spawn with an uplink that has 50 TC, they also get an alert telling them to not abuse it.
- Revamped the drill dropper into a generic orbital dropper, capable of dropping ANY sort of item you wish it to.
- Added a Mech orbital dropper. Added an Armory orbital dropper.
- Made loyalty implants display their text correctly when they implant someone.
- Added aggression implants, which makes whoever it is implanted into extremely aggressive. Quite useful for starting a revolution.
- Added some description_antag to mercenary cipherkeys, informing the reader that the mercenary radio key is :t.
- Added a gear crate (not for mercs) which is just six syndicate softsuits. Useful in a pinch.