Commit Graph

26986 Commits

Author SHA1 Message Date
Geeves
dad3770f55 Lyodsuit Additions (#9690) 2020-08-21 14:50:30 +02:00
Wowzewow (Wezzy)
bf18696df3 Fixes mop not updating inhands when wet (#9724) 2020-08-21 14:42:44 +02:00
Alberyk
6bc8ea2171 Adds phoron eating worms (#9717) 2020-08-21 14:42:14 +02:00
fernerr
da40ec6d32 Small centcomm z-level fixes, fixex holodeck swords (#9734) 2020-08-21 14:41:50 +02:00
Alberyk
12d8ca9885 Fixes the canned fatshouters meat having the wrong trash (#9731) 2020-08-21 14:41:41 +02:00
Burrito-Justice
a9cbd9e0ac Colorable IPC body markings, new G2 sprite (#9681) 2020-08-21 14:41:32 +02:00
Werner
d4f7ec98fa Fixes invalid condiment names (#9730) 2020-08-21 00:39:12 +02:00
mikomyazaki
4e0e08c447 Factions may now have their own specific job blacklists for species + some blacklists (#9532)
* Factions may now have their own specific job blacklists for species.

* Fixes CL blacklists for NT, EPMC, Heph, Idris, Zavod and Zeng-Hu

* Update changelog.

Co-authored-by: ParadoxSpace <takyahasu@gmail.com>
2020-08-20 22:27:15 +02:00
Wowzewow (Wezzy)
d7749d6ff0 Fixes condimaster to use the proper condiment_name and condiment_description variables. also makes frost oil blue (#9596) 2020-08-20 22:26:26 +02:00
mikomyazaki
7039f319fe Any type of wirecutter can now be used to carve a bucket into a hat. (#9710) 2020-08-20 10:28:24 -03:00
fernerr
b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
Chada-1
d5932b6e18 Rev changes v2 (#9615) 2020-08-19 10:23:24 +02:00
Matt Atlas
574ba1eb9b Reducing overall lethality and nerfing lasers a bit. (#9691) 2020-08-19 10:22:44 +02:00
Wowzewow (Wezzy)
fae6efd57e prosthetic pick up and drop sounds (#9688)
prosthetic pick up and drop sounds
2020-08-18 10:19:04 +03:00
Matt Atlas
b1e6b99e8a No more G2 paramedics. (#9692) 2020-08-17 17:33:30 -03:00
Matt Atlas
0fcb95ea2e removes yoink debug log (#9712) 2020-08-17 15:45:31 +02:00
Hockaa
7f9b05d478 Spawning on the Odin now gives you your job uniform (#9699) 2020-08-17 11:27:51 +02:00
Erki
e5034aed01 VueUI ports: part 84.1 (#9568) 2020-08-17 11:25:09 +02:00
Epicus
2ff3c62671 fix(db): some fixes for latest MySQL compatibility (#9668) 2020-08-17 11:23:04 +02:00
Wowzewow (Wezzy)
5e8dceaa27 Adds new sounds for RIGs. (#9617) 2020-08-17 11:17:07 +02:00
Geeves
f80f79dbb1 EMT Uniform (#9651) 2020-08-17 11:16:33 +02:00
Hockaa
b5778b203b Adds & updates Vaurca accents (#9657) 2020-08-16 19:42:05 +02:00
Epicus
489673095f fix(text): refact text.dm for Unicode support (#9680) 2020-08-16 14:01:24 +02:00
mikomyazaki
a506d7c2ca Fixes path for nano quik-pay ui (#9697) 2020-08-16 12:31:31 +02:00
Hockaa
c82fe8a9ac Pulling a human mob with a slowdown greater than yours now puts you to their speed. (#9674) 2020-08-16 12:24:57 +02:00
TheStryker
4afd2cb88c Adds zippo lighters and a colorable trenchcoat to the loadout. (#9665)
* Fixes high skirt.

* Lighters and Trenchcoats

* Himeo Zippo, Cross Zippo

* Adds support for different lighter flames.

* Lighter in-hand sprites

* Merges .dmis with adds ninja hardsuit selection #9631

* More trenchcoat fixes

* The last iteration of the trenchcoat, I swear.

* Removes redundant code for lighter sounds.

* Decapitalization of ZIPPO LIGHTER

* Made a set_flame_light proc

* New zippo color system: variable edition

* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
mikomyazaki
96740c94d2 Pap bounty bugfix (#9677)
Fixes #9673

Should be checking pump pressure not holding tank pressure
2020-08-13 23:00:33 +03:00
mikomyazaki
5ffe658cbc Modular computers no longer use power when shutdown. (#9676)
Fixes #9671
2020-08-13 23:00:20 +03:00
mikomyazaki
99d3a41153 Civilian rig deconstruct returns steel (#9678)
Fixes issue where deconstructing a civilian rig would return plasteel, when steel is used to build it
2020-08-13 22:21:21 +03:00
mikomyazaki
fc8f6ccde2 Space movement is no longer faster, and now counts lattices / structures. (#9667)
Space movement is no longer always faster than normal movement, and now counts lattices / structures
2020-08-13 22:20:49 +03:00
HouseOfSynth
6407a22341 States when a player is winded when examined. (#9652)
If someone is winded and a player examines them, it will tell them that the player is winded. Hopefully this will lead to less folks touching winded people without realising. Meaning less "Stop that they're winded" in LOOC.
2020-08-13 22:19:54 +03:00
mikomyazaki
98233171d7 Turrets create less unnecessary timers (#9685) 2020-08-13 20:36:39 +02:00
mikomyazaki
16c17f0e08 Alt title display on the character setup menu now looks different. (#9595)
Now displays like this instead of wasting an extra table row per job:
2020-08-12 21:59:27 +03:00
mikomyazaki
f99e9aadff Adds a ray filter effect to the supermatter crystal (#9628)
Supermatter crystal now has a glowing ray effect dependent upon its power level.

Preview this is at a fairly high power level.
2020-08-12 21:58:06 +03:00
Hockaa
d3c0a9ca0c Having something in the uniform slot in your loadout now puts your job uniform into your backpack when you spawn (#9663) 2020-08-12 20:40:16 +02:00
Erki
57f2249c10 Moves NanoUI to use CDN (#9650) 2020-08-12 17:57:19 +02:00
Erki
e7796cfdaa Move largest Greetings Window assets to cloudflare CDN (#9649)
Modified the Greetings Window to download things from the Cloudflare CDN, instead of relying on the assets cache.

Reasons:

    CDN is faster and better for world wide (Aussie) users.
    IE caches these files in the background. Since they're static, this will mean faster loading times even if BYOND deletes the BYOND cache (since IE cache and BYOND cache are separate).
    If other UI frameworks do the same, we cut down on the initial transfer and load times A LOT by sharing the same cached and CDN-d resources.
2020-08-12 18:19:01 +03:00
fernerr
d29a55b7a9 Fixes some things being layered under grilles and other objects (#9669) 2020-08-12 16:51:49 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
mikomyazaki
f975b6db44 Shells can have amputated limbs in the character setup. (#9644) 2020-08-11 21:53:26 +02:00
Wowzewow (Wezzy)
9925a1353f .45 caliber ammo magazine fix (#9664) 2020-08-11 20:17:07 +02:00
Matt Atlas
981a8aebab Fixes auto pain emotes + groan/scream spam. (#9661)
This bug made it possible for the game to pick a 70 pain strength emote at like 10 pain.

Which is no bueno.

Security machos can't cry, we all know that.
2020-08-11 13:36:59 +03:00
Geeves
08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
fernerr
2280992904 Makes centcom airlocks unhackable via door hacking tools, be affected by ex_act or emps (#9660) 2020-08-11 12:04:51 +02:00
Joshie
466b2988c0 Renames Data Crystals (#9633) 2020-08-11 11:45:32 +02:00
kyres1
73a73c4e23 Adds ninja hardsuit selection (#9631) 2020-08-11 11:38:54 +02:00
Werner
3867f1d686 Fix SQL Error: 'Column 'ckey' cannot be null' in AdminRanks (#9655) 2020-08-10 18:04:06 +02:00
Werner
f5fe695c4c Removes the senderkey parameter from the admins_reload command 2020-08-10 15:13:24 +02:00
Werner
d2c886cb33 Add AdminRanks prefix to logs related to adminranks
Add debug logs to API to figure out API issue with "missing" parameter
2020-08-10 15:00:40 +02:00
Erki
7097912fd1 Adds LDAP but for 2d spessmen (#9527) 2020-08-10 13:56:39 +02:00