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[MIRROR] Tweak Malfunctioning AI dynamic stats [MDB IGNORE] (#10477)
* Tweak malf AI dynamic stats (#63810) Lowers midround malf AI cost from 35 to 22, slightly higher than wizard but with 3x the weight. Changes both midround and roundstart malfunctioning AI requirements to match those of blood cultists, which will make them more frequent at high pop, while still being rare at low pop. * Tweak Malfunctioning AI dynamic stats Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
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@@ -329,8 +329,8 @@
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required_enemies = list(4,4,4,4,4,4,2,2,2,0)
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required_candidates = 1
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weight = 3
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cost = 35
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requirements = list(101,101,80,70,60,60,50,50,40,40)
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cost = 22
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requirements = list(101,101,101,80,60,50,30,20,10,10)
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required_type = /mob/living/silicon/ai
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blocking_rules = list(/datum/dynamic_ruleset/roundstart/malf_ai)
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@@ -61,7 +61,7 @@
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required_candidates = 1
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weight = 3
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cost = 18
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requirements = list(101,101,80,70,60,60,50,50,40,40)
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requirements = list(101,101,101,80,60,50,30,20,10,10)
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antag_cap = 1
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flags = HIGH_IMPACT_RULESET
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