spelling issues too how quaint

This commit is contained in:
bgobandit
2017-01-07 12:53:27 -05:00
parent be8e2011dc
commit fbf5c902f6
3 changed files with 5 additions and 5 deletions
+3 -3
View File
@@ -335,7 +335,7 @@ RCD
if(isspaceturf(A))
var/turf/open/space/S = A
if(useResource(floorcost, user))
user << "<span class='notice'>You start building floor...</span>"
user << "<span class='notice'>You start building a floor...</span>"
activate()
S.ChangeTurf(/turf/open/floor/plating)
return 1
@@ -344,7 +344,7 @@ RCD
if(isfloorturf(A))
var/turf/open/floor/F = A
if(checkResource(wallcost, user))
user << "<span class='notice'>You start building wall...</span>"
user << "<span class='notice'>You start building a wall...</span>"
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
if(do_after(user, walldelay, target = A))
if(!istype(F)) return 0
@@ -379,7 +379,7 @@ RCD
break
if(door_check)
user << "<span class='notice'>You start building airlock...</span>"
user << "<span class='notice'>You start building an airlock...</span>"
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
if(do_after(user, airlockdelay, target = A))
if(!useResource(airlockcost, user)) return 0
+1 -1
View File
@@ -581,7 +581,7 @@ var/global/list/RPD_recipes=list(
if(!isturf(A))
user << "<span class='warning'>The [src]'s error light flickers!</span>"
return 0
user << "<span class='notice'>You start building meter...</span>"
user << "<span class='notice'>You start building a meter...</span>"
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, 2, target = A))
activate()
@@ -1,6 +1,6 @@
/obj/item/weapon/grenade/empgrenade
name = "classic EMP grenade"
desc = "It is designed to wreak havok on electronic systems."
desc = "It is designed to wreak havoc on electronic systems."
icon_state = "emp"
item_state = "emp"
origin_tech = "magnets=3;combat=2"