if we want to do something to dead mobs, still apply the reaction(and trust that the reagent will reduce the volume to 0)

This commit is contained in:
Nerd Lord
2016-03-14 00:07:28 -04:00
parent 9ab1148806
commit 66d48f3d04
+3 -3
View File
@@ -237,9 +237,9 @@
continue
if(L.stat != DEAD)
attacksuccess = TRUE
var/mob_protection = L.get_permeability_protection()
blob_reagent_datum.reaction_mob(L, VAPOR, 25, 1, mob_protection, src)
blob_reagent_datum.send_message(L)
var/mob_protection = L.get_permeability_protection()
blob_reagent_datum.reaction_mob(L, VAPOR, 25, 1, mob_protection, src)
blob_reagent_datum.send_message(L)
var/obj/effect/blob/B = locate() in T
if(B)
if(attacksuccess) //if we successfully attacked a turf with a blob on it, don't refund shit