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Merge pull request #11912 from KorPhaeron/literallytakingnodamage
Changeling Armor Rebalance
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@@ -316,12 +316,12 @@
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genetic_damage = 11
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req_human = 1
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max_genetic_damage = 20
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recharge_slowdown = 0.25
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suit_type = /obj/item/clothing/suit/armor/changeling
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helmet_type = /obj/item/clothing/head/helmet/changeling
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suit_name_simple = "armor"
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helmet_name_simple = "helmet"
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recharge_slowdown = 0.25
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/obj/item/clothing/suit/armor/changeling
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name = "chitinous mass"
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@@ -329,7 +329,7 @@
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icon_state = "lingarmor"
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flags = NODROP
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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armor = list(melee = 70, bullet = 50, laser = 70, energy = 50, bomb = 10, bio = 4, rad = 0)
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armor = list(melee = 40, bullet = 40, laser = 40, energy = 20, bomb = 10, bio = 4, rad = 0)
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flags_inv = HIDEJUMPSUIT
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cold_protection = 0
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heat_protection = 0
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@@ -347,7 +347,7 @@
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desc = "A tough, hard covering of black chitin with transparent chitin in front."
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icon_state = "lingarmorhelmet"
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flags = BLOCKHAIR | NODROP
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armor = list(melee = 60, bullet = 30, laser = 60, energy = 30, bomb = 10, bio = 4, rad = 0)
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armor = list(melee = 30, bullet = 30, laser = 40, energy = 20, bomb = 10, bio = 4, rad = 0)
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flags_inv = HIDEEARS
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flags_cover = HEADCOVERSEYES
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