Commit Graph

381 Commits

Author SHA1 Message Date
xxalpha deb60ae309 Replaced /proc/is_sharp() with /obj/item/proc/is_sharp(). 2015-09-24 03:08:28 +01:00
Remie Richards 82a79a1705 Merge pull request #11787 from bgobandit/theywanttherandd
Adds origin tech values to a lot of items.
2015-09-19 14:20:09 +01:00
bgobandit aac0dd4d22 Adds origin tech values to a lot of items. 2015-09-14 14:27:01 -04:00
c0 77787688ec fix 2015-09-13 23:47:03 +03:00
c0 75f2c92ebc Adds materials to ore 2015-09-13 23:37:13 +03:00
Fox-McCloud 9b668de7bb Merge remote-tracking branch 'upstream/master' into Impropermaterials 2015-09-13 08:58:40 -04:00
Jordie 15e50de0fe Merge pull request #11694 from bear1ake/point-zero
Remove a bunch of useless .0 in vars
2015-09-13 21:47:09 +10:00
Jordie 6c8bb6f518 Merge pull request #11632 from bgobandit/dirtymininglies
Fixes asteroid turfs showing up as "mineral deposit."
2015-09-13 21:45:56 +10:00
bear1ake c52c4a5346 Merge remote-tracking branch 'tgstation/master' into point-zero
Conflicts:
	code/modules/research/protolathe.dm
2015-09-12 21:07:40 +09:00
Fox-McCloud 89fa65c127 Fixes Consistency Issue with Materials 2015-09-12 03:51:33 -04:00
bear1ake f697ae90f5 removes a bunch of .0 2015-09-10 20:57:30 +09:00
bgobandit b3b9941432 Merge branch 'master' of https://github.com/tgstation/-tg-station into matsblastusa
Conflicts:
	code/modules/assembly/flash.dm
2015-09-09 14:04:41 -04:00
Razharas 161156cffc Merge pull request #11585 from bgobandit/legitposters
Poster changes!
2015-09-09 02:38:56 +03:00
xxalpha 5adb732a66 Changed asteroid plating singularity pull to do nothing.
Changed singularity act on asteroid plating to do nothing.:
2015-09-08 15:59:35 +01:00
bgobandit c74796b317 Fixes asteroid turfs showing up as "mineral deposit." 2015-09-07 10:12:39 -04:00
bgobandit c5984f4359 Merge branch 'master' of https://github.com/tgstation/-tg-station into legitposters
Conflicts:
	_maps/map_files/MetaStation/MetaStation.v41G.dmm
2015-09-06 13:27:51 -04:00
bgobandit 261494e659 Made some changes and repathing for posters. 2015-09-04 18:30:58 -04:00
c0 df7386a4ec Assemblies update 2015-09-04 11:22:37 +03:00
bgobandit d23f2cb622 mats for toolboxes, glasses and flashes; adjusts coin amounts up slightly 2015-08-31 12:14:34 -04:00
bgobandit 084965803a Circuit boards now give glass, not gold. Adds materials to AI modules and coins. 2015-08-31 09:37:44 -04:00
xxalpha 3f29a9866c Merge remote-tracking branch 'upstream/master' into qdelFixes
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2015-08-31 08:52:30 +01:00
xxalpha b9db8ce854 A few qdel fixes. 2015-08-27 13:15:41 +01:00
xxalpha 19947d4fa0 Added qdel(wires) to a bunch of objects Destroy proc.
Return ..()
2015-08-27 11:10:58 +01:00
Cheridan d7eca4f327 Merge pull request #11340 from phil235/CoinFlipThrowFix
Fixes the do_after progress bar appearing on a coin when flipping+throwing it
2015-08-27 01:00:01 -05:00
Cheridan 3278a3926b Merge pull request #11358 from phil235/XenoFeatures1
Facehugger inhands, xeno tweaks, and monkey bugfixes
2015-08-26 07:52:31 -05:00
phil235 cb1cd5b1e7 Monkey and aliens now all use carbon/examine().
Fixes monkeys being able to strip and uncuff people while handcuffed themselves.
Add an inhand sprite for facehuggers (taken from Xhuis) (but they don't appear for large queens, it'd look ugly).
Xenos now regenerate plasma on alien weed even when injured but at half the normal rate.
Moved queen/large/update_icons() to humanoid/update_icons.dm
2015-08-24 17:07:09 +02:00
c0 9cfb246e4f Removes dirt from walking on tiles 2015-08-24 11:33:52 +03:00
phil235 90f54ba95c Fixes the do_after progress bar appearing on a coin when flipping+throwing it. 2015-08-23 19:34:09 +02:00
Remie Richards 271b7344f5 Merge pull request #11045 from KorPhaeron/survivalpod
Survivalpod
2015-08-18 20:50:18 +01:00
KorPhaeron fece9cf524 I forgot how my own code worked 2015-08-16 10:49:51 -05:00
KorPhaeron dcee74e952 Fixed the src.loc stuff 2015-08-15 21:41:19 -05:00
Cheridan 5979ffdec7 Logging Syntax Improvement 2015-08-13 12:14:14 -05:00
c0 691f6fb66d Surgery & Organs Rework: Phase 2 2015-08-06 09:56:54 +03:00
KorPhaeron 109cbe7280 Survival Pod 2015-08-05 16:18:14 -05:00
Jordie 9bc07812e1 Merge pull request #10967 from astralenigma/digfix
Digging gets the same progress bar as minning.
2015-08-05 14:35:39 +10:00
Jordie d5a88d3f98 Merge pull request #10957 from Core0verload/surgery-organs-implants
Implants, Surgery and Organs rework: Phase 1
2015-08-04 21:45:02 +10:00
Rui Neves Carvalho 91e3ee3658 Everybody hates my code. 2015-08-02 16:42:07 +01:00
Rui Neves Carvalho 738b72702b Phil hates semi-colons and parenthesis and has supreme god bug fixer he requires sacrifices. 2015-08-01 20:32:46 +01:00
Rui Neves Carvalho d686ad3a69 Corrected the copypasta by Phil's wise specifications. 2015-08-01 18:02:32 +01:00
Rui Neves Carvalho 4c0d685d6f Revert "Added L"
This reverts commit d0c0760653.
2015-08-01 17:42:19 +01:00
Rui Neves Carvalho d0c0760653 Added L 2015-08-01 17:41:57 +01:00
Rui Neves Carvalho f0ebee0467 Digging gets the same progress bar as minning.
Fixes #10854
2015-08-01 08:18:33 +01:00
c0 04f7b3f2de Surgery, Implants and Organs rework: Phase 1 2015-07-31 22:18:31 +03:00
phil235 357c595176 Changes the targeting code for hostile animals to be a bit more efficient. AIStatus and stance vars are now only one var. The idle stance is fused with the AI_SLEEP status. hostile/life() now only calls ListTargets() once per cycle (we save a list of targets then use that instead of calling the proc again).
Alien animals no longer plant egg/weed when player controlled (even if disconnected).
Created the the proc handle_automated_action() for simple_animals , currently only used by giant spiders and alien animals.

Player controlled hostile animals no longer starts targetting things again when the player disconnects.
2015-07-30 22:26:07 +02:00
AnturK 198758e52d Feedback 2015-07-26 20:11:03 +02:00
AnturK fa35ae91d7 Allows aliens to mine 2015-07-26 20:01:52 +02:00
phil235 34db8dd695 Merge branch 'master' of https://github.com/tgstation/-tg-station into MechRefactoring
Conflicts:
	code/game/mecha/equipment/mecha_equipment.dm
	code/game/mecha/equipment/tools/medical_tools.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/game/mecha/mecha.dm
2015-07-16 13:50:01 +02:00
Firecage 4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
phil235 359a270de6 Merge branch 'master' of https://github.com/tgstation/-tg-station into MechRefactoring
Conflicts:
	code/game/mecha/equipment/tools/medical_tools.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha.dm
2015-07-14 01:20:37 +02:00
MrStonedOne a262f9aac7 Attack logging tweaks
Removed the "feature" to have something log in an atom's vv attack log, but not the file attack log. all attack log items will go to the file as well as vv.

Replaced all hard coded src.name/name for attack log's object argument with an actual object (src) except where it made more sense not to.

All attack logging *should* happen AFTER damage is applied now.

Removed the confusing attack entry for when a changeling stings another changeling.

Tweaked how punch attack logs worked
2015-07-08 23:14:37 -07:00