[MIRROR] Tweak Malfunctioning AI dynamic stats [MDB IGNORE] (#10477)

* Tweak malf AI dynamic stats (#63810)

Lowers midround malf AI cost from 35 to 22, slightly higher than wizard but with 3x the weight.

Changes both midround and roundstart malfunctioning AI requirements to match those of blood cultists, which will make them more frequent at high pop, while still being rare at low pop.

* Tweak Malfunctioning AI dynamic stats

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-01-06 06:03:16 -05:00
committed by GitHub
co-authored by Mothblocks
parent 6947941682
commit 1283961a30
2 changed files with 3 additions and 3 deletions
@@ -329,8 +329,8 @@
required_enemies = list(4,4,4,4,4,4,2,2,2,0)
required_candidates = 1
weight = 3
cost = 35
requirements = list(101,101,80,70,60,60,50,50,40,40)
cost = 22
requirements = list(101,101,101,80,60,50,30,20,10,10)
required_type = /mob/living/silicon/ai
blocking_rules = list(/datum/dynamic_ruleset/roundstart/malf_ai)
@@ -61,7 +61,7 @@
required_candidates = 1
weight = 3
cost = 18
requirements = list(101,101,80,70,60,60,50,50,40,40)
requirements = list(101,101,101,80,60,50,30,20,10,10)
antag_cap = 1
flags = HIGH_IMPACT_RULESET